Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
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1 // Copyright 2013 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
15 //
16 // File: lang_script.h
17 // ================
18 //
19 // Author: dsites@google.com (Dick Sites)
20 //
21 // This file declares language and script numbers and names for CLD2,
22 // plus routines that access side tables based on these
23 //
25 #ifndef I18N_ENCODINGS_CLD2_LANG_SCRIPT_H__
26 #define I18N_ENCODINGS_CLD2_LANG_SCRIPT_H__
28 #include "generated_language.h"
29 #include "generated_ulscript.h"
30 #include "integral_types.h"
33 // NOTE: The script numbers and language numbers here are not guaranteed to be
34 // stable. If you want to record a result for posterity, save the
35 // ULScriptCode(ULScript ulscript) result as character strings.
36 //
37 // The Unicode scripts recognized by CLD2 are numbered almost arbitrarily,
38 // specified in an enum. Each script has human-readable script name and a
39 // 4-letter ISO 15924 script code. Each has a C name (largely for use by
40 // programs that generate declarations in cld2_generated_scripts.h). Each
41 // also has a recognition type
42 // r_type: 0 script-only, 1 nilgrams, 2 quadgrams, 3 CJK
43 //
44 // The declarations for a particular version of Unicode are machine-generated in
45 // generated_scripts.h
46 //
47 // This file includes that one and declares the access routines. The type
48 // involved is called "ULScript" to signify Unicode Letters-Marks Scripts,
49 // which are not quite Unicode Scripts. In particular, the CJK scripts are
50 // merged into a single number because CLD2 recognizes the CJK languages from
51 // four scripts intermixed: Hani (both Hans and Hant), Hangul, Hiragana, and
52 // Katakana.
54 // Each script has one of these four recognition types.
55 // RTypeNone: There is no language associated with this script. In extended
56 // language recognition calls, return a fake language number that maps to
57 // xx-Cham, with literally "xx" for the language code,and with the script
58 // code instead of "Cham". In non-extended calls, return UNKNOWN_LANGUAGE.
59 // RTypeOne: The script maps 1:1 to a single language. No letters are examined
60 // during recognition and no lookups done.
61 // RTypeMany: The usual quadgram + delta-octagram + distinctive-words scoring
62 // is done to determine the languages involved.
63 // RTypeCJK: The CJK unigram + delta-bigram scoring is done to determine the
64 // languages involved.
65 //
66 // Note that the choice of recognition type is a function of script, not
67 // language. In particular, some languges are recognized in multiple scripts
68 // and those have different recognition types (Mongolian mn-Latn vs. mn-Mong
69 // for example).
71 namespace CLD2 {
73 //----------------------------------------------------------------------------//
74 // Functions of ULScript //
75 //----------------------------------------------------------------------------//
77 // If the input is out of range or otherwise unrecognized, it is treated
78 // as ULScript_Common (which never participates in language recognition)
79 const char* ULScriptName(ULScript ulscript);
80 const char* ULScriptCode(ULScript ulscript);
81 const char* ULScriptDeclaredName(ULScript ulscript);
82 ULScriptRType ULScriptRecognitionType(ULScript ulscript);
84 // Name can be either full name or ISO code, or can be ISO code embedded in
85 // a language-script combination such as "en-Latn-GB"
86 ULScript GetULScriptFromName(const char* src);
88 // Map script into Latin, Cyrillic, Arabic, Other
89 int LScript4(ULScript ulscript);
91 //----------------------------------------------------------------------------//
92 // Functions of Language //
93 //----------------------------------------------------------------------------//
95 // The languages recognized by CLD2 are numbered almost arbitrarily,
96 // specified in an enum. Each language has human-readable language name and a
97 // 2- or 3-letter ISO 639 language code. Each has a C name (largely for use by
98 // programs that generate declarations in cld2_generated_languagess.h).
99 // Each has a list of up to four scripts in which it is currently recognized.
100 //
101 // The declarations for a particular set of recognized languages are
102 // machine-generated in
103 // generated_languages.h
104 //
105 // The Language enum is intended to match the internal Google Language enum
106 // in i18n/languages/proto/languages.proto up to NUM_LANGUAGES, with additional
107 // languages assigned above that. Over time, some languages may be renumbered
108 // if they are moved into the Language enum.
109 //
110 // The Language enum includes the fake language numbers for RTypeNone above.
111 //
114 // If the input is out of range or otherwise unrecognized, it is treated
115 // as UNKNOWN_LANGUAGE
116 //
117 // LanguageCode
118 // ------------
119 // Given the Language, return the language code, e.g. "ko"
120 // This is determined by
121 // the following (in order of preference):
122 // - ISO-639-1 two-letter language code
123 // (all except those mentioned below)
124 // - ISO-639-2 three-letter bibliographic language code
125 // (Tibetan, Dhivehi, Cherokee, Syriac)
126 // - Google-specific language code
127 // (ChineseT ("zh-TW"), Teragram Unknown, Unknown,
128 // Portuguese-Portugal, Portuguese-Brazil, Limbu)
129 // - Fake RTypeNone names.
131 const char* LanguageName(Language lang);
132 const char* LanguageCode(Language lang);
133 const char* LanguageShortCode(Language lang);
134 const char* LanguageDeclaredName(Language lang);
136 // n is in 0..3. Trailing entries are filled with
137 // ULScript_Common (which never participates in language recognition)
138 ULScript LanguageRecognizedScript(Language lang, int n);
140 // Name can be either full name or ISO code, or can be ISO code embedded in
141 // a language-script combination such as "en-Latn-GB"
142 Language GetLanguageFromName(const char* src);
144 // Returns which set of statistically-close languages lang is in. 0 means none.
145 int LanguageCloseSet(Language lang);
147 //----------------------------------------------------------------------------//
148 // Functions of ULScript and Language //
149 //----------------------------------------------------------------------------//
151 // Most common language in each script
152 Language DefaultLanguage(ULScript ulscript);
154 // For RTypeMany recognition,
155 // the CLD2 lookup tables are kept small by encoding a language into one byte.
156 // To avoid limiting CLD2 to at most 256 languages, a larger range of external
157 // Language numbers is mapped to a smaller range of per-script numbers. At
158 // the moment (January 2013) the Latin script has about 90 languages to be
159 // recognized, while all the other scripts total about 50 more languages. In
160 // addition, the RTypeNone scripts map to about 100 fake languages.
161 // So we map all Latin-script languages to one range of 1..255 per-script
162 // numbers and map all the other RTypeMany languages to an overlapping range
163 // 1..255 of per-script numbers.
165 uint8 PerScriptNumber(ULScript ulscript, Language lang);
166 Language FromPerScriptNumber(ULScript ulscript, uint8 perscript_number);
168 // While the speed-sensitive processing deals with per-script language numbers,
169 // there is a need for low-performance dealing with original language numbers
170 // and unknown scripts, mostly for processing language hints.
171 // These routines let one derive a script class from a bare language.
172 // For languages written in multiple scripts, both of these can return true.
174 bool IsLatnLanguage(Language lang);
175 bool IsOthrLanguage(Language lang);
178 //----------------------------------------------------------------------------//
179 // Other //
180 //----------------------------------------------------------------------------//
182 // Utility routine to search alphabetical tables
183 int BinarySearch(const char* key, int lo, int hi, const CharIntPair* cipair);
185 } // namespace CLD2
187 #endif // I18N_ENCODINGS_CLD2_LANG_SCRIPT_H__