Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 /* Any copyright is dedicated to the Public Domain.
2 http://creativecommons.org/publicdomain/zero/1.0/ */
4 /**
5 * Tests if editing a vertex and a fragment shader would permanently store
6 * their new source on the backend and reshow it in the frontend when required.
7 */
9 function ifWebGLSupported() {
10 let [target, debuggee, panel] = yield initShaderEditor(MULTIPLE_CONTEXTS_URL);
11 let { gFront, EVENTS, ShadersListView, ShadersEditorsView } = panel.panelWin;
13 reload(target);
15 yield promise.all([
16 once(gFront, "program-linked"),
17 once(gFront, "program-linked")
18 ]);
20 yield once(panel.panelWin, EVENTS.SOURCES_SHOWN)
22 let vsEditor = yield ShadersEditorsView._getEditor("vs");
23 let fsEditor = yield ShadersEditorsView._getEditor("fs");
25 is(ShadersListView.selectedIndex, 0,
26 "The first program is currently selected.");
27 is(vsEditor.getText().indexOf("1);"), 136,
28 "The vertex shader editor contains the correct initial text (1).");
29 is(fsEditor.getText().indexOf("1);"), 117,
30 "The fragment shader editor contains the correct initial text (1).");
31 is(vsEditor.getText().indexOf("2.);"), -1,
32 "The vertex shader editor contains the correct initial text (2).");
33 is(fsEditor.getText().indexOf(".0);"), -1,
34 "The fragment shader editor contains the correct initial text (2).");
36 vsEditor.replaceText("2.", { line: 5, ch: 44 }, { line: 5, ch: 45 });
37 yield once(panel.panelWin, EVENTS.SHADER_COMPILED);
39 fsEditor.replaceText(".0", { line: 5, ch: 35 }, { line: 5, ch: 37 });
40 yield once(panel.panelWin, EVENTS.SHADER_COMPILED);
42 ok(true, "Vertex and fragment shaders were changed.");
44 yield ensurePixelIs(debuggee, { x: 0, y: 0 }, { r: 0, g: 0, b: 0, a: 255 }, true, "#canvas1");
45 yield ensurePixelIs(debuggee, { x: 32, y: 32 }, { r: 255, g: 255, b: 0, a: 0 }, true, "#canvas1");
46 yield ensurePixelIs(debuggee, { x: 64, y: 64 }, { r: 255, g: 255, b: 0, a: 0 }, true, "#canvas1");
47 yield ensurePixelIs(debuggee, { x: 127, y: 127 }, { r: 0, g: 0, b: 0, a: 255 }, true, "#canvas1");
48 yield ensurePixelIs(debuggee, { x: 0, y: 0 }, { r: 0, g: 255, b: 255, a: 255 }, true, "#canvas2");
49 yield ensurePixelIs(debuggee, { x: 32, y: 32 }, { r: 0, g: 255, b: 255, a: 255 }, true, "#canvas2");
50 yield ensurePixelIs(debuggee, { x: 64, y: 64 }, { r: 0, g: 255, b: 255, a: 255 }, true, "#canvas2");
51 yield ensurePixelIs(debuggee, { x: 127, y: 127 }, { r: 0, g: 255, b: 255, a: 255 }, true, "#canvas2");
53 ok(true, "The vertex and fragment shaders were recompiled successfully.");
55 EventUtils.sendMouseEvent({ type: "mousedown" }, ShadersListView.items[1].target);
56 yield once(panel.panelWin, EVENTS.SOURCES_SHOWN);
58 is(ShadersListView.selectedIndex, 1,
59 "The second program is currently selected.");
60 is(vsEditor.getText().indexOf("1);"), 136,
61 "The vertex shader editor contains the correct text (1).");
62 is(fsEditor.getText().indexOf("1);"), 117,
63 "The fragment shader editor contains the correct text (1).");
64 is(vsEditor.getText().indexOf("2.);"), -1,
65 "The vertex shader editor contains the correct text (2).");
66 is(fsEditor.getText().indexOf(".0);"), -1,
67 "The fragment shader editor contains the correct text (2).");
69 EventUtils.sendMouseEvent({ type: "mousedown" }, ShadersListView.items[0].target);
70 yield once(panel.panelWin, EVENTS.SOURCES_SHOWN);
72 is(ShadersListView.selectedIndex, 0,
73 "The first program is currently selected again.");
74 is(vsEditor.getText().indexOf("1);"), -1,
75 "The vertex shader editor contains the correct text (3).");
76 is(fsEditor.getText().indexOf("1);"), -1,
77 "The fragment shader editor contains the correct text (3).");
78 is(vsEditor.getText().indexOf("2.);"), 136,
79 "The vertex shader editor contains the correct text (4).");
80 is(fsEditor.getText().indexOf(".0);"), 116,
81 "The fragment shader editor contains the correct text (4).");
83 yield teardown(panel);
84 finish();
85 }