gfx/gl/VBOArena.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef VBOARENA_H_
     7 #define VBOARENA_H_
     9 #include "GLTypes.h"
    10 #include <vector>
    12 namespace mozilla {
    13 namespace gl {
    15 class GLContext;
    17 class VBOArena {
    18 public:
    19     // Allocate a new VBO.
    20     GLuint Allocate(GLContext *aGLContext);
    22     // Re-use previously allocated VBOs.
    23     void Reset();
    25     // Throw away all allocated VBOs.
    26     void Flush(GLContext *aGLContext);
    27 private:
    28     std::vector<GLuint> mAllocatedVBOs;
    29     std::vector<GLuint> mAvailableVBOs;
    30 };
    32 }
    33 }
    35 #endif

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