gfx/layers/opengl/GLManager.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef MOZILLA_GFX_GLMANAGER_H
     7 #define MOZILLA_GFX_GLMANAGER_H
     9 #include "mozilla/gfx/Types.h"          // for SurfaceFormat
    10 #include "OGLShaderProgram.h"
    12 namespace mozilla {
    13 namespace gl {
    14 class GLContext;
    15 }
    17 namespace layers {
    19 class LayerManagerComposite;
    21 /**
    22  * Minimal interface to allow widgets to draw using OpenGL. Abstracts
    23  * CompositorOGL. Call CreateGLManager with a LayerManagerComposite
    24  * backed by a CompositorOGL.
    25  */
    26 class GLManager
    27 {
    28 public:
    29   static GLManager* CreateGLManager(LayerManagerComposite* aManager);
    31   virtual ~GLManager() {}
    33   virtual gl::GLContext* gl() const = 0;
    34   virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) = 0;
    35   virtual const gfx::Matrix4x4& GetProjMatrix() const = 0;
    36   virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) = 0;
    37 };
    39 }
    40 }
    41 #endif

mercurial