Fri, 16 Jan 2015 18:13:44 +0100
Integrate suggestion from review to improve consistency with existing code.
1 <!DOCTYPE HTML>
2 <html>
3 <!--
4 https://bugzilla.mozilla.org/show_bug.cgi?id=715308
5 -->
6 <head>
7 <title>Test for Bug 715308 comment 93</title>
8 <script type="application/javascript" src="/MochiKit/MochiKit.js"></script>
9 <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
10 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
11 </head>
12 <body>
14 <!-- Test for Bug 715308 comment 93:
16 - For a valid image, onload is fired and onerror is never fired.
17 - For an image with errors, onerror is fired, but onload is never fired.
18 - For any image, either onload or onerror is fired, but never both.
20 -->
21 <script type="text/javascript;version=1.8">
22 "use strict";
24 SimpleTest.waitForExplicitFinish();
26 var numCallbacks = 0;
28 function image_error(name)
29 {
30 numCallbacks++;
31 ok(name == 'error-early', "Got onerror for " + name);
32 }
34 function image_load(name)
35 {
36 numCallbacks++;
37 ok(name == 'shaver', "Got onload for " + name);
38 }
40 function page_load()
41 {
42 ok(numCallbacks == 2, 'Got page load before all onload/onerror callbacks?');
44 // Spin the event loop a few times to let image_error run if it's going to,
45 // then finish the test.
46 SimpleTest.executeSoon(function() {
47 SimpleTest.executeSoon(function() {
48 SimpleTest.executeSoon(function() {
49 SimpleTest.finish();
50 });
51 });
52 });
53 }
55 addEventListener('load', page_load);
57 </script>
59 <div id="content">
60 <img src='shaver.png' onerror='image_error("shaver")' onload='image_load("shaver")'>
61 <img src='error-early.png' onerror='image_error("error-early")' onload='image_load("error-early")'>
62 </div>
64 </pre>
65 </body>
66 </html>