Wed, 31 Dec 2014 07:16:47 +0100
Revert simplistic fix pending revisit of Mozilla integration attempt.
1 <html>
2 <head>
3 <script type="application/javascript">
4 function draw() {
5 var canvas = document.getElementById("canvas");
6 var ctx = canvas.getContext("2d");
8 ctx.fillStyle = "red";
9 ctx.beginPath();
10 ctx.moveTo(0, 0);
11 ctx.lineTo(300, 0);
12 ctx.lineTo(300, 300);
13 ctx.lineTo(0, 300);
14 ctx.lineTo(0, 0);
15 ctx.moveTo(30, 30);
16 ctx.lineTo(30, 150);
17 ctx.lineTo(150, 150);
18 ctx.lineTo(149, 30);
19 ctx.lineTo(30, 30);
20 ctx.fill();
21 }
22 </script>
23 </head>
24 <body onload="draw()">
25 <canvas id="canvas" width="300" height="300"></canvas>
26 </body>
27 </html>