ipc/chromium/src/base/message_pump_glib.cc

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #include "base/message_pump_glib.h"
     7 #include <fcntl.h>
     8 #include <math.h>
    10 #include <gtk/gtk.h>
    11 #include <glib.h>
    13 #include "base/eintr_wrapper.h"
    14 #include "base/logging.h"
    15 #include "base/platform_thread.h"
    17 namespace {
    19 // We send a byte across a pipe to wakeup the event loop.
    20 const char kWorkScheduled = '\0';
    22 // Return a timeout suitable for the glib loop, -1 to block forever,
    23 // 0 to return right away, or a timeout in milliseconds from now.
    24 int GetTimeIntervalMilliseconds(const base::TimeTicks& from) {
    25   if (from.is_null())
    26     return -1;
    28   // Be careful here.  TimeDelta has a precision of microseconds, but we want a
    29   // value in milliseconds.  If there are 5.5ms left, should the delay be 5 or
    30   // 6?  It should be 6 to avoid executing delayed work too early.
    31   int delay = static_cast<int>(
    32       ceil((from - base::TimeTicks::Now()).InMillisecondsF()));
    34   // If this value is negative, then we need to run delayed work soon.
    35   return delay < 0 ? 0 : delay;
    36 }
    38 // A brief refresher on GLib:
    39 //     GLib sources have four callbacks: Prepare, Check, Dispatch and Finalize.
    40 // On each iteration of the GLib pump, it calls each source's Prepare function.
    41 // This function should return TRUE if it wants GLib to call its Dispatch, and
    42 // FALSE otherwise.  It can also set a timeout in this case for the next time
    43 // Prepare should be called again (it may be called sooner).
    44 //     After the Prepare calls, GLib does a poll to check for events from the
    45 // system.  File descriptors can be attached to the sources.  The poll may block
    46 // if none of the Prepare calls returned TRUE.  It will block indefinitely, or
    47 // by the minimum time returned by a source in Prepare.
    48 //     After the poll, GLib calls Check for each source that returned FALSE
    49 // from Prepare.  The return value of Check has the same meaning as for Prepare,
    50 // making Check a second chance to tell GLib we are ready for Dispatch.
    51 //     Finally, GLib calls Dispatch for each source that is ready.  If Dispatch
    52 // returns FALSE, GLib will destroy the source.  Dispatch calls may be recursive
    53 // (i.e., you can call Run from them), but Prepare and Check cannot.
    54 //     Finalize is called when the source is destroyed.
    55 // NOTE: It is common for subsytems to want to process pending events while
    56 // doing intensive work, for example the flash plugin. They usually use the
    57 // following pattern (recommended by the GTK docs):
    58 // while (gtk_events_pending()) {
    59 //   gtk_main_iteration();
    60 // }
    61 //
    62 // gtk_events_pending just calls g_main_context_pending, which does the
    63 // following:
    64 // - Call prepare on all the sources.
    65 // - Do the poll with a timeout of 0 (not blocking).
    66 // - Call check on all the sources.
    67 // - *Does not* call dispatch on the sources.
    68 // - Return true if any of prepare() or check() returned true.
    69 //
    70 // gtk_main_iteration just calls g_main_context_iteration, which does the whole
    71 // thing, respecting the timeout for the poll (and block, although it is
    72 // expected not to if gtk_events_pending returned true), and call dispatch.
    73 //
    74 // Thus it is important to only return true from prepare or check if we
    75 // actually have events or work to do. We also need to make sure we keep
    76 // internal state consistent so that if prepare/check return true when called
    77 // from gtk_events_pending, they will still return true when called right
    78 // after, from gtk_main_iteration.
    79 //
    80 // For the GLib pump we try to follow the Windows UI pump model:
    81 // - Whenever we receive a wakeup event or the timer for delayed work expires,
    82 // we run DoWork and/or DoDelayedWork. That part will also run in the other
    83 // event pumps.
    84 // - We also run DoWork, DoDelayedWork, and possibly DoIdleWork in the main
    85 // loop, around event handling.
    87 struct WorkSource : public GSource {
    88   base::MessagePumpForUI* pump;
    89 };
    91 gboolean WorkSourcePrepare(GSource* source,
    92                            gint* timeout_ms) {
    93   *timeout_ms = static_cast<WorkSource*>(source)->pump->HandlePrepare();
    94   // We always return FALSE, so that our timeout is honored.  If we were
    95   // to return TRUE, the timeout would be considered to be 0 and the poll
    96   // would never block.  Once the poll is finished, Check will be called.
    97   return FALSE;
    98 }
   100 gboolean WorkSourceCheck(GSource* source) {
   101   // Only return TRUE if Dispatch should be called.
   102   return static_cast<WorkSource*>(source)->pump->HandleCheck();
   103 }
   105 gboolean WorkSourceDispatch(GSource* source,
   106                             GSourceFunc unused_func,
   107                             gpointer unused_data) {
   109   static_cast<WorkSource*>(source)->pump->HandleDispatch();
   110   // Always return TRUE so our source stays registered.
   111   return TRUE;
   112 }
   114 // I wish these could be const, but g_source_new wants non-const.
   115 GSourceFuncs WorkSourceFuncs = {
   116   WorkSourcePrepare,
   117   WorkSourceCheck,
   118   WorkSourceDispatch,
   119   NULL
   120 };
   122 }  // namespace
   125 namespace base {
   127 MessagePumpForUI::MessagePumpForUI()
   128     : state_(NULL),
   129       context_(g_main_context_default()),
   130       wakeup_gpollfd_(new GPollFD) {
   131   // Create our wakeup pipe, which is used to flag when work was scheduled.
   132   int fds[2];
   133   CHECK(pipe(fds) == 0);
   134   wakeup_pipe_read_  = fds[0];
   135   wakeup_pipe_write_ = fds[1];
   136   wakeup_gpollfd_->fd = wakeup_pipe_read_;
   137   wakeup_gpollfd_->events = G_IO_IN;
   139   work_source_ = g_source_new(&WorkSourceFuncs, sizeof(WorkSource));
   140   static_cast<WorkSource*>(work_source_)->pump = this;
   141   g_source_add_poll(work_source_, wakeup_gpollfd_.get());
   142   // Use a low priority so that we let other events in the queue go first.
   143   g_source_set_priority(work_source_, G_PRIORITY_DEFAULT_IDLE);
   144   // This is needed to allow Run calls inside Dispatch.
   145   g_source_set_can_recurse(work_source_, TRUE);
   146   g_source_attach(work_source_, context_);
   147   gdk_event_handler_set(&EventDispatcher, this, NULL);
   148 }
   150 MessagePumpForUI::~MessagePumpForUI() {
   151   gdk_event_handler_set(reinterpret_cast<GdkEventFunc>(gtk_main_do_event),
   152                         this, NULL);
   153   g_source_destroy(work_source_);
   154   g_source_unref(work_source_);
   155   close(wakeup_pipe_read_);
   156   close(wakeup_pipe_write_);
   157 }
   159 void MessagePumpForUI::RunWithDispatcher(Delegate* delegate,
   160                                          Dispatcher* dispatcher) {
   161 #ifndef NDEBUG
   162   // Make sure we only run this on one thread.  GTK only has one message pump
   163   // so we can only have one UI loop per process.
   164   static PlatformThreadId thread_id = PlatformThread::CurrentId();
   165   DCHECK(thread_id == PlatformThread::CurrentId()) <<
   166       "Running MessagePumpForUI on two different threads; "
   167       "this is unsupported by GLib!";
   168 #endif
   170   RunState state;
   171   state.delegate = delegate;
   172   state.dispatcher = dispatcher;
   173   state.should_quit = false;
   174   state.run_depth = state_ ? state_->run_depth + 1 : 1;
   175   state.has_work = false;
   177   RunState* previous_state = state_;
   178   state_ = &state;
   180   // We really only do a single task for each iteration of the loop.  If we
   181   // have done something, assume there is likely something more to do.  This
   182   // will mean that we don't block on the message pump until there was nothing
   183   // more to do.  We also set this to true to make sure not to block on the
   184   // first iteration of the loop, so RunAllPending() works correctly.
   185   bool more_work_is_plausible = true;
   187   // We run our own loop instead of using g_main_loop_quit in one of the
   188   // callbacks.  This is so we only quit our own loops, and we don't quit
   189   // nested loops run by others.  TODO(deanm): Is this what we want?
   190   for (;;) {
   191     // Don't block if we think we have more work to do.
   192     bool block = !more_work_is_plausible;
   194     // g_main_context_iteration returns true if events have been dispatched.
   195     more_work_is_plausible = g_main_context_iteration(context_, block);
   196     if (state_->should_quit)
   197       break;
   199     more_work_is_plausible |= state_->delegate->DoWork();
   200     if (state_->should_quit)
   201       break;
   203     more_work_is_plausible |=
   204         state_->delegate->DoDelayedWork(&delayed_work_time_);
   205     if (state_->should_quit)
   206       break;
   208     if (more_work_is_plausible)
   209       continue;
   211     more_work_is_plausible = state_->delegate->DoIdleWork();
   212     if (state_->should_quit)
   213       break;
   214   }
   216   state_ = previous_state;
   217 }
   219 // Return the timeout we want passed to poll.
   220 int MessagePumpForUI::HandlePrepare() {
   221   // We know we have work, but we haven't called HandleDispatch yet. Don't let
   222   // the pump block so that we can do some processing.
   223   if (state_ &&  // state_ may be null during tests.
   224       state_->has_work)
   225     return 0;
   227   // We don't think we have work to do, but make sure not to block
   228   // longer than the next time we need to run delayed work.
   229   return GetTimeIntervalMilliseconds(delayed_work_time_);
   230 }
   232 bool MessagePumpForUI::HandleCheck() {
   233   if (!state_)  // state_ may be null during tests.
   234     return false;
   236   // We should only ever have a single message on the wakeup pipe, since we
   237   // are only signaled when the queue went from empty to non-empty.  The glib
   238   // poll will tell us whether there was data, so this read shouldn't block.
   239   if (wakeup_gpollfd_->revents & G_IO_IN) {
   240     char msg;
   241     if (HANDLE_EINTR(read(wakeup_pipe_read_, &msg, 1)) != 1 || msg != '!') {
   242       NOTREACHED() << "Error reading from the wakeup pipe.";
   243     }
   244     // Since we ate the message, we need to record that we have more work,
   245     // because HandleCheck() may be called without HandleDispatch being called
   246     // afterwards.
   247     state_->has_work = true;
   248   }
   250   if (state_->has_work)
   251     return true;
   253   if (GetTimeIntervalMilliseconds(delayed_work_time_) == 0) {
   254     // The timer has expired. That condition will stay true until we process
   255     // that delayed work, so we don't need to record this differently.
   256     return true;
   257   }
   259   return false;
   260 }
   262 void MessagePumpForUI::HandleDispatch() {
   263   state_->has_work = false;
   264   if (state_->delegate->DoWork()) {
   265     // NOTE: on Windows at this point we would call ScheduleWork (see
   266     // MessagePumpForUI::HandleWorkMessage in message_pump_win.cc). But here,
   267     // instead of posting a message on the wakeup pipe, we can avoid the
   268     // syscalls and just signal that we have more work.
   269     state_->has_work = true;
   270   }
   272   if (state_->should_quit)
   273     return;
   275   state_->delegate->DoDelayedWork(&delayed_work_time_);
   276 }
   278 void MessagePumpForUI::AddObserver(Observer* observer) {
   279   observers_.AddObserver(observer);
   280 }
   282 void MessagePumpForUI::RemoveObserver(Observer* observer) {
   283   observers_.RemoveObserver(observer);
   284 }
   286 void MessagePumpForUI::WillProcessEvent(GdkEvent* event) {
   287   FOR_EACH_OBSERVER(Observer, observers_, WillProcessEvent(event));
   288 }
   290 void MessagePumpForUI::DidProcessEvent(GdkEvent* event) {
   291   FOR_EACH_OBSERVER(Observer, observers_, DidProcessEvent(event));
   292 }
   294 void MessagePumpForUI::Quit() {
   295   if (state_) {
   296     state_->should_quit = true;
   297   } else {
   298     NOTREACHED() << "Quit called outside Run!";
   299   }
   300 }
   302 void MessagePumpForUI::ScheduleWork() {
   303   // This can be called on any thread, so we don't want to touch any state
   304   // variables as we would then need locks all over.  This ensures that if
   305   // we are sleeping in a poll that we will wake up.
   306   char msg = '!';
   307   if (HANDLE_EINTR(write(wakeup_pipe_write_, &msg, 1)) != 1) {
   308     NOTREACHED() << "Could not write to the UI message loop wakeup pipe!";
   309   }
   310 }
   312 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
   313   // We need to wake up the loop in case the poll timeout needs to be
   314   // adjusted.  This will cause us to try to do work, but that's ok.
   315   delayed_work_time_ = delayed_work_time;
   316   ScheduleWork();
   317 }
   319 // static
   320 void MessagePumpForUI::EventDispatcher(GdkEvent* event, gpointer data) {
   321   MessagePumpForUI* message_pump = reinterpret_cast<MessagePumpForUI*>(data);
   323   message_pump->WillProcessEvent(event);
   324   if (message_pump->state_ &&  // state_ may be null during tests.
   325       message_pump->state_->dispatcher) {
   326     if (!message_pump->state_->dispatcher->Dispatch(event))
   327       message_pump->state_->should_quit = true;
   328   } else {
   329     gtk_main_do_event(event);
   330   }
   331   message_pump->DidProcessEvent(event);
   332 }
   334 }  // namespace base

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