gfx/angle/src/libGLESv2/moz.build

Wed, 31 Dec 2014 13:27:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 13:27:57 +0100
branch
TOR_BUG_3246
changeset 6
8bccb770b82d
permissions
-rw-r--r--

Ignore runtime configuration files generated during quality assurance.

     1 # -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
     2 # vim: set filetype=python:
     3 # This Source Code Form is subject to the terms of the Mozilla Public
     4 # License, v. 2.0. If a copy of the MPL was not distributed with this
     5 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
     7 # Target: 'preprocessor'
     8 # src/compiler/preprocessor:
     9 SOURCES += ['../compiler/preprocessor/' + src for src in [
    10     'DiagnosticsBase.cpp',
    11     'DirectiveHandlerBase.cpp',
    12     'DirectiveParser.cpp',
    13     'ExpressionParser.cpp',
    14     'Input.cpp',
    15     'Lexer.cpp',
    16     'Macro.cpp',
    17     'MacroExpander.cpp',
    18     'Preprocessor.cpp',
    19     'Token.cpp',
    20     'Tokenizer.cpp',
    21 ]]
    23 # Target: 'translator_common'
    24 #   Requires: 'preprocessor'
    25 # src/compiler:
    26 SOURCES += ['../compiler/' + src for src in [
    27     'BuiltInFunctionEmulator.cpp',
    28     'Compiler.cpp',
    29     'compiler_debug.cpp',
    30     'CompilerUniform.cpp',
    31     'DetectCallDepth.cpp',
    32     'Diagnostics.cpp',
    33     'DirectiveHandler.cpp',
    34     'ForLoopUnroll.cpp',
    35     'glslang_lex.cpp',
    36     'glslang_tab.cpp',
    37     'InfoSink.cpp',
    38     'Initialize.cpp',
    39     'InitializeDll.cpp',
    40     'InitializeParseContext.cpp',
    41     'Intermediate.cpp',
    42     'intermOut.cpp',
    43     'IntermTraverse.cpp',
    44     'MapLongVariableNames.cpp',
    45     'parseConst.cpp',
    46     'ParseHelper.cpp',
    47     'PoolAlloc.cpp',
    48     'QualifierAlive.cpp',
    49     'RemoveTree.cpp',
    50     'SymbolTable.cpp',
    51     'util.cpp',
    52     'ValidateLimitations.cpp',
    53     'VariableInfo.cpp',
    54     'VariablePacker.cpp',
    55 ]]
    57 # src/compiler/depgraph:
    58 SOURCES += ['../compiler/depgraph/' + src for src in [
    59     'DependencyGraph.cpp',
    60     'DependencyGraphBuilder.cpp',
    61     'DependencyGraphOutput.cpp',
    62     'DependencyGraphTraverse.cpp',
    63 ]]
    65 # src/compiler/timing:
    66 SOURCES += ['../compiler/timing/' + src for src in [
    67     'RestrictFragmentShaderTiming.cpp',
    68     'RestrictVertexShaderTiming.cpp',
    69 ]]
    71 # src/third_party/compiler:
    72 SOURCES += ['../third_party/compiler/' + src for src in [
    73     'ArrayBoundsClamper.cpp',
    74 ]]
    76 # src/third_party/murmurhash:
    77 SOURCES += ['../third_party/murmurhash/' + src for src in [
    78     'MurmurHash3.cpp',
    79 ]]
    81 if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
    82     SOURCES += [
    83         '../compiler/ossource_win.cpp',
    84     ]
    85 else:
    86     SOURCES += [
    87         '../compiler/ossource_posix.cpp',
    88     ]
    90 # Target: 'translator_hlsl'
    91 #   Requires: 'translator_common'
    92 # src/compiler:
    93 SOURCES += ['../compiler/' + src for src in [
    94     'CodeGenHLSL.cpp',
    95     'DetectDiscontinuity.cpp',
    96     'OutputHLSL.cpp',
    97     'SearchSymbol.cpp',
    98     'ShaderLang.cpp',
    99     'TranslatorHLSL.cpp',
   100     'UnfoldShortCircuit.cpp',
   101 ]]
   103 # Target: 'libGLESv2'
   104 #   Requires: 'translator_hlsl'
   105 # src/common:
   106 SOURCES += ['../common/' + src for src in [
   107     'debug.cpp',
   108     'RefCountObject.cpp',
   109 ]]
   111 # src/libGLESv2:
   112 SOURCES += [
   113     'Buffer.cpp',
   114     'Context.cpp',
   115     'Fence.cpp',
   116     'Float16ToFloat32.cpp',
   117     'Framebuffer.cpp',
   118     'HandleAllocator.cpp',
   119     'libGLESv2.cpp',
   120     'main.cpp',
   121     'precompiled.cpp',
   122     'Program.cpp',
   123     'ProgramBinary.cpp',
   124     'Query.cpp',
   125     'Renderbuffer.cpp',
   126     'ResourceManager.cpp',
   127     'Shader.cpp',
   128     'Texture.cpp',
   129     'Uniform.cpp',
   130     'utilities.cpp',
   131 ]
   133 # src/libGLESv2/renderer:
   134 SOURCES += ['renderer/' + src for src in [
   135     'Blit.cpp',
   136     'BufferStorage.cpp',
   137     'BufferStorage11.cpp',
   138     'BufferStorage9.cpp',
   139     'Fence11.cpp',
   140     'Fence9.cpp',
   141     'Image.cpp',
   142     'Image11.cpp',
   143     'Image9.cpp',
   144     'ImageSSE2.cpp',
   145     'IndexBuffer.cpp',
   146     'IndexBuffer11.cpp',
   147     'IndexBuffer9.cpp',
   148     'IndexDataManager.cpp',
   149     'IndexRangeCache.cpp',
   150     'InputLayoutCache.cpp',
   151     'Query11.cpp',
   152     'Query9.cpp',
   153     'Renderer.cpp',
   154     'Renderer11.cpp',
   155     'renderer11_utils.cpp',
   156     'Renderer9.cpp',
   157     'renderer9_utils.cpp',
   158     'RenderStateCache.cpp',
   159     'RenderTarget11.cpp',
   160     'RenderTarget9.cpp',
   161     'ShaderExecutable11.cpp',
   162     'ShaderExecutable9.cpp',
   163     'SwapChain11.cpp',
   164     'SwapChain9.cpp',
   165     'TextureStorage.cpp',
   166     'TextureStorage11.cpp',
   167     'TextureStorage9.cpp',
   168     'VertexBuffer.cpp',
   169     'VertexBuffer11.cpp',
   170     'VertexBuffer9.cpp',
   171     'VertexDataManager.cpp',
   172     'VertexDeclarationCache.cpp',
   173 ]]
   175 SOURCES['renderer/ImageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
   177 # On Windows, we don't automatically get "lib" prepended, but we need it.
   178 LIBRARY_NAME = 'libGLESv2'
   180 FORCE_SHARED_LIB = True
   182 LOCAL_INCLUDES += [
   183     '..',
   184     '../../include',
   185     '../../include/KHR',
   186 ]
   189 for var in ('LIBGLESV2_EXPORTS', 'ANGLE_BUILD', 'NOMINMAX',
   190             '_CRT_SECURE_NO_DEPRECATE', 'ANGLE_DISABLE_TRACE',
   191             'COMPILER_IMPLEMENTATION'):
   192     DEFINES[var] = True
   194 if not CONFIG['MOZ_DEBUG']:
   195     DEFINES['_SECURE_SCL'] = 0
   197 DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
   199 RCFILE = SRCDIR + '/libGLESv2.rc'
   200 DEFFILE = SRCDIR + '/libGLESv2.def'
   202 # ANGLE uses the STL, so we can't use our derpy STL wrappers.
   203 DISABLE_STL_WRAPPING = True

mercurial