ipc/chromium/src/base/platform_thread_mac.mm

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #include "base/platform_thread.h"
     7 #import <Foundation/Foundation.h>
     8 #include <dlfcn.h>
    10 #include "base/logging.h"
    11 #include "base/scoped_nsautorelease_pool.h"
    13 // A simple class that demonstrates our impressive ability to do nothing.
    14 @interface NoOp : NSObject
    16 // Does the deed.  Or does it?
    17 + (void)noOp;
    19 @end
    21 @implementation NoOp
    23 + (void)noOp {
    24 }
    26 @end
    28 namespace base {
    30 // If Cocoa is to be used on more than one thread, it must know that the
    31 // application is multithreaded.  Since it's possible to enter Cocoa code
    32 // from threads created by pthread_thread_create, Cocoa won't necessarily
    33 // be aware that the application is multithreaded.  Spawning an NSThread is
    34 // enough to get Cocoa to set up for multithreaded operation, so this is done
    35 // if necessary before pthread_thread_create spawns any threads.
    36 //
    37 // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html
    38 void InitThreading() {
    39   // this is called early in startup, before the event loop, so provide
    40   // an autorelease pool to prevent leaks here
    41   ScopedNSAutoreleasePool pool;
    43   static BOOL multithreaded = [NSThread isMultiThreaded];
    44   if (!multithreaded) {
    45     [NSThread detachNewThreadSelector:@selector(noOp)
    46                              toTarget:[NoOp class]
    47                            withObject:nil];
    48     multithreaded = YES;
    50     DCHECK([NSThread isMultiThreaded]);
    51   }
    52 }
    54 }  // namespace base
    56 // static
    57 void PlatformThread::SetName(const char* name) {
    58   // pthread_setname_np is only available in 10.6 or later, so test
    59   // for it at runtime.
    60   int (*dynamic_pthread_setname_np)(const char*);
    61   *reinterpret_cast<void**>(&dynamic_pthread_setname_np) =
    62       dlsym(RTLD_DEFAULT, "pthread_setname_np");
    63   if (!dynamic_pthread_setname_np)
    64     return;
    66   // Mac OS X does not expose the length limit of the name, so
    67   // hardcode it.
    68   const int kMaxNameLength = 63;
    69   std::string shortened_name = std::string(name).substr(0, kMaxNameLength);
    70   // pthread_setname() fails (harmlessly) in the sandbox, ignore when it does.
    71   // See http://crbug.com/47058
    73   // The name parameter is copied thus it's safe to release it after calling.
    74   // Checked against the bionic implementation in bionic/libc/bionic/pthread.c
    75   dynamic_pthread_setname_np(shortened_name.c_str());
    76 }

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