gfx/skia/trunk/src/gpu/gl/debug/GrShaderObj.h

Wed, 31 Dec 2014 07:53:36 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 07:53:36 +0100
branch
TOR_BUG_3246
changeset 5
4ab42b5ab56c
permissions
-rw-r--r--

Correct small whitespace inconsistency, lost while renaming variables.

     2 /*
     3  * Copyright 2012 Google Inc.
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
     9 #ifndef GrShaderObj_DEFINED
    10 #define GrShaderObj_DEFINED
    12 #include "GrFakeRefObj.h"
    13 #include "../GrGLDefines.h"
    15 ////////////////////////////////////////////////////////////////////////////////
    16 class GrShaderObj : public GrFakeRefObj {
    17     GR_DEFINE_CREATOR(GrShaderObj);
    19 public:
    20     GrShaderObj()
    21         : GrFakeRefObj()
    22         , fType(GR_GL_VERTEX_SHADER)    {}
    24     void setType(GrGLenum type)         { fType = type; }
    25     GrGLenum getType()                  { return fType; }
    27     virtual void deleteAction() SK_OVERRIDE;
    29 protected:
    30 private:
    31     GrGLenum fType;  // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
    33     typedef GrFakeRefObj INHERITED;
    34 };
    36 #endif // GrShaderObj_DEFINED

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