content/media/webaudio/blink/ReverbAccumulationBuffer.h

Fri, 16 Jan 2015 04:50:19 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Fri, 16 Jan 2015 04:50:19 +0100
branch
TOR_BUG_9701
changeset 13
44a2da4a2ab2
permissions
-rw-r--r--

Replace accessor implementation with direct member state manipulation, by
request https://trac.torproject.org/projects/tor/ticket/9701#comment:32

     1 /*
     2  * Copyright (C) 2010 Google Inc. All rights reserved.
     3  *
     4  * Redistribution and use in source and binary forms, with or without
     5  * modification, are permitted provided that the following conditions
     6  * are met:
     7  *
     8  * 1.  Redistributions of source code must retain the above copyright
     9  *     notice, this list of conditions and the following disclaimer.
    10  * 2.  Redistributions in binary form must reproduce the above copyright
    11  *     notice, this list of conditions and the following disclaimer in the
    12  *     documentation and/or other materials provided with the distribution.
    13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
    14  *     its contributors may be used to endorse or promote products derived
    15  *     from this software without specific prior written permission.
    16  *
    17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
    18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
    21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
    26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    27  */
    29 #ifndef ReverbAccumulationBuffer_h
    30 #define ReverbAccumulationBuffer_h
    32 #include "nsTArray.h"
    33 #include "mozilla/MemoryReporting.h"
    35 namespace WebCore {
    37 typedef nsTArray<float> AudioFloatArray;
    39 // ReverbAccumulationBuffer is a circular delay buffer with one client reading from it and multiple clients
    40 // writing/accumulating to it at different delay offsets from the read position.  The read operation will zero the memory
    41 // just read from the buffer, so it will be ready for accumulation the next time around.
    42 class ReverbAccumulationBuffer {
    43 public:
    44     ReverbAccumulationBuffer(size_t length);
    46     // This will read from, then clear-out numberOfFrames
    47     void readAndClear(float* destination, size_t numberOfFrames);
    49     // Each ReverbConvolverStage will accumulate its output at the appropriate delay from the read position.
    50     // We need to pass in and update readIndex here, since each ReverbConvolverStage may be running in
    51     // a different thread than the realtime thread calling ReadAndClear() and maintaining m_readIndex
    52     // Returns the writeIndex where the accumulation took place
    53     int accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames);
    55     size_t readIndex() const { return m_readIndex; }
    56     void updateReadIndex(int* readIndex, size_t numberOfFrames) const;
    58     size_t readTimeFrame() const { return m_readTimeFrame; }
    60     void reset();
    62     size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
    63     {
    64         return m_buffer.SizeOfExcludingThis(aMallocSizeOf);
    65     }
    67 private:
    68     AudioFloatArray m_buffer;
    69     size_t m_readIndex;
    70     size_t m_readTimeFrame; // for debugging (frame on continuous timeline)
    71 };
    73 } // namespace WebCore
    75 #endif // ReverbAccumulationBuffer_h

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