Fri, 16 Jan 2015 04:50:19 +0100
Replace accessor implementation with direct member state manipulation, by
request https://trac.torproject.org/projects/tor/ticket/9701#comment:32
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #if !defined(DXVA2Manager_h_)
7 #define DXVA2Manager_h_
9 #include "WMF.h"
10 #include "nsAutoPtr.h"
11 #include "mozilla/Mutex.h"
13 struct nsIntSize;
14 struct nsIntRect;
16 namespace mozilla {
18 namespace layers {
19 class Image;
20 class ImageContainer;
21 }
23 class DXVA2Manager {
24 public:
26 // Creates and initializes a DXVA2Manager. Currently we always use D3D9Ex
27 // to access DXVA, but via this interface we can seamlessly support D3D11
28 // DXVA integration if need be.
29 static DXVA2Manager* Create();
31 // Returns a pointer to the D3D device manager responsible for managing the
32 // device we're using for hardware accelerated video decoding. If we're using
33 // D3D9, this is an IDirect3DDeviceManager9. It is safe to call this on any
34 // thread.
35 virtual IUnknown* GetDXVADeviceManager() = 0;
37 // Creates an Image for the video frame stored in aVideoSample.
38 virtual HRESULT CopyToImage(IMFSample* aVideoSample,
39 const nsIntRect& aRegion,
40 layers::ImageContainer* aContainer,
41 layers::Image** aOutImage) = 0;
43 virtual ~DXVA2Manager();
45 protected:
46 Mutex mLock;
47 DXVA2Manager();
48 };
50 } // namespace mozilla
52 #endif // DXVA2Manager_h_