Wed, 31 Dec 2014 07:53:36 +0100
Correct small whitespace inconsistency, lost while renaming variables.
1 == default-size.html default-size-ref.html
2 skip-if(B2G) fuzzy-if(Android&&AndroidVersion>=15,8,1000) == size-1.html size-1-ref.html
4 == empty-transaction-1.html empty-transaction-1-ref.html
6 == image-rendering-test.html image-rendering-ref.html
7 == image-shadow.html image-shadow-ref.html
9 skip-if(B2G) asserts-if(cocoaWidget,0-2) == size-change-1.html size-change-1-ref.html
11 random-if(cocoaWidget) == subpixel-1.html about:blank
13 != text-ltr-left.html text-blank.html
14 != text-ltr-right.html text-blank.html
15 != text-rtl-left.html text-blank.html
16 != text-rtl-right.html text-blank.html
18 == text-ltr-start.html text-ltr-left.html
19 == text-ltr-end.html text-ltr-right.html
20 != text-ltr-left.html text-ltr-right.html
21 == text-rtl-start.html text-rtl-right.html
22 == text-rtl-end.html text-rtl-left.html
23 != text-rtl-left.html text-rtl-right.html
25 == text-ltr-left.html text-rtl-left.html
27 == text-ltr-alignment-test.html text-ltr-alignment-ref.html
28 == text-rtl-alignment-test.html text-rtl-alignment-ref.html
30 fuzzy-if(B2G&&azureSkiaGL,1,256) == text-horzline-with-bottom.html text-horzline.html
31 fuzzy-if(B2G&&azureSkiaGL,1,256) == text-horzline-with-top.html text-horzline.html
33 != text-big-stroke.html text-blank.html
34 != text-big-stroke.html text-big-fill.html
36 == text-context-state-test.html text-context-state-ref.html
37 == text-font-inherit.html text-big-fill.html
38 == text-space-replace-test.html text-space-replace-ref.html
40 == text-no-frame-test.html text-no-frame-ref.html
41 == text-no-frame-2-test.html text-not-in-doc-ref.html
42 fuzzy-if(azureSkiaGL,10,400) == text-not-in-doc-test.html text-not-in-doc-ref.html
44 == text-bidi-ltr-test.html text-bidi-ltr-ref.html
45 != text-bidi-ltr-test.html text-bidi-ltr-notref.html # for bug 698185
46 == text-bidi-rtl-test.html text-bidi-rtl-ref.html
48 skip-if(B2G) != text-font-lang.html text-font-lang-notref.html
50 == text-measure.html text-measure-ref.html
52 random-if(!d2d) != text-subpixel-1.html text-subpixel-1-ref.html
54 == strokeText-path.html strokeText-path-ref.html
56 # check that emoji character renders as something non-blank (for Apple Color Emoji font, bug 715798)
57 # apparently fails on some 10.7 systems for unknown reasons, bug 804522.
58 ## Currently fails most places due to partial backout of bug 808288, see bug 837461.
59 ## (Marking "random" rather than "fails" because it would pass for people
60 ## if they have an Emoji font installed when running the tests.)
61 ## WAS: random-if(OSX==10.7) != text-emoji.html text-emoji-notref.html
62 random-if(!cocoaWidget||OSX==10.6||OSX==10.7) != text-emoji.html text-emoji-notref.html
64 # azure quartz uses CGDrawLinearGradient instead of DrawShading
65 # so we have less control over degenerate behaviour as tested by this
66 # test
67 fails-if(azureSkia||azureSkiaGL||azureQuartz) == linear-gradient-1a.html linear-gradient-1-ref.html
69 # this passes with cairo on 10.7 and 10.8 but not with azure for reasons unknown
70 fails-if(!(Android&&AndroidVersion>=15)&&(OSX==10.6||(azureQuartz&&(OSX==10.7||OSX==10.8)))||azureSkiaGL||azureSkia) == linear-gradient-1b.html linear-gradient-1-ref.html
72 == zero-dimensions.html zero-dimensions-ref.html
74 == evenodd-fill-sanity.html data:text/html,<body>Pass
75 != evenodd-fill-1.html nonzero-fill-1.html
76 == evenodd-fill-1.html evenodd-fill-ref.html
77 random-if(azureSkiaGL) == evenodd-fill-2.html evenodd-fill-ref.html
78 == evenodd-fill-3.html nonzero-fill-2.html
80 == dash-sanity.html data:text/html,<body>Pass
81 fuzzy-if(azureSkia,9,470) random-if(Android) == dash-1.html dash-1-ref.svg # Bug 668412 (really is android-specific, not IPC-specific)
83 == ctm-sanity.html data:text/html,<body>Pass
84 == ctm-singular-sanity.html data:text/html,<body>Pass
85 == ctm-1.html ctm-1-ref.html
87 fails-if(OSX==10.6) == 672646-alpha-radial-gradient.html 672646-alpha-radial-gradient-ref.html # Bug 673333
88 == 674003-alpha-radial-gradient-superlum.html 674003-alpha-radial-gradient-superlum-ref.html
90 != 693610-1.html 693610-1-notref.html # bug 693610: multiple glyph runs should not be overprinted
92 == 726951-shadow-clips.html 726951-shadow-clips-ref.html
94 == transformed-clip.html transformed-clip-ref.html
95 == transformed-gradient.html transformed-gradient-ref.html
96 == transformed-path.html transformed-path.html
98 == 749467-1.html 749467-1-ref.html
100 # You get a little bit of rounding fuzz on OSX from transforming the paths between user space and device space
101 fuzzy-if(azureQuartz,2,113) fuzzy-if(d2d,12,21) == 784573-1.html 784573-1-ref.html
103 == 802658-1.html 802658-1-ref.html