Wed, 31 Dec 2014 06:55:50 +0100
Added tag UPSTREAM_283F7C6 for changeset ca08bd8f51b2
1 /* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 /*
6 * LinuxGamepadService: A Linux backend for the GamepadService.
7 * Derived from the kernel documentation at
8 * http://www.kernel.org/doc/Documentation/input/joystick-api.txt
9 */
10 #include <algorithm>
11 #include <cstddef>
13 #include <glib.h>
14 #include <linux/joystick.h>
15 #include <stdio.h>
16 #include <stdint.h>
17 #include <sys/ioctl.h>
18 #include <unistd.h>
20 #include "nscore.h"
21 #include "mozilla/dom/GamepadService.h"
22 #include "udev.h"
24 namespace {
26 using mozilla::dom::GamepadService;
27 using mozilla::udev_lib;
28 using mozilla::udev_device;
29 using mozilla::udev_list_entry;
30 using mozilla::udev_enumerate;
31 using mozilla::udev_monitor;
33 static const float kMaxAxisValue = 32767.0;
34 static const char kJoystickPath[] = "/dev/input/js";
36 //TODO: should find a USB identifier for each device so we can
37 // provide something that persists across connect/disconnect cycles.
38 typedef struct {
39 int index;
40 guint source_id;
41 int numAxes;
42 int numButtons;
43 char idstring[128];
44 char devpath[PATH_MAX];
45 } Gamepad;
47 class LinuxGamepadService {
48 public:
49 LinuxGamepadService() : mMonitor(nullptr),
50 mMonitorSourceID(0) {
51 }
53 void Startup();
54 void Shutdown();
56 private:
57 void AddDevice(struct udev_device* dev);
58 void RemoveDevice(struct udev_device* dev);
59 void ScanForDevices();
60 void AddMonitor();
61 void RemoveMonitor();
62 bool is_gamepad(struct udev_device* dev);
63 void ReadUdevChange();
65 // handler for data from /dev/input/jsN
66 static gboolean OnGamepadData(GIOChannel *source,
67 GIOCondition condition,
68 gpointer data);
70 // handler for data from udev monitor
71 static gboolean OnUdevMonitor(GIOChannel *source,
72 GIOCondition condition,
73 gpointer data);
75 udev_lib mUdev;
76 struct udev_monitor* mMonitor;
77 guint mMonitorSourceID;
78 // Information about currently connected gamepads.
79 nsAutoTArray<Gamepad,4> mGamepads;
80 };
82 // singleton instance
83 LinuxGamepadService* gService = nullptr;
85 void
86 LinuxGamepadService::AddDevice(struct udev_device* dev)
87 {
88 const char* devpath = mUdev.udev_device_get_devnode(dev);
89 if (!devpath) {
90 return;
91 }
93 // Ensure that this device hasn't already been added.
94 for (unsigned int i = 0; i < mGamepads.Length(); i++) {
95 if (strcmp(mGamepads[i].devpath, devpath) == 0) {
96 return;
97 }
98 }
100 Gamepad gamepad;
101 snprintf(gamepad.devpath, sizeof(gamepad.devpath), "%s", devpath);
102 GIOChannel* channel = g_io_channel_new_file(devpath, "r", nullptr);
103 if (!channel) {
104 return;
105 }
107 g_io_channel_set_flags(channel, G_IO_FLAG_NONBLOCK, nullptr);
108 g_io_channel_set_encoding(channel, nullptr, nullptr);
109 g_io_channel_set_buffered(channel, FALSE);
110 int fd = g_io_channel_unix_get_fd(channel);
111 char name[128];
112 if (ioctl(fd, JSIOCGNAME(sizeof(name)), &name) == -1) {
113 strcpy(name, "unknown");
114 }
115 const char* vendor_id =
116 mUdev.udev_device_get_property_value(dev, "ID_VENDOR_ID");
117 const char* model_id =
118 mUdev.udev_device_get_property_value(dev, "ID_MODEL_ID");
119 if (!vendor_id || !model_id) {
120 struct udev_device* parent =
121 mUdev.udev_device_get_parent_with_subsystem_devtype(dev,
122 "input",
123 nullptr);
124 if (parent) {
125 vendor_id = mUdev.udev_device_get_sysattr_value(parent, "id/vendor");
126 model_id = mUdev.udev_device_get_sysattr_value(parent, "id/product");
127 }
128 }
129 snprintf(gamepad.idstring, sizeof(gamepad.idstring),
130 "%s-%s-%s",
131 vendor_id ? vendor_id : "unknown",
132 model_id ? model_id : "unknown",
133 name);
135 char numAxes = 0, numButtons = 0;
136 ioctl(fd, JSIOCGAXES, &numAxes);
137 gamepad.numAxes = numAxes;
138 ioctl(fd, JSIOCGBUTTONS, &numButtons);
139 gamepad.numButtons = numButtons;
141 nsRefPtr<GamepadService> service(GamepadService::GetService());
142 gamepad.index = service->AddGamepad(gamepad.idstring,
143 mozilla::dom::NoMapping,
144 gamepad.numButtons,
145 gamepad.numAxes);
147 gamepad.source_id =
148 g_io_add_watch(channel,
149 GIOCondition(G_IO_IN | G_IO_ERR | G_IO_HUP),
150 OnGamepadData,
151 GINT_TO_POINTER(gamepad.index));
152 g_io_channel_unref(channel);
154 mGamepads.AppendElement(gamepad);
155 }
157 void
158 LinuxGamepadService::RemoveDevice(struct udev_device* dev)
159 {
160 const char* devpath = mUdev.udev_device_get_devnode(dev);
161 if (!devpath) {
162 return;
163 }
165 nsRefPtr<GamepadService> service(GamepadService::GetService());
166 for (unsigned int i = 0; i < mGamepads.Length(); i++) {
167 if (strcmp(mGamepads[i].devpath, devpath) == 0) {
168 g_source_remove(mGamepads[i].source_id);
169 service->RemoveGamepad(mGamepads[i].index);
170 mGamepads.RemoveElementAt(i);
171 break;
172 }
173 }
174 }
176 void
177 LinuxGamepadService::ScanForDevices()
178 {
179 struct udev_enumerate* en = mUdev.udev_enumerate_new(mUdev.udev);
180 mUdev.udev_enumerate_add_match_subsystem(en, "input");
181 mUdev.udev_enumerate_scan_devices(en);
183 struct udev_list_entry* dev_list_entry;
184 for (dev_list_entry = mUdev.udev_enumerate_get_list_entry(en);
185 dev_list_entry != nullptr;
186 dev_list_entry = mUdev.udev_list_entry_get_next(dev_list_entry)) {
187 const char* path = mUdev.udev_list_entry_get_name(dev_list_entry);
188 struct udev_device* dev = mUdev.udev_device_new_from_syspath(mUdev.udev,
189 path);
190 if (is_gamepad(dev)) {
191 AddDevice(dev);
192 }
194 mUdev.udev_device_unref(dev);
195 }
197 mUdev.udev_enumerate_unref(en);
198 }
200 void
201 LinuxGamepadService::AddMonitor()
202 {
203 // Add a monitor to watch for device changes
204 mMonitor =
205 mUdev.udev_monitor_new_from_netlink(mUdev.udev, "udev");
206 if (!mMonitor) {
207 // Not much we can do here.
208 return;
209 }
210 mUdev.udev_monitor_filter_add_match_subsystem_devtype(mMonitor,
211 "input",
212 nullptr);
214 int monitor_fd = mUdev.udev_monitor_get_fd(mMonitor);
215 GIOChannel* monitor_channel = g_io_channel_unix_new(monitor_fd);
216 mMonitorSourceID =
217 g_io_add_watch(monitor_channel,
218 GIOCondition(G_IO_IN | G_IO_ERR | G_IO_HUP),
219 OnUdevMonitor,
220 nullptr);
221 g_io_channel_unref(monitor_channel);
223 mUdev.udev_monitor_enable_receiving(mMonitor);
224 }
226 void
227 LinuxGamepadService::RemoveMonitor()
228 {
229 if (mMonitorSourceID) {
230 g_source_remove(mMonitorSourceID);
231 mMonitorSourceID = 0;
232 }
233 if (mMonitor) {
234 mUdev.udev_monitor_unref(mMonitor);
235 mMonitor = nullptr;
236 }
237 }
239 void
240 LinuxGamepadService::Startup()
241 {
242 // Don't bother starting up if libudev couldn't be loaded or initialized.
243 if (!mUdev)
244 return;
246 AddMonitor();
247 ScanForDevices();
248 }
250 void
251 LinuxGamepadService::Shutdown()
252 {
253 for (unsigned int i = 0; i < mGamepads.Length(); i++) {
254 g_source_remove(mGamepads[i].source_id);
255 }
256 mGamepads.Clear();
257 RemoveMonitor();
258 }
260 bool
261 LinuxGamepadService::is_gamepad(struct udev_device* dev)
262 {
263 if (!mUdev.udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
264 return false;
266 const char* devpath = mUdev.udev_device_get_devnode(dev);
267 if (!devpath) {
268 return false;
269 }
270 if (strncmp(kJoystickPath, devpath, sizeof(kJoystickPath) - 1) != 0) {
271 return false;
272 }
274 return true;
275 }
277 void
278 LinuxGamepadService::ReadUdevChange()
279 {
280 struct udev_device* dev =
281 mUdev.udev_monitor_receive_device(mMonitor);
282 const char* action = mUdev.udev_device_get_action(dev);
283 if (is_gamepad(dev)) {
284 if (strcmp(action, "add") == 0) {
285 AddDevice(dev);
286 } else if (strcmp(action, "remove") == 0) {
287 RemoveDevice(dev);
288 }
289 }
290 mUdev.udev_device_unref(dev);
291 }
293 // static
294 gboolean
295 LinuxGamepadService::OnGamepadData(GIOChannel* source,
296 GIOCondition condition,
297 gpointer data)
298 {
299 int index = GPOINTER_TO_INT(data);
300 //TODO: remove gamepad?
301 if (condition & G_IO_ERR || condition & G_IO_HUP)
302 return FALSE;
304 while (true) {
305 struct js_event event;
306 gsize count;
307 GError* err = nullptr;
308 if (g_io_channel_read_chars(source,
309 (gchar*)&event,
310 sizeof(event),
311 &count,
312 &err) != G_IO_STATUS_NORMAL ||
313 count == 0) {
314 break;
315 }
317 //TODO: store device state?
318 if (event.type & JS_EVENT_INIT) {
319 continue;
320 }
322 nsRefPtr<GamepadService> service(GamepadService::GetService());
323 switch (event.type) {
324 case JS_EVENT_BUTTON:
325 service->NewButtonEvent(index, event.number, !!event.value);
326 break;
327 case JS_EVENT_AXIS:
328 service->NewAxisMoveEvent(index, event.number,
329 ((float)event.value) / kMaxAxisValue);
330 break;
331 }
332 }
334 return TRUE;
335 }
337 // static
338 gboolean
339 LinuxGamepadService::OnUdevMonitor(GIOChannel* source,
340 GIOCondition condition,
341 gpointer data)
342 {
343 if (condition & G_IO_ERR || condition & G_IO_HUP)
344 return FALSE;
346 gService->ReadUdevChange();
347 return TRUE;
348 }
350 } // namespace
352 namespace mozilla {
353 namespace hal_impl {
355 void StartMonitoringGamepadStatus()
356 {
357 if (!gService) {
358 gService = new LinuxGamepadService();
359 gService->Startup();
360 }
361 }
363 void StopMonitoringGamepadStatus()
364 {
365 if (gService) {
366 gService->Shutdown();
367 delete gService;
368 gService = nullptr;
369 }
370 }
372 } // namespace hal_impl
373 } // namespace mozilla