Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 // Multiple debuggers all get their onPop handlers called, and see each others' effects.
3 function completionsEqual(c1, c2) {
4 if (c1 && c2) {
5 if (c1.throw)
6 return c1.throw === c2.throw;
7 else
8 return c1.return === c2.return;
9 }
10 return c1 === c2;
11 }
13 function completionString(c) {
14 if (c == null)
15 return 'x';
16 if (c.return)
17 return 'r' + c.return;
18 if (c.throw)
19 return 't' + c.throw;
20 return '?';
21 }
23 var g = newGlobal(); // poor thing
24 g.eval('function f() { debugger; return "1"; }');
26 // We create a bunch of debuggers, but they all consult this global variable
27 // for expectations and responses, so the order in which events get
28 // reported to the debuggers doesn't matter.
29 //
30 // This list includes every pair of transitions, and is of minimal length.
31 // As if opportunity cost were just some theoretical concern.
32 var sequence = [{ expect: { return: '1' }, resume: { return: '2'} },
33 { expect: { return: '2' }, resume: { throw: '3'} },
34 { expect: { throw: '3' }, resume: { return: '4'} },
35 { expect: { return: '4' }, resume: null },
36 { expect: null, resume: { throw: '5'} },
37 { expect: { throw: '5' }, resume: { throw: '6'} },
38 { expect: { throw: '6' }, resume: null },
39 { expect: null, resume: null },
40 { expect: null, resume: { return: '7'} }];
42 // A list of the debuggers' Debugger.Frame instances. When it's all over,
43 // we test that they are all marked as no longer live.
44 var frames = [];
46 // We start off the test via Debugger.Frame.prototype.eval, so if we end
47 // with a termination, we still catch it, instead of aborting the whole
48 // test. (Debugger.Object.prototype.evalInGlobal would simplify this...)
49 var dbg0 = new Debugger(g);
50 dbg0.onEnterFrame = function handleOriginalEnter(frame) {
51 dbg0.log += '(';
52 dbg0.onEnterFrame = undefined;
54 assertEq(frame.live, true);
55 frames.push(frame);
57 var dbgs = [];
58 var log;
60 // Create a separate debugger to carry out each item in sequence.
61 for (s in sequence) {
62 // Each debugger's handlers close over a distinct 'dbg', but
63 // that's the only distinction between them. Otherwise, they're
64 // driven entirely by global data, so the order in which events are
65 // dispatched to them shouldn't matter.
66 let dbg = new Debugger(g);
67 dbgs.push(dbg);
69 dbg.onDebuggerStatement = function handleDebuggerStatement(f) {
70 log += 'd';
71 assertEq(f.live, true);
72 frames.push(f);
73 };
75 // First expect the 'eval'...
76 dbg.onEnterFrame = function handleEnterEval(f) {
77 log += 'e';
78 assertEq(f.type, 'eval');
79 assertEq(f.live, true);
80 frames.push(f);
82 // Then expect the call.
83 dbg.onEnterFrame = function handleEnterCall(f) {
84 log += '(';
85 assertEq(f.type, 'call');
86 assertEq(f.live, true);
87 frames.push(f);
89 // Don't expect any further frames.
90 dbg.onEnterFrame = function handleExtraEnter(f) {
91 log += 'z';
92 };
94 f.onPop = function handlePop(c) {
95 log += ')' + completionString(c);
96 assertEq(this.live, true);
97 frames.push(this);
99 // Check that this debugger is in the list, and then remove it.
100 var i = dbgs.indexOf(dbg);
101 assertEq(i != -1, true);
102 dbgs.splice(i,1);
104 // Check the frame's completion value against 'sequence'.
105 assertEq(completionsEqual(c, sequence[0].expect), true);
107 // Provide the next resumption value from 'sequence'.
108 return sequence.shift().resume;
109 };
110 };
111 };
112 }
114 log = '';
115 assertEq(completionsEqual(frame.eval('f()'), { return: '7' }), true);
116 assertEq(log, "eeeeeeeee(((((((((ddddddddd)r1)r2)t3)r4)x)t5)t6)x)x");
118 dbg0.log += '.';
119 };
121 dbg0.log = '';
122 g.eval('eval');
123 assertEq(dbg0.log, '(.');
125 // Check that all Debugger.Frame instances we ran into are now marked as dead.
126 for (var i = 0; i < frames.length; i++)
127 assertEq(frames[i].live, false);