gfx/angle/src/libGLESv2/renderer/vertexconversion.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 //
     2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
     3 // Use of this source code is governed by a BSD-style license that can be
     4 // found in the LICENSE file.
     5 //
     7 // vertexconversion.h: A library of vertex conversion classes that can be used to build
     8 // the FormatConverter objects used by the buffer conversion system.
    10 #ifndef LIBGLESV2_VERTEXCONVERSION_H_
    11 #define LIBGLESV2_VERTEXCONVERSION_H_
    13 namespace rx
    14 {
    16 // Conversion types:
    17 // static const bool identity: true if this is an identity transform, false otherwise
    18 // static U convert(T): convert a single element from the input type to the output type
    19 // typedef ... OutputType: the type produced by this conversion
    21 template <class T>
    22 struct Identity
    23 {
    24     static const bool identity = true;
    26     typedef T OutputType;
    28     static T convert(T x)
    29     {
    30         return x;
    31     }
    32 };
    34 template <class FromT, class ToT>
    35 struct Cast
    36 {
    37     static const bool identity = false;
    39     typedef ToT OutputType;
    41     static ToT convert(FromT x)
    42     {
    43         return static_cast<ToT>(x);
    44     }
    45 };
    47 template <class T>
    48 struct Cast<T, T>
    49 {
    50     static const bool identity = true;
    52     typedef T OutputType;
    54     static T convert(T x)
    55     {
    56         return static_cast<T>(x);
    57     }
    58 };
    60 template <class T>
    61 struct Normalize
    62 {
    63     static const bool identity = false;
    65     typedef float OutputType;
    67     static float convert(T x)
    68     {
    69         typedef std::numeric_limits<T> NL;
    70         float f = static_cast<float>(x);
    72         if (NL::is_signed)
    73         {
    74             // const float => VC2008 computes it at compile time
    75             // static const float => VC2008 computes it the first time we get here, stores it to memory with static guard and all that.
    76             const float divisor = 1.0f/(2*static_cast<float>(NL::max())+1);
    77             return (2*f+1)*divisor;
    78         }
    79         else
    80         {
    81             return f/NL::max();
    82         }
    83     }
    84 };
    86 template <class FromType, std::size_t ScaleBits>
    87 struct FixedToFloat
    88 {
    89     static const bool identity = false;
    91     typedef float OutputType;
    93     static float convert(FromType x)
    94     {
    95         const float divisor = 1.0f / static_cast<float>(static_cast<FromType>(1) << ScaleBits);
    96         return static_cast<float>(x) * divisor;
    97     }
    98 };
   100 // Widen types:
   101 // static const unsigned int initialWidth: number of components before conversion
   102 // static const unsigned int finalWidth: number of components after conversion
   104 // Float is supported at any size.
   105 template <std::size_t N>
   106 struct NoWiden
   107 {
   108     static const std::size_t initialWidth = N;
   109     static const std::size_t finalWidth = N;
   110 };
   112 // SHORT, norm-SHORT, norm-UNSIGNED_SHORT are supported but only with 2 or 4 components
   113 template <std::size_t N>
   114 struct WidenToEven
   115 {
   116     static const std::size_t initialWidth = N;
   117     static const std::size_t finalWidth = N+(N&1);
   118 };
   120 template <std::size_t N>
   121 struct WidenToFour
   122 {
   123     static const std::size_t initialWidth = N;
   124     static const std::size_t finalWidth = 4;
   125 };
   127 // Most types have 0 and 1 that are just that.
   128 template <class T>
   129 struct SimpleDefaultValues
   130 {
   131     static T zero() { return static_cast<T>(0); }
   132     static T one() { return static_cast<T>(1); }
   133 };
   135 // But normalised types only store [0,1] or [-1,1] so 1.0 is represented by the max value.
   136 template <class T>
   137 struct NormalizedDefaultValues
   138 {
   139     static T zero() { return static_cast<T>(0); }
   140     static T one() { return std::numeric_limits<T>::max(); }
   141 };
   143 // Converter:
   144 // static const bool identity: true if this is an identity transform (with no widening)
   145 // static const std::size_t finalSize: number of bytes per output vertex
   146 // static void convertArray(const void *in, std::size_t stride, std::size_t n, void *out): convert an array of vertices. Input may be strided, but output will be unstrided.
   148 template <class InT, class WidenRule, class Converter, class DefaultValueRule = SimpleDefaultValues<InT> >
   149 struct VertexDataConverter
   150 {
   151     typedef typename Converter::OutputType OutputType;
   152     typedef InT InputType;
   154     static const bool identity = (WidenRule::initialWidth == WidenRule::finalWidth) && Converter::identity;
   155     static const std::size_t finalSize = WidenRule::finalWidth * sizeof(OutputType);
   157     static void convertArray(const InputType *in, std::size_t stride, std::size_t n, OutputType *out)
   158     {
   159         for (std::size_t i = 0; i < n; i++)
   160         {
   161             const InputType *ein = pointerAddBytes(in, i * stride);
   163             copyComponent(out, ein, 0, static_cast<OutputType>(DefaultValueRule::zero()));
   164             copyComponent(out, ein, 1, static_cast<OutputType>(DefaultValueRule::zero()));
   165             copyComponent(out, ein, 2, static_cast<OutputType>(DefaultValueRule::zero()));
   166             copyComponent(out, ein, 3, static_cast<OutputType>(DefaultValueRule::one()));
   168             out += WidenRule::finalWidth;
   169         }
   170     }
   172     static void convertArray(const void *in, std::size_t stride, std::size_t n, void *out)
   173     {
   174         return convertArray(static_cast<const InputType*>(in), stride, n, static_cast<OutputType*>(out));
   175     }
   177   private:
   178     // Advance the given pointer by a number of bytes (not pointed-to elements).
   179     template <class T>
   180     static T *pointerAddBytes(T *basePtr, std::size_t numBytes)
   181     {
   182         return reinterpret_cast<T *>(reinterpret_cast<uintptr_t>(basePtr) + numBytes);
   183     }
   185     static void copyComponent(OutputType *out, const InputType *in, std::size_t elementindex, OutputType defaultvalue)
   186     {
   187         if (WidenRule::finalWidth > elementindex)
   188         {
   189             if (WidenRule::initialWidth > elementindex)
   190             {
   191                 out[elementindex] = Converter::convert(in[elementindex]);
   192             }
   193             else
   194             {
   195                 out[elementindex] = defaultvalue;
   196             }
   197         }
   198     }
   199 };
   201 }
   203 #endif   // LIBGLESV2_VERTEXCONVERSION_H_

mercurial