intl/icu/source/common/unicode/bytestream.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (C) 2009-2012, International Business Machines
     2 // Corporation and others. All Rights Reserved.
     3 //
     4 // Copyright 2007 Google Inc. All Rights Reserved.
     5 // Author: sanjay@google.com (Sanjay Ghemawat)
     6 //
     7 // Abstract interface that consumes a sequence of bytes (ByteSink).
     8 //
     9 // Used so that we can write a single piece of code that can operate
    10 // on a variety of output string types.
    11 //
    12 // Various implementations of this interface are provided:
    13 //   ByteSink:
    14 //      CheckedArrayByteSink    Write to a flat array, with bounds checking
    15 //      StringByteSink          Write to an STL string
    17 // This code is a contribution of Google code, and the style used here is
    18 // a compromise between the original Google code and the ICU coding guidelines.
    19 // For example, data types are ICU-ified (size_t,int->int32_t),
    20 // and API comments doxygen-ified, but function names and behavior are
    21 // as in the original, if possible.
    22 // Assertion-style error handling, not available in ICU, was changed to
    23 // parameter "pinning" similar to UnicodeString.
    24 //
    25 // In addition, this is only a partial port of the original Google code,
    26 // limited to what was needed so far. The (nearly) complete original code
    27 // is in the ICU svn repository at icuhtml/trunk/design/strings/contrib
    28 // (see ICU ticket 6765, r25517).
    30 #ifndef __BYTESTREAM_H__
    31 #define __BYTESTREAM_H__
    33 /**
    34  * \file
    35  * \brief C++ API: Interface for writing bytes, and implementation classes.
    36  */
    38 #include "unicode/utypes.h"
    39 #include "unicode/uobject.h"
    40 #include "unicode/std_string.h"
    42 U_NAMESPACE_BEGIN
    44 /**
    45  * A ByteSink can be filled with bytes.
    46  * @stable ICU 4.2
    47  */
    48 class U_COMMON_API ByteSink : public UMemory {
    49 public:
    50   /**
    51    * Default constructor.
    52    * @stable ICU 4.2
    53    */
    54   ByteSink() { }
    55   /**
    56    * Virtual destructor.
    57    * @stable ICU 4.2
    58    */
    59   virtual ~ByteSink();
    61   /**
    62    * Append "bytes[0,n-1]" to this.
    63    * @param bytes the pointer to the bytes
    64    * @param n the number of bytes; must be non-negative
    65    * @stable ICU 4.2
    66    */
    67   virtual void Append(const char* bytes, int32_t n) = 0;
    69   /**
    70    * Returns a writable buffer for appending and writes the buffer's capacity to
    71    * *result_capacity. Guarantees *result_capacity>=min_capacity.
    72    * May return a pointer to the caller-owned scratch buffer which must have
    73    * scratch_capacity>=min_capacity.
    74    * The returned buffer is only valid until the next operation
    75    * on this ByteSink.
    76    *
    77    * After writing at most *result_capacity bytes, call Append() with the
    78    * pointer returned from this function and the number of bytes written.
    79    * Many Append() implementations will avoid copying bytes if this function
    80    * returned an internal buffer.
    81    *
    82    * Partial usage example:
    83    *  int32_t capacity;
    84    *  char* buffer = sink->GetAppendBuffer(..., &capacity);
    85    *  ... Write n bytes into buffer, with n <= capacity.
    86    *  sink->Append(buffer, n);
    87    * In many implementations, that call to Append will avoid copying bytes.
    88    *
    89    * If the ByteSink allocates or reallocates an internal buffer, it should use
    90    * the desired_capacity_hint if appropriate.
    91    * If a caller cannot provide a reasonable guess at the desired capacity,
    92    * it should pass desired_capacity_hint=0.
    93    *
    94    * If a non-scratch buffer is returned, the caller may only pass
    95    * a prefix to it to Append().
    96    * That is, it is not correct to pass an interior pointer to Append().
    97    *
    98    * The default implementation always returns the scratch buffer.
    99    *
   100    * @param min_capacity required minimum capacity of the returned buffer;
   101    *                     must be non-negative
   102    * @param desired_capacity_hint desired capacity of the returned buffer;
   103    *                              must be non-negative
   104    * @param scratch default caller-owned buffer
   105    * @param scratch_capacity capacity of the scratch buffer
   106    * @param result_capacity pointer to an integer which will be set to the
   107    *                        capacity of the returned buffer
   108    * @return a buffer with *result_capacity>=min_capacity
   109    * @stable ICU 4.2
   110    */
   111   virtual char* GetAppendBuffer(int32_t min_capacity,
   112                                 int32_t desired_capacity_hint,
   113                                 char* scratch, int32_t scratch_capacity,
   114                                 int32_t* result_capacity);
   116   /**
   117    * Flush internal buffers.
   118    * Some byte sinks use internal buffers or provide buffering
   119    * and require calling Flush() at the end of the stream.
   120    * The ByteSink should be ready for further Append() calls after Flush().
   121    * The default implementation of Flush() does nothing.
   122    * @stable ICU 4.2
   123    */
   124   virtual void Flush();
   126 private:
   127   ByteSink(const ByteSink &); // copy constructor not implemented
   128   ByteSink &operator=(const ByteSink &); // assignment operator not implemented
   129 };
   131 // -------------------------------------------------------------
   132 // Some standard implementations
   134 /** 
   135  * Implementation of ByteSink that writes to a flat byte array,
   136  * with bounds-checking:
   137  * This sink will not write more than capacity bytes to outbuf.
   138  * If more than capacity bytes are Append()ed, then excess bytes are ignored,
   139  * and Overflowed() will return true.
   140  * Overflow does not cause a runtime error.
   141  * @stable ICU 4.2
   142  */
   143 class U_COMMON_API CheckedArrayByteSink : public ByteSink {
   144 public:
   145   /**
   146    * Constructs a ByteSink that will write to outbuf[0..capacity-1].
   147    * @param outbuf buffer to write to
   148    * @param capacity size of the buffer
   149    * @stable ICU 4.2
   150    */
   151   CheckedArrayByteSink(char* outbuf, int32_t capacity);
   152   /**
   153    * Destructor.
   154    * @stable ICU 4.2
   155    */
   156   virtual ~CheckedArrayByteSink();
   157   /**
   158    * Returns the sink to its original state, without modifying the buffer.
   159    * Useful for reusing both the buffer and the sink for multiple streams.
   160    * Resets the state to NumberOfBytesWritten()=NumberOfBytesAppended()=0
   161    * and Overflowed()=FALSE.
   162    * @return *this
   163    * @stable ICU 4.6
   164    */
   165   virtual CheckedArrayByteSink& Reset();
   166   /**
   167    * Append "bytes[0,n-1]" to this.
   168    * @param bytes the pointer to the bytes
   169    * @param n the number of bytes; must be non-negative
   170    * @stable ICU 4.2
   171    */
   172   virtual void Append(const char* bytes, int32_t n);
   173   /**
   174    * Returns a writable buffer for appending and writes the buffer's capacity to
   175    * *result_capacity. For details see the base class documentation.
   176    * @param min_capacity required minimum capacity of the returned buffer;
   177    *                     must be non-negative
   178    * @param desired_capacity_hint desired capacity of the returned buffer;
   179    *                              must be non-negative
   180    * @param scratch default caller-owned buffer
   181    * @param scratch_capacity capacity of the scratch buffer
   182    * @param result_capacity pointer to an integer which will be set to the
   183    *                        capacity of the returned buffer
   184    * @return a buffer with *result_capacity>=min_capacity
   185    * @stable ICU 4.2
   186    */
   187   virtual char* GetAppendBuffer(int32_t min_capacity,
   188                                 int32_t desired_capacity_hint,
   189                                 char* scratch, int32_t scratch_capacity,
   190                                 int32_t* result_capacity);
   191   /**
   192    * Returns the number of bytes actually written to the sink.
   193    * @return number of bytes written to the buffer
   194    * @stable ICU 4.2
   195    */
   196   int32_t NumberOfBytesWritten() const { return size_; }
   197   /**
   198    * Returns true if any bytes were discarded, i.e., if there was an
   199    * attempt to write more than 'capacity' bytes.
   200    * @return TRUE if more than 'capacity' bytes were Append()ed
   201    * @stable ICU 4.2
   202    */
   203   UBool Overflowed() const { return overflowed_; }
   204   /**
   205    * Returns the number of bytes appended to the sink.
   206    * If Overflowed() then NumberOfBytesAppended()>NumberOfBytesWritten()
   207    * else they return the same number.
   208    * @return number of bytes written to the buffer
   209    * @stable ICU 4.6
   210    */
   211   int32_t NumberOfBytesAppended() const { return appended_; }
   212 private:
   213   char* outbuf_;
   214   const int32_t capacity_;
   215   int32_t size_;
   216   int32_t appended_;
   217   UBool overflowed_;
   218   CheckedArrayByteSink(); ///< default constructor not implemented 
   219   CheckedArrayByteSink(const CheckedArrayByteSink &); ///< copy constructor not implemented
   220   CheckedArrayByteSink &operator=(const CheckedArrayByteSink &); ///< assignment operator not implemented
   221 };
   223 #if U_HAVE_STD_STRING
   225 /** 
   226  * Implementation of ByteSink that writes to a "string".
   227  * The StringClass is usually instantiated with a std::string.
   228  * @stable ICU 4.2
   229  */
   230 template<typename StringClass>
   231 class StringByteSink : public ByteSink {
   232  public:
   233   /**
   234    * Constructs a ByteSink that will append bytes to the dest string.
   235    * @param dest pointer to string object to append to
   236    * @stable ICU 4.2
   237    */
   238   StringByteSink(StringClass* dest) : dest_(dest) { }
   239   /**
   240    * Append "bytes[0,n-1]" to this.
   241    * @param data the pointer to the bytes
   242    * @param n the number of bytes; must be non-negative
   243    * @stable ICU 4.2
   244    */
   245   virtual void Append(const char* data, int32_t n) { dest_->append(data, n); }
   246  private:
   247   StringClass* dest_;
   248   StringByteSink(); ///< default constructor not implemented 
   249   StringByteSink(const StringByteSink &); ///< copy constructor not implemented
   250   StringByteSink &operator=(const StringByteSink &); ///< assignment operator not implemented
   251 };
   253 #endif
   255 U_NAMESPACE_END
   257 #endif  // __BYTESTREAM_H__

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