content/canvas/test/webgl-conformance/conformance/resources/noopUniformShader.vert

Fri, 16 Jan 2015 18:13:44 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Fri, 16 Jan 2015 18:13:44 +0100
branch
TOR_BUG_9701
changeset 14
925c144e1f1f
permissions
-rw-r--r--

Integrate suggestion from review to improve consistency with existing code.

     1 void main()
     2 {
     3     gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
     4 }

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