Wed, 31 Dec 2014 06:55:50 +0100
Added tag UPSTREAM_283F7C6 for changeset ca08bd8f51b2
1 /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "nsISupports.idl"
8 /**
9 * This interface remains only for the constants, for a context, use the
10 * WebIDL/Paris bindings instead (CanvasRenderingContext2D.webidl).
11 * The constants are used by CanvasRenderingContext2D::DrawWindow and are
12 * used in WindowsPreviewPerTab.jsm and some extensions. The constants can
13 * be referenced directly via a canvas context 2d rather than this interface,
14 * and that should be preferred in new code.
15 */
16 [scriptable, uuid(4417cab7-c7eb-4e0c-b00a-c43842f0cba8)]
17 interface nsIDOMCanvasRenderingContext2D : nsISupports
18 {
19 // Show the caret if appropriate when drawing
20 const unsigned long DRAWWINDOW_DRAW_CARET = 0x01;
21 // Don't flush pending layout notifications that could otherwise
22 // be batched up
23 const unsigned long DRAWWINDOW_DO_NOT_FLUSH = 0x02;
24 // Draw scrollbars and scroll the viewport if they are present
25 const unsigned long DRAWWINDOW_DRAW_VIEW = 0x04;
26 // Use the widget layer manager if available. This means hardware
27 // acceleration may be used, but it might actually be slower or
28 // lower quality than normal. It will however more accurately reflect
29 // the pixels rendered to the screen.
30 const unsigned long DRAWWINDOW_USE_WIDGET_LAYERS = 0x08;
31 // Don't synchronously decode images - draw what we have
32 const unsigned long DRAWWINDOW_ASYNC_DECODE_IMAGES = 0x10;
33 };