js/src/builtin/TypedObjectConstants.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     2  * vim: set ts=8 sts=4 et sw=4 tw=99:
     3  * This Source Code Form is subject to the terms of the Mozilla Public
     4  * License, v. 2.0. If a copy of the MPL was not distributed with this
     5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     7 // Specialized .h file to be used by both JS and C++ code.
     9 #ifndef builtin_TypedObjectConstants_h
    10 #define builtin_TypedObjectConstants_h
    12 ///////////////////////////////////////////////////////////////////////////
    13 // Slots for typed prototypes
    15 #define JS_TYPROTO_SLOT_DESCR            0
    16 #define JS_TYPROTO_SLOTS                 1
    18 ///////////////////////////////////////////////////////////////////////////
    19 // Slots for type objects
    20 //
    21 // Some slots apply to all type objects and some are specific to
    22 // particular kinds of type objects. For simplicity we use the same
    23 // number of slots no matter what kind of type descriptor we are
    24 // working with, even though this is mildly wasteful.
    26 // Slots on all type objects
    27 #define JS_DESCR_SLOT_KIND               0  // Atomized string representation
    28 #define JS_DESCR_SLOT_STRING_REPR        1  // Atomized string representation
    29 #define JS_DESCR_SLOT_ALIGNMENT          2  // Alignment in bytes
    30 #define JS_DESCR_SLOT_SIZE               3  // Size in bytes, if sized, else 0
    31 #define JS_DESCR_SLOT_OPAQUE             4  // Atomized string representation
    32 #define JS_DESCR_SLOT_TYPROTO            5  // Prototype for instances, if any
    34 // Slots on scalars, references, and x4s
    35 #define JS_DESCR_SLOT_TYPE               6  // Type code
    37 // Slots on all array descriptors
    38 #define JS_DESCR_SLOT_ARRAY_ELEM_TYPE    6
    40 // Slots on sized array descriptors
    41 #define JS_DESCR_SLOT_SIZED_ARRAY_LENGTH 7
    43 // Slots on struct type objects
    44 #define JS_DESCR_SLOT_STRUCT_FIELD_NAMES 6
    45 #define JS_DESCR_SLOT_STRUCT_FIELD_TYPES 7
    46 #define JS_DESCR_SLOT_STRUCT_FIELD_OFFSETS 8
    48 // Maximum number of slots for any descriptor
    49 #define JS_DESCR_SLOTS                   9
    51 // These constants are for use exclusively in JS code. In C++ code,
    52 // prefer TypeRepresentation::Scalar etc, which allows you to
    53 // write a switch which will receive a warning if you omit a case.
    54 #define JS_TYPEREPR_UNSIZED_ARRAY_KIND  0
    55 #define JS_TYPEREPR_MAX_UNSIZED_KIND    0    // Unsized kinds go above here
    56 #define JS_TYPEREPR_SCALAR_KIND         1
    57 #define JS_TYPEREPR_REFERENCE_KIND      2
    58 #define JS_TYPEREPR_STRUCT_KIND         3
    59 #define JS_TYPEREPR_SIZED_ARRAY_KIND    4
    60 #define JS_TYPEREPR_X4_KIND             5
    62 // These constants are for use exclusively in JS code. In C++ code,
    63 // prefer ScalarTypeRepresentation::TYPE_INT8 etc, which allows
    64 // you to write a switch which will receive a warning if you omit a
    65 // case.
    66 #define JS_SCALARTYPEREPR_INT8          0
    67 #define JS_SCALARTYPEREPR_UINT8         1
    68 #define JS_SCALARTYPEREPR_INT16         2
    69 #define JS_SCALARTYPEREPR_UINT16        3
    70 #define JS_SCALARTYPEREPR_INT32         4
    71 #define JS_SCALARTYPEREPR_UINT32        5
    72 #define JS_SCALARTYPEREPR_FLOAT32       6
    73 #define JS_SCALARTYPEREPR_FLOAT64       7
    74 #define JS_SCALARTYPEREPR_UINT8_CLAMPED 8
    76 // These constants are for use exclusively in JS code. In C++ code,
    77 // prefer ReferenceTypeRepresentation::TYPE_ANY etc, which allows
    78 // you to write a switch which will receive a warning if you omit a
    79 // case.
    80 #define JS_REFERENCETYPEREPR_ANY        0
    81 #define JS_REFERENCETYPEREPR_OBJECT     1
    82 #define JS_REFERENCETYPEREPR_STRING     2
    84 // These constants are for use exclusively in JS code.  In C++ code,
    85 // prefer X4TypeRepresentation::TYPE_INT32 etc, since that allows
    86 // you to write a switch which will receive a warning if you omit a
    87 // case.
    88 #define JS_X4TYPEREPR_INT32         0
    89 #define JS_X4TYPEREPR_FLOAT32       1
    91 ///////////////////////////////////////////////////////////////////////////
    92 // Slots for typed objects
    94 #define JS_TYPEDOBJ_SLOT_BYTEOFFSET       0
    95 #define JS_TYPEDOBJ_SLOT_BYTELENGTH       1
    96 #define JS_TYPEDOBJ_SLOT_OWNER            2
    97 #define JS_TYPEDOBJ_SLOT_NEXT_VIEW        3
    99 #define JS_DATAVIEW_SLOTS              4 // Number of slots for data views
   101 #define JS_TYPEDOBJ_SLOT_LENGTH           4 // Length of array (see (*) below)
   102 #define JS_TYPEDOBJ_SLOT_TYPE_DESCR       5 // For typed objects, type descr
   104 #define JS_TYPEDOBJ_SLOT_DATA             7 // private slot, based on alloc kind
   105 #define JS_TYPEDOBJ_SLOTS                 6 // Number of slots for typed objs
   107 // (*) The JS_TYPEDOBJ_SLOT_LENGTH slot stores the length for typed objects of
   108 // sized and unsized array type. The slot contains 0 for non-arrays.
   109 // The slot also contains 0 for *unattached* typed objects, no matter what
   110 // type they have.
   112 #endif

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