gfx/skia/trunk/include/core/SkWriter32.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     2 /*
     3  * Copyright 2008 The Android Open Source Project
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
    10 #ifndef SkWriter32_DEFINED
    11 #define SkWriter32_DEFINED
    13 #include "SkData.h"
    14 #include "SkMatrix.h"
    15 #include "SkPath.h"
    16 #include "SkPoint.h"
    17 #include "SkRRect.h"
    18 #include "SkRect.h"
    19 #include "SkRegion.h"
    20 #include "SkScalar.h"
    21 #include "SkStream.h"
    22 #include "SkTemplates.h"
    23 #include "SkTypes.h"
    25 class SkWriter32 : SkNoncopyable {
    26 public:
    27     /**
    28      *  The caller can specify an initial block of storage, which the caller manages.
    29      *
    30      *  SkWriter32 will try to back reserve and write calls with this external storage until the
    31      *  first time an allocation doesn't fit.  From then it will use dynamically allocated storage.
    32      *  This used to be optional behavior, but pipe now relies on it.
    33      */
    34     SkWriter32(void* external = NULL, size_t externalBytes = 0) {
    35         this->reset(external, externalBytes);
    36     }
    38     // return the current offset (will always be a multiple of 4)
    39     size_t bytesWritten() const { return fUsed; }
    41     SK_ATTR_DEPRECATED("use bytesWritten")
    42     size_t size() const { return this->bytesWritten(); }
    44     void reset(void* external = NULL, size_t externalBytes = 0) {
    45         SkASSERT(SkIsAlign4((uintptr_t)external));
    46         SkASSERT(SkIsAlign4(externalBytes));
    48         fSnapshot.reset(NULL);
    49         fData = (uint8_t*)external;
    50         fCapacity = externalBytes;
    51         fUsed = 0;
    52         fExternal = external;
    53     }
    55     // Returns the current buffer.
    56     // The pointer may be invalidated by any future write calls.
    57     const uint32_t* contiguousArray() const {
    58         return (uint32_t*)fData;
    59     }
    61     // size MUST be multiple of 4
    62     uint32_t* reserve(size_t size) {
    63         SkASSERT(SkAlign4(size) == size);
    64         size_t offset = fUsed;
    65         size_t totalRequired = fUsed + size;
    66         if (totalRequired > fCapacity) {
    67             this->growToAtLeast(totalRequired);
    68         }
    69         fUsed = totalRequired;
    70         return (uint32_t*)(fData + offset);
    71     }
    73     /**
    74      *  Read a T record at offset, which must be a multiple of 4. Only legal if the record
    75      *  was written atomically using the write methods below.
    76      */
    77     template<typename T>
    78     const T& readTAt(size_t offset) const {
    79         SkASSERT(SkAlign4(offset) == offset);
    80         SkASSERT(offset < fUsed);
    81         return *(T*)(fData + offset);
    82     }
    84     /**
    85      *  Overwrite a T record at offset, which must be a multiple of 4. Only legal if the record
    86      *  was written atomically using the write methods below.
    87      */
    88     template<typename T>
    89     void overwriteTAt(size_t offset, const T& value) {
    90         SkASSERT(SkAlign4(offset) == offset);
    91         SkASSERT(offset < fUsed);
    92         SkASSERT(fSnapshot.get() == NULL);
    93         *(T*)(fData + offset) = value;
    94     }
    96     bool writeBool(bool value) {
    97         this->write32(value);
    98         return value;
    99     }
   101     void writeInt(int32_t value) {
   102         this->write32(value);
   103     }
   105     void write8(int32_t value) {
   106         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF;
   107     }
   109     void write16(int32_t value) {
   110         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF;
   111     }
   113     void write32(int32_t value) {
   114         *(int32_t*)this->reserve(sizeof(value)) = value;
   115     }
   117     void writePtr(void* value) {
   118         *(void**)this->reserve(sizeof(value)) = value;
   119     }
   121     void writeScalar(SkScalar value) {
   122         *(SkScalar*)this->reserve(sizeof(value)) = value;
   123     }
   125     void writePoint(const SkPoint& pt) {
   126         *(SkPoint*)this->reserve(sizeof(pt)) = pt;
   127     }
   129     void writeRect(const SkRect& rect) {
   130         *(SkRect*)this->reserve(sizeof(rect)) = rect;
   131     }
   133     void writeIRect(const SkIRect& rect) {
   134         *(SkIRect*)this->reserve(sizeof(rect)) = rect;
   135     }
   137     void writeRRect(const SkRRect& rrect) {
   138         rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory));
   139     }
   141     void writePath(const SkPath& path) {
   142         size_t size = path.writeToMemory(NULL);
   143         SkASSERT(SkAlign4(size) == size);
   144         path.writeToMemory(this->reserve(size));
   145     }
   147     void writeMatrix(const SkMatrix& matrix) {
   148         size_t size = matrix.writeToMemory(NULL);
   149         SkASSERT(SkAlign4(size) == size);
   150         matrix.writeToMemory(this->reserve(size));
   151     }
   153     void writeRegion(const SkRegion& rgn) {
   154         size_t size = rgn.writeToMemory(NULL);
   155         SkASSERT(SkAlign4(size) == size);
   156         rgn.writeToMemory(this->reserve(size));
   157     }
   159     // write count bytes (must be a multiple of 4)
   160     void writeMul4(const void* values, size_t size) {
   161         this->write(values, size);
   162     }
   164     /**
   165      *  Write size bytes from values. size must be a multiple of 4, though
   166      *  values need not be 4-byte aligned.
   167      */
   168     void write(const void* values, size_t size) {
   169         SkASSERT(SkAlign4(size) == size);
   170         memcpy(this->reserve(size), values, size);
   171     }
   173     /**
   174      *  Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be
   175      *  filled in with zeroes.
   176      */
   177     uint32_t* reservePad(size_t size) {
   178         size_t alignedSize = SkAlign4(size);
   179         uint32_t* p = this->reserve(alignedSize);
   180         if (alignedSize != size) {
   181             SkASSERT(alignedSize >= 4);
   182             p[alignedSize / 4 - 1] = 0;
   183         }
   184         return p;
   185     }
   187     /**
   188      *  Write size bytes from src, and pad to 4 byte alignment with zeroes.
   189      */
   190     void writePad(const void* src, size_t size) {
   191         memcpy(this->reservePad(size), src, size);
   192     }
   194     /**
   195      *  Writes a string to the writer, which can be retrieved with
   196      *  SkReader32::readString().
   197      *  The length can be specified, or if -1 is passed, it will be computed by
   198      *  calling strlen(). The length must be < max size_t.
   199      *
   200      *  If you write NULL, it will be read as "".
   201      */
   202     void writeString(const char* str, size_t len = (size_t)-1);
   204     /**
   205      *  Computes the size (aligned to multiple of 4) need to write the string
   206      *  in a call to writeString(). If the length is not specified, it will be
   207      *  computed by calling strlen().
   208      */
   209     static size_t WriteStringSize(const char* str, size_t len = (size_t)-1);
   211     /**
   212      *  Move the cursor back to offset bytes from the beginning.
   213      *  offset must be a multiple of 4 no greater than size().
   214      */
   215     void rewindToOffset(size_t offset) {
   216         SkASSERT(SkAlign4(offset) == offset);
   217         SkASSERT(offset <= bytesWritten());
   218         fUsed = offset;
   219     }
   221     // copy into a single buffer (allocated by caller). Must be at least size()
   222     void flatten(void* dst) const {
   223         memcpy(dst, fData, fUsed);
   224     }
   226     bool writeToStream(SkWStream* stream) const {
   227         return stream->write(fData, fUsed);
   228     }
   230     // read from the stream, and write up to length bytes. Return the actual
   231     // number of bytes written.
   232     size_t readFromStream(SkStream* stream, size_t length) {
   233         return stream->read(this->reservePad(length), length);
   234     }
   236     /**
   237      *  Captures a snapshot of the data as it is right now, and return it.
   238      *  Multiple calls without intervening writes may return the same SkData,
   239      *  but this is not guaranteed.
   240      *  Future appends will not affect the returned buffer.
   241      *  It is illegal to call overwriteTAt after this without an intervening
   242      *  append. It may cause the snapshot buffer to be corrupted.
   243      *  Callers must unref the returned SkData.
   244      *  This is not thread safe, it should only be called on the writing thread,
   245      *  the result however can be shared across threads.
   246      */
   247     SkData* snapshotAsData() const;
   248 private:
   249     void growToAtLeast(size_t size);
   251     uint8_t* fData;                    // Points to either fInternal or fExternal.
   252     size_t fCapacity;                  // Number of bytes we can write to fData.
   253     size_t fUsed;                      // Number of bytes written.
   254     void* fExternal;                   // Unmanaged memory block.
   255     SkAutoTMalloc<uint8_t> fInternal;  // Managed memory block.
   256     SkAutoTUnref<SkData> fSnapshot;    // Holds the result of last asData.
   257 };
   259 /**
   260  *  Helper class to allocated SIZE bytes as part of the writer, and to provide
   261  *  that storage to the constructor as its initial storage buffer.
   262  *
   263  *  This wrapper ensures proper alignment rules are met for the storage.
   264  */
   265 template <size_t SIZE> class SkSWriter32 : public SkWriter32 {
   266 public:
   267     SkSWriter32() { this->reset(); }
   269     void reset() {this->INHERITED::reset(fData.fStorage, SIZE); }
   271 private:
   272     union {
   273         void*   fPtrAlignment;
   274         double  fDoubleAlignment;
   275         char    fStorage[SIZE];
   276     } fData;
   278     typedef SkWriter32 INHERITED;
   279 };
   281 #endif

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