gfx/layers/d3d10/ReadbackLayerD3D10.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef GFX_READBACKLAYERD3D10_H
     7 #define GFX_READBACKLAYERD3D10_H
     9 #include "LayerManagerD3D10.h"
    10 #include "ReadbackLayer.h"
    12 namespace mozilla {
    13 namespace layers {
    15 class ReadbackLayerD3D10 :
    16   public ReadbackLayer,
    17   public LayerD3D10
    18 {
    19 public:
    20     ReadbackLayerD3D10(LayerManagerD3D10 *aManager)
    21     : ReadbackLayer(aManager, nullptr),
    22       LayerD3D10(aManager)
    23   {
    24       mImplData = static_cast<LayerD3D10*>(this);
    25   }
    27   virtual Layer* GetLayer() { return this; }
    28   virtual void RenderLayer() {}
    29 };
    31 } /* layers */
    32 } /* mozilla */
    33 #endif /* GFX_READBACKLAYERD3D10_H */

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