js/src/devtools/jint/v8/base.js

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright 2008 the V8 project authors. All rights reserved.
     2 // Redistribution and use in source and binary forms, with or without
     3 // modification, are permitted provided that the following conditions are
     4 // met:
     5 //
     6 //     * Redistributions of source code must retain the above copyright
     7 //       notice, this list of conditions and the following disclaimer.
     8 //     * Redistributions in binary form must reproduce the above
     9 //       copyright notice, this list of conditions and the following
    10 //       disclaimer in the documentation and/or other materials provided
    11 //       with the distribution.
    12 //     * Neither the name of Google Inc. nor the names of its
    13 //       contributors may be used to endorse or promote products derived
    14 //       from this software without specific prior written permission.
    15 //
    16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    29 // Simple framework for running the benchmark suites and
    30 // computing a score based on the timing measurements.
    33 // A benchmark has a name (string) and a function that will be run to
    34 // do the performance measurement. The optional setup and tearDown
    35 // arguments are functions that will be invoked before and after
    36 // running the benchmark, but the running time of these functions will
    37 // not be accounted for in the benchmark score.
    38 function Benchmark(name, run, setup, tearDown) {
    39   this.name = name;
    40   this.run = run;
    41   this.Setup = setup ? setup : function() { };
    42   this.TearDown = tearDown ? tearDown : function() { };
    43 }
    46 // Benchmark results hold the benchmark and the measured time used to
    47 // run the benchmark. The benchmark score is computed later once a
    48 // full benchmark suite has run to completion.
    49 function BenchmarkResult(benchmark, time) {
    50   this.benchmark = benchmark;
    51   this.time = time;
    52 }
    55 // Automatically convert results to numbers. Used by the geometric
    56 // mean computation.
    57 BenchmarkResult.prototype.valueOf = function() {
    58   return this.time;
    59 }
    62 // Suites of benchmarks consist of a name and the set of benchmarks in
    63 // addition to the reference timing that the final score will be based
    64 // on. This way, all scores are relative to a reference run and higher
    65 // scores implies better performance.
    66 function BenchmarkSuite(name, reference, benchmarks) {
    67   this.name = name;
    68   this.reference = reference;
    69   this.benchmarks = benchmarks;
    70   BenchmarkSuite.suites.push(this);
    71 }
    74 // Keep track of all declared benchmark suites.
    75 BenchmarkSuite.suites = [];
    78 // Scores are not comparable across versions. Bump the version if
    79 // you're making changes that will affect that scores, e.g. if you add
    80 // a new benchmark or change an existing one.
    81 BenchmarkSuite.version = '5';
    84 // To make the benchmark results predictable, we replace Math.random
    85 // with a 100% deterministic alternative.
    86 Math.random = (function() {
    87   var seed = 49734321;
    88   return function() {
    89     // Robert Jenkins' 32 bit integer hash function.
    90     seed = ((seed + 0x7ed55d16) + (seed << 12))  & 0xffffffff;
    91     seed = ((seed ^ 0xc761c23c) ^ (seed >>> 19)) & 0xffffffff;
    92     seed = ((seed + 0x165667b1) + (seed << 5))   & 0xffffffff;
    93     seed = ((seed + 0xd3a2646c) ^ (seed << 9))   & 0xffffffff;
    94     seed = ((seed + 0xfd7046c5) + (seed << 3))   & 0xffffffff;
    95     seed = ((seed ^ 0xb55a4f09) ^ (seed >>> 16)) & 0xffffffff;
    96     return (seed & 0xfffffff) / 0x10000000;
    97   };
    98 })();
   101 // Runs all registered benchmark suites and optionally yields between
   102 // each individual benchmark to avoid running for too long in the
   103 // context of browsers. Once done, the final score is reported to the
   104 // runner.
   105 BenchmarkSuite.RunSuites = function(runner) {
   106   var continuation = null;
   107   var suites = BenchmarkSuite.suites;
   108   var length = suites.length;
   109   BenchmarkSuite.scores = [];
   110   var index = 0;
   111   function RunStep() {
   112     while (continuation || index < length) {
   113       if (continuation) {
   114         continuation = continuation();
   115       } else {
   116         var suite = suites[index++];
   117         if (runner.NotifyStart) runner.NotifyStart(suite.name);
   118         continuation = suite.RunStep(runner);
   119       }
   120       if (continuation && typeof window != 'undefined' && window.setTimeout) {
   121         window.setTimeout(RunStep, 25);
   122         return;
   123       }
   124     }
   125     if (runner.NotifyScore) {
   126       var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores);
   127       var formatted = BenchmarkSuite.FormatScore(100 * score);
   128       runner.NotifyScore(formatted);
   129     }
   130   }
   131   RunStep();
   132 }
   135 // Counts the total number of registered benchmarks. Useful for
   136 // showing progress as a percentage.
   137 BenchmarkSuite.CountBenchmarks = function() {
   138   var result = 0;
   139   var suites = BenchmarkSuite.suites;
   140   for (var i = 0; i < suites.length; i++) {
   141     result += suites[i].benchmarks.length;
   142   }
   143   return result;
   144 }
   147 // Computes the geometric mean of a set of numbers.
   148 BenchmarkSuite.GeometricMean = function(numbers) {
   149   var log = 0;
   150   for (var i = 0; i < numbers.length; i++) {
   151     log += Math.log(numbers[i]);
   152   }
   153   return Math.pow(Math.E, log / numbers.length);
   154 }
   157 // Converts a score value to a string with at least three significant
   158 // digits.
   159 BenchmarkSuite.FormatScore = function(value) {
   160   if (value > 100) {
   161     return value.toFixed(0);
   162   } else {
   163     return value.toPrecision(3);
   164   }
   165 }
   167 // Notifies the runner that we're done running a single benchmark in
   168 // the benchmark suite. This can be useful to report progress.
   169 BenchmarkSuite.prototype.NotifyStep = function(result) {
   170   this.results.push(result);
   171   if (this.runner.NotifyStep) this.runner.NotifyStep(result.benchmark.name);
   172 }
   175 // Notifies the runner that we're done with running a suite and that
   176 // we have a result which can be reported to the user if needed.
   177 BenchmarkSuite.prototype.NotifyResult = function() {
   178   var mean = BenchmarkSuite.GeometricMean(this.results);
   179   var score = this.reference / mean;
   180   BenchmarkSuite.scores.push(score);
   181   if (this.runner.NotifyResult) {
   182     var formatted = BenchmarkSuite.FormatScore(100 * score);
   183     this.runner.NotifyResult(this.name, formatted);
   184   }
   185 }
   188 // Notifies the runner that running a benchmark resulted in an error.
   189 BenchmarkSuite.prototype.NotifyError = function(error) {
   190   if (this.runner.NotifyError) {
   191     this.runner.NotifyError(this.name, error);
   192   }
   193   if (this.runner.NotifyStep) {
   194     this.runner.NotifyStep(this.name);
   195   }
   196 }
   199 // Runs a single benchmark for at least a second and computes the
   200 // average time it takes to run a single iteration.
   201 BenchmarkSuite.prototype.RunSingleBenchmark = function(benchmark) {
   202   var elapsed = 0;
   203   var start = new Date();
   204   for (var n = 0; elapsed < 1000; n++) {
   205     benchmark.run();
   206     elapsed = new Date() - start;
   207   }
   208   var usec = (elapsed * 1000) / n;
   209   this.NotifyStep(new BenchmarkResult(benchmark, usec));
   210 }
   213 // This function starts running a suite, but stops between each
   214 // individual benchmark in the suite and returns a continuation
   215 // function which can be invoked to run the next benchmark. Once the
   216 // last benchmark has been executed, null is returned.
   217 BenchmarkSuite.prototype.RunStep = function(runner) {
   218   this.results = [];
   219   this.runner = runner;
   220   var length = this.benchmarks.length;
   221   var index = 0;
   222   var suite = this;
   224   // Run the setup, the actual benchmark, and the tear down in three
   225   // separate steps to allow the framework to yield between any of the
   226   // steps.
   228   function RunNextSetup() {
   229     if (index < length) {
   230       try {
   231         suite.benchmarks[index].Setup();
   232       } catch (e) {
   233         suite.NotifyError(e);
   234         return null;
   235       }
   236       return RunNextBenchmark;
   237     }
   238     suite.NotifyResult();
   239     return null;
   240   }
   242   function RunNextBenchmark() {
   243     try {
   244       suite.RunSingleBenchmark(suite.benchmarks[index]);
   245     } catch (e) {
   246       suite.NotifyError(e);
   247       return null;
   248     }
   249     return RunNextTearDown;
   250   }
   252   function RunNextTearDown() {
   253     try {
   254       suite.benchmarks[index++].TearDown();
   255     } catch (e) {
   256       suite.NotifyError(e);
   257       return null;
   258     }
   259     return RunNextSetup;
   260   }
   262   // Start out running the setup.
   263   return RunNextSetup();
   264 }

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