Wed, 31 Dec 2014 07:53:36 +0100
Correct small whitespace inconsistency, lost while renaming variables.
2 /*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
9 #include "GrProgramObj.h"
10 #include "GrShaderObj.h"
12 void GrProgramObj::AttachShader(GrShaderObj *shader) {
13 shader->ref();
14 fShaders.push_back(shader);
15 }
17 void GrProgramObj::deleteAction() {
19 // shaders are automatically detached from a deleted program. They will only be
20 // deleted if they were marked for deletion by a prior call to glDeleteShader
21 for (int i = 0; i < fShaders.count(); ++i) {
22 fShaders[i]->unref();
23 }
24 fShaders.reset();
26 this->INHERITED::deleteAction();
27 }