security/sandbox/chromium/base/run_loop.h

Wed, 31 Dec 2014 07:16:47 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 07:16:47 +0100
branch
TOR_BUG_9701
changeset 3
141e0f1194b1
permissions
-rw-r--r--

Revert simplistic fix pending revisit of Mozilla integration attempt.

     1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #ifndef BASE_RUN_LOOP_H_
     6 #define BASE_RUN_LOOP_H_
     8 #include "base/base_export.h"
     9 #include "base/callback.h"
    10 #include "base/memory/weak_ptr.h"
    11 #include "base/message_loop/message_loop.h"
    13 namespace base {
    14 #if defined(OS_ANDROID)
    15 class MessagePumpForUI;
    16 #endif
    18 #if defined(OS_IOS)
    19 class MessagePumpUIApplication;
    20 #endif
    22 // Helper class to Run a nested MessageLoop. Please do not use nested
    23 // MessageLoops in production code! If you must, use this class instead of
    24 // calling MessageLoop::Run/Quit directly. RunLoop::Run can only be called once
    25 // per RunLoop lifetime. Create a RunLoop on the stack and call Run/Quit to run
    26 // a nested MessageLoop.
    27 class BASE_EXPORT RunLoop {
    28  public:
    29   RunLoop();
    30 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
    31     !defined(USE_GTK_MESSAGE_PUMP)
    32   explicit RunLoop(MessageLoop::Dispatcher* dispatcher);
    33 #endif
    34   ~RunLoop();
    36 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
    37     !defined(USE_GTK_MESSAGE_PUMP)
    38   void set_dispatcher(MessageLoop::Dispatcher* dispatcher) {
    39     dispatcher_ = dispatcher;
    40   }
    41 #endif
    43   // Run the current MessageLoop. This blocks until Quit is called. Before
    44   // calling Run, be sure to grab an AsWeakPtr or the QuitClosure in order to
    45   // stop the MessageLoop asynchronously. MessageLoop::Quit and QuitNow will
    46   // also trigger a return from Run, but those are deprecated.
    47   void Run();
    49   // Run the current MessageLoop until it doesn't find any tasks or messages in
    50   // the queue (it goes idle). WARNING: This may never return! Only use this
    51   // when repeating tasks such as animated web pages have been shut down.
    52   void RunUntilIdle();
    54   bool running() const { return running_; }
    56   // Quit an earlier call to Run(). There can be other nested RunLoops servicing
    57   // the same task queue (MessageLoop); Quitting one RunLoop has no bearing on
    58   // the others. Quit can be called before, during or after Run. If called
    59   // before Run, Run will return immediately when called. Calling Quit after the
    60   // RunLoop has already finished running has no effect.
    61   //
    62   // WARNING: You must NEVER assume that a call to Quit will terminate the
    63   // targetted message loop. If a nested message loop continues running, the
    64   // target may NEVER terminate. It is very easy to livelock (run forever) in
    65   // such a case.
    66   void Quit();
    68   // Convenience method to get a closure that safely calls Quit (has no effect
    69   // if the RunLoop instance is gone).
    70   //
    71   // Example:
    72   //   RunLoop run_loop;
    73   //   PostTask(run_loop.QuitClosure());
    74   //   run_loop.Run();
    75   base::Closure QuitClosure();
    77  private:
    78   friend class MessageLoop;
    79 #if defined(OS_ANDROID)
    80   // Android doesn't support the blocking MessageLoop::Run, so it calls
    81   // BeforeRun and AfterRun directly.
    82   friend class base::MessagePumpForUI;
    83 #endif
    85 #if defined(OS_IOS)
    86   // iOS doesn't support the blocking MessageLoop::Run, so it calls
    87   // BeforeRun directly.
    88   friend class base::MessagePumpUIApplication;
    89 #endif
    91   // Return false to abort the Run.
    92   bool BeforeRun();
    93   void AfterRun();
    95   MessageLoop* loop_;
    97   // WeakPtrFactory for QuitClosure safety.
    98   base::WeakPtrFactory<RunLoop> weak_factory_;
   100   // Parent RunLoop or NULL if this is the top-most RunLoop.
   101   RunLoop* previous_run_loop_;
   103 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
   104     !defined(USE_GTK_MESSAGE_PUMP)
   105   MessageLoop::Dispatcher* dispatcher_;
   106 #endif
   108   // Used to count how many nested Run() invocations are on the stack.
   109   int run_depth_;
   111   bool run_called_;
   112   bool quit_called_;
   113   bool running_;
   115   // Used to record that QuitWhenIdle() was called on the MessageLoop, meaning
   116   // that we should quit Run once it becomes idle.
   117   bool quit_when_idle_received_;
   119   DISALLOW_COPY_AND_ASSIGN(RunLoop);
   120 };
   122 }  // namespace base
   124 #endif  // BASE_RUN_LOOP_H_

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