browser/devtools/shadereditor/test/browser_webgl-actor-test-04.js

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* Any copyright is dedicated to the Public Domain.
     2    http://creativecommons.org/publicdomain/zero/1.0/ */
     4 /**
     5  * Tests if a program actor is sent when WebGL programs are linked,
     6  * and that the corresponding vertex and fragment actors can be retrieved.
     7  */
     9 function ifWebGLSupported() {
    10   let [target, debuggee, front] = yield initBackend(SIMPLE_CANVAS_URL);
    11   front.setup({ reload: true });
    13   let programActor = yield once(front, "program-linked");
    14   ok(programActor,
    15     "A program actor was sent along with the 'program-linked' notification.")
    17   let vertexShader = yield programActor.getVertexShader();
    18   ok(programActor,
    19     "A vertex shader actor was retrieved from the program actor.");
    21   let fragmentShader = yield programActor.getFragmentShader();
    22   ok(programActor,
    23     "A fragment shader actor was retrieved from the program actor.");
    25   yield removeTab(target.tab);
    26   finish();
    27 }

mercurial