Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 //
2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
7 // vertexconversion.h: A library of vertex conversion classes that can be used to build
8 // the FormatConverter objects used by the buffer conversion system.
10 #ifndef LIBGLESV2_VERTEXCONVERSION_H_
11 #define LIBGLESV2_VERTEXCONVERSION_H_
13 namespace rx
14 {
16 // Conversion types:
17 // static const bool identity: true if this is an identity transform, false otherwise
18 // static U convert(T): convert a single element from the input type to the output type
19 // typedef ... OutputType: the type produced by this conversion
21 template <class T>
22 struct Identity
23 {
24 static const bool identity = true;
26 typedef T OutputType;
28 static T convert(T x)
29 {
30 return x;
31 }
32 };
34 template <class FromT, class ToT>
35 struct Cast
36 {
37 static const bool identity = false;
39 typedef ToT OutputType;
41 static ToT convert(FromT x)
42 {
43 return static_cast<ToT>(x);
44 }
45 };
47 template <class T>
48 struct Cast<T, T>
49 {
50 static const bool identity = true;
52 typedef T OutputType;
54 static T convert(T x)
55 {
56 return static_cast<T>(x);
57 }
58 };
60 template <class T>
61 struct Normalize
62 {
63 static const bool identity = false;
65 typedef float OutputType;
67 static float convert(T x)
68 {
69 typedef std::numeric_limits<T> NL;
70 float f = static_cast<float>(x);
72 if (NL::is_signed)
73 {
74 // const float => VC2008 computes it at compile time
75 // static const float => VC2008 computes it the first time we get here, stores it to memory with static guard and all that.
76 const float divisor = 1.0f/(2*static_cast<float>(NL::max())+1);
77 return (2*f+1)*divisor;
78 }
79 else
80 {
81 return f/NL::max();
82 }
83 }
84 };
86 template <class FromType, std::size_t ScaleBits>
87 struct FixedToFloat
88 {
89 static const bool identity = false;
91 typedef float OutputType;
93 static float convert(FromType x)
94 {
95 const float divisor = 1.0f / static_cast<float>(static_cast<FromType>(1) << ScaleBits);
96 return static_cast<float>(x) * divisor;
97 }
98 };
100 // Widen types:
101 // static const unsigned int initialWidth: number of components before conversion
102 // static const unsigned int finalWidth: number of components after conversion
104 // Float is supported at any size.
105 template <std::size_t N>
106 struct NoWiden
107 {
108 static const std::size_t initialWidth = N;
109 static const std::size_t finalWidth = N;
110 };
112 // SHORT, norm-SHORT, norm-UNSIGNED_SHORT are supported but only with 2 or 4 components
113 template <std::size_t N>
114 struct WidenToEven
115 {
116 static const std::size_t initialWidth = N;
117 static const std::size_t finalWidth = N+(N&1);
118 };
120 template <std::size_t N>
121 struct WidenToFour
122 {
123 static const std::size_t initialWidth = N;
124 static const std::size_t finalWidth = 4;
125 };
127 // Most types have 0 and 1 that are just that.
128 template <class T>
129 struct SimpleDefaultValues
130 {
131 static T zero() { return static_cast<T>(0); }
132 static T one() { return static_cast<T>(1); }
133 };
135 // But normalised types only store [0,1] or [-1,1] so 1.0 is represented by the max value.
136 template <class T>
137 struct NormalizedDefaultValues
138 {
139 static T zero() { return static_cast<T>(0); }
140 static T one() { return std::numeric_limits<T>::max(); }
141 };
143 // Converter:
144 // static const bool identity: true if this is an identity transform (with no widening)
145 // static const std::size_t finalSize: number of bytes per output vertex
146 // static void convertArray(const void *in, std::size_t stride, std::size_t n, void *out): convert an array of vertices. Input may be strided, but output will be unstrided.
148 template <class InT, class WidenRule, class Converter, class DefaultValueRule = SimpleDefaultValues<InT> >
149 struct VertexDataConverter
150 {
151 typedef typename Converter::OutputType OutputType;
152 typedef InT InputType;
154 static const bool identity = (WidenRule::initialWidth == WidenRule::finalWidth) && Converter::identity;
155 static const std::size_t finalSize = WidenRule::finalWidth * sizeof(OutputType);
157 static void convertArray(const InputType *in, std::size_t stride, std::size_t n, OutputType *out)
158 {
159 for (std::size_t i = 0; i < n; i++)
160 {
161 const InputType *ein = pointerAddBytes(in, i * stride);
163 copyComponent(out, ein, 0, static_cast<OutputType>(DefaultValueRule::zero()));
164 copyComponent(out, ein, 1, static_cast<OutputType>(DefaultValueRule::zero()));
165 copyComponent(out, ein, 2, static_cast<OutputType>(DefaultValueRule::zero()));
166 copyComponent(out, ein, 3, static_cast<OutputType>(DefaultValueRule::one()));
168 out += WidenRule::finalWidth;
169 }
170 }
172 static void convertArray(const void *in, std::size_t stride, std::size_t n, void *out)
173 {
174 return convertArray(static_cast<const InputType*>(in), stride, n, static_cast<OutputType*>(out));
175 }
177 private:
178 // Advance the given pointer by a number of bytes (not pointed-to elements).
179 template <class T>
180 static T *pointerAddBytes(T *basePtr, std::size_t numBytes)
181 {
182 return reinterpret_cast<T *>(reinterpret_cast<uintptr_t>(basePtr) + numBytes);
183 }
185 static void copyComponent(OutputType *out, const InputType *in, std::size_t elementindex, OutputType defaultvalue)
186 {
187 if (WidenRule::finalWidth > elementindex)
188 {
189 if (WidenRule::initialWidth > elementindex)
190 {
191 out[elementindex] = Converter::convert(in[elementindex]);
192 }
193 else
194 {
195 out[elementindex] = defaultvalue;
196 }
197 }
198 }
199 };
201 }
203 #endif // LIBGLESV2_VERTEXCONVERSION_H_