content/media/webaudio/test/test_delayNodeTailWithDisconnect.html

Fri, 16 Jan 2015 04:50:19 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Fri, 16 Jan 2015 04:50:19 +0100
branch
TOR_BUG_9701
changeset 13
44a2da4a2ab2
permissions
-rw-r--r--

Replace accessor implementation with direct member state manipulation, by
request https://trac.torproject.org/projects/tor/ticket/9701#comment:32

     1 <!DOCTYPE HTML>
     2 <html>
     3 <head>
     4   <title>Test tail time lifetime of DelayNode after input is disconnected</title>
     5   <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     6   <script type="text/javascript" src="webaudio.js"></script>
     7   <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
     8 </head>
     9 <body>
    10 <pre id="test">
    11 <script class="testbody" type="text/javascript">
    13 // Web Audio doesn't provide a means to precisely time disconnect()s but we
    14 // can test that the output of delay nodes matches the output from their
    15 // sources before they are disconnected.
    17 SimpleTest.waitForExplicitFinish();
    19 const signalLength = 128;
    20 const bufferSize = 4096;
    21 const sourceCount = bufferSize / signalLength;
    22 // Delay should be long enough to allow CC to run
    23 var delayBufferCount = 20;
    24 const delayLength = delayBufferCount * bufferSize;
    26 var sourceOutput = new Float32Array(bufferSize);
    27 var delayOutputCount = 0;
    28 var sources = [];
    30 function onDelayOutput(e) {
    31   if (delayOutputCount < delayBufferCount) {
    32     delayOutputCount++;
    33     return;
    34   }
    36   compareChannels(e.inputBuffer.getChannelData(0), sourceOutput);
    37   e.target.onaudioprocess = null;
    38   SimpleTest.finish();
    39 }
    41 function onSourceOutput(e) {
    42   // Record the first buffer
    43   e.inputBuffer.copyFromChannel(sourceOutput, 0);
    44   e.target.onaudioprocess = null;
    45 }
    47 function disconnectSources() {
    48   for (var i = 0; i < sourceCount; ++i) {
    49     sources[i].disconnect();
    50   }
    52   SpecialPowers.forceGC();
    53   SpecialPowers.forceCC();
    54 }
    56 function startTest() {
    57   var ctx = new AudioContext();
    59   var sourceProcessor = ctx.createScriptProcessor(bufferSize, 1, 0);
    60   sourceProcessor.onaudioprocess = onSourceOutput;
    61   // Keep audioprocess events going after source disconnect.
    62   sourceProcessor.connect(ctx.destination);
    64   var delayProcessor = ctx.createScriptProcessor(bufferSize, 1, 0);
    65   delayProcessor.onaudioprocess = onDelayOutput;
    66   // Work around bug 916387.
    67   delayProcessor.connect(ctx.destination);
    69   var delayDuration = delayLength / ctx.sampleRate;
    70   for (var i = 0; i < sourceCount; ++i) {
    71     var delay = ctx.createDelay(delayDuration);
    72     delay.delayTime.value = delayDuration;
    73     delay.connect(delayProcessor);
    75     var source = ctx.createOscillator();
    76     source.frequency.value = 440 + 10 * i
    77     source.start(i * signalLength / ctx.sampleRate);
    78     source.stop((i + 1) * signalLength / ctx.sampleRate);
    79     source.connect(delay);
    80     source.connect(sourceProcessor);
    82     sources[i] = source;
    83   }
    85   // Assuming the above Web Audio operations have already scheduled an event
    86   // to run in stable state and start the graph thread, schedule a subsequent
    87   // event to disconnect the sources, which will remove main thread connection
    88   // references before it knows the graph thread has started using the source
    89   // streams.
    90   SimpleTest.executeSoon(disconnectSources);
    91 };
    93 startTest();
    94 </script>
    95 </pre>
    96 </body>
    97 </html>

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