Fri, 16 Jan 2015 04:50:19 +0100
Replace accessor implementation with direct member state manipulation, by
request https://trac.torproject.org/projects/tor/ticket/9701#comment:32
1 <!DOCTYPE HTML>
2 <html>
3 <head>
4 <title>Test playback of media files that should play OK</title>
5 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
6 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
7 <script type="text/javascript" src="manifest.js"></script>
8 </head>
9 <body>
10 <pre id="test">
11 <script class="testbody" type="text/javascript">
13 var manager = new MediaTestManager;
15 function startTest(test, token) {
16 var v = document.createElement('video');
17 v.preload = "metadata";
18 v.token = token;
19 manager.started(token);
21 v.src = test.name;
22 v.name = test.name;
23 var check = function(test, v) { return function() {
24 is(test.name, v.name, "Name should match test.name #1");
25 checkMetadata(test.name, v, test);
26 }}(test, v);
27 var noLoad = function(test, v) { return function() {
28 ok(false, test.name + " should not fire 'load' event");
29 }}(test, v);
30 var checkEnded = function(test, v) { return function() {
31 if (test.duration) {
32 ok(Math.abs(v.currentTime - test.duration) < 0.1,
33 test.name + " current time at end: " + v.currentTime + " should be: " + test.duration);
34 }
35 is(test.name, v.name, "Name should match test.name #2");
36 is(v.readyState, v.HAVE_CURRENT_DATA, test.name + " checking readyState");
37 ok(v.readyState != v.NETWORK_LOADED, test.name + " shouldn't report NETWORK_LOADED");
38 ok(v.ended, test.name + " checking playback has ended");
39 if (v.ended && v.seenSuspend && !v.finished) {
40 v.finished = true;
41 v.removeEventListener("timeupdate", timeUpdate, false);
42 removeNodeAndSource(v);
43 manager.finished(v.token);
44 }
45 }}(test, v);
46 var checkSuspended = function(test, v) { return function() {
47 is(test.name, v.name, "Name should match test.name #3");
48 if (v.seenSuspend)
49 return;
51 v.seenSuspend = true;
52 ok(true, test.name + " got suspend");
53 if (v.ended && !v.finished) {
54 v.finished = true;
55 v.removeEventListener("timeupdate", timeUpdate, false);
56 removeNodeAndSource(v);
57 manager.finished(v.token);
58 }
59 }}(test, v);
60 v.prevTime = 0;
61 var timeUpdate = function(test, v) { return function() {
62 is(test.name, v.name, "Name should match test.name #4");
63 checkMetadata(test.name, v, test);
64 ok(v.prevTime <= v.currentTime,
65 test.name + " time should run forwards: p=" +
66 v.prevTime + " c=" + v.currentTime);
67 v.prevTime = v.currentTime;
68 }}(test, v);
69 v.addEventListener("load", noLoad, false);
70 v.addEventListener("loadedmetadata", check, false);
71 v.addEventListener("timeupdate", timeUpdate, false);
73 // We should get "ended" and "suspend" events for every resource
74 v.addEventListener("ended", checkEnded, false);
75 v.addEventListener("suspend", checkSuspended, false);
77 document.body.appendChild(v);
78 v.play();
79 }
81 manager.runTests(gPlayTests, startTest);
83 </script>
84 </pre>
85 </body>
86 </html>