Tue, 06 Jan 2015 21:39:09 +0100
Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #if !defined(PlatformDecoderModule_h_)
8 #define PlatformDecoderModule_h_
10 #include "MediaDecoderReader.h"
11 #include "mozilla/layers/LayersTypes.h"
12 #include "nsTArray.h"
13 #include "mozilla/RefPtr.h"
14 #include <queue>
16 namespace mp4_demuxer {
17 class VideoDecoderConfig;
18 class AudioDecoderConfig;
19 struct MP4Sample;
20 }
22 class nsIThreadPool;
24 namespace mozilla {
26 namespace layers {
27 class ImageContainer;
28 }
30 class MediaDataDecoder;
31 class MediaDataDecoderCallback;
32 class MediaInputQueue;
33 class MediaTaskQueue;
34 typedef int64_t Microseconds;
36 // The PlatformDecoderModule interface is used by the MP4Reader to abstract
37 // access to the H264 and AAC decoders provided by various platforms. It
38 // may be extended to support other codecs in future. Each platform (Windows,
39 // MacOSX, Linux, B2G etc) must implement a PlatformDecoderModule to provide
40 // access to its decoders in order to get decompressed H.264/AAC from the
41 // MP4Reader.
42 //
43 // Video decoding is asynchronous, and should be performed on the task queue
44 // provided if the underlying platform isn't already exposing an async API.
45 //
46 // Platforms that don't have a corresponding PlatformDecoderModule won't be
47 // able to play the H.264/AAC data output by the MP4Reader. In practice this
48 // means that we won't have fragmented MP4 supported in Media Source
49 // Extensions.
50 //
51 // A cross-platform decoder module that discards input and produces "blank"
52 // output samples exists for testing, and is created when the pref
53 // "media.fragmented-mp4.use-blank-decoder" is true.
54 class PlatformDecoderModule {
55 public:
56 // Call on the main thread to initialize the static state
57 // needed by Create().
58 static void Init();
60 // Factory method that creates the appropriate PlatformDecoderModule for
61 // the platform we're running on. Caller is responsible for deleting this
62 // instance. It's expected that there will be multiple
63 // PlatformDecoderModules alive at the same time. There is one
64 // PlatformDecoderModule created per MP4Reader.
65 // This is called on the decode thread.
66 static PlatformDecoderModule* Create();
68 // Called to shutdown the decoder module and cleanup state. This should
69 // block until shutdown is complete. This is called after Shutdown() has
70 // been called on all MediaDataDecoders created from this
71 // PlatformDecoderModule.
72 // Called on the main thread only.
73 virtual nsresult Shutdown() = 0;
75 // Creates an H.264 decoder. The layers backend is passed in so that
76 // decoders can determine whether hardware accelerated decoding can be used.
77 // Asynchronous decoding of video should be done in runnables dispatched
78 // to aVideoTaskQueue. If the task queue isn't needed, the decoder should
79 // not hold a reference to it.
80 // Output and errors should be returned to the reader via aCallback.
81 // On Windows the task queue's threads in have MSCOM initialized with
82 // COINIT_MULTITHREADED.
83 // Returns nullptr if the decoder can't be created.
84 // It is safe to store a reference to aConfig.
85 // Called on decode thread.
86 virtual MediaDataDecoder* CreateH264Decoder(const mp4_demuxer::VideoDecoderConfig& aConfig,
87 layers::LayersBackend aLayersBackend,
88 layers::ImageContainer* aImageContainer,
89 MediaTaskQueue* aVideoTaskQueue,
90 MediaDataDecoderCallback* aCallback) = 0;
92 // Creates an AAC decoder with the specified properties.
93 // Asynchronous decoding of audio should be done in runnables dispatched to
94 // aAudioTaskQueue. If the task queue isn't needed, the decoder should
95 // not hold a reference to it.
96 // Output and errors should be returned to the reader via aCallback.
97 // Returns nullptr if the decoder can't be created.
98 // On Windows the task queue's threads in have MSCOM initialized with
99 // COINIT_MULTITHREADED.
100 // It is safe to store a reference to aConfig.
101 // Called on decode thread.
102 virtual MediaDataDecoder* CreateAACDecoder(const mp4_demuxer::AudioDecoderConfig& aConfig,
103 MediaTaskQueue* aAudioTaskQueue,
104 MediaDataDecoderCallback* aCallback) = 0;
106 virtual ~PlatformDecoderModule() {}
108 protected:
109 PlatformDecoderModule() {}
110 // Caches pref media.fragmented-mp4.use-blank-decoder
111 static bool sUseBlankDecoder;
112 static bool sFFmpegDecoderEnabled;
113 };
115 // A callback used by MediaDataDecoder to return output/errors to the
116 // MP4Reader. Implementation is threadsafe, and can be called on any thread.
117 class MediaDataDecoderCallback {
118 public:
119 virtual ~MediaDataDecoderCallback() {}
121 // Called by MediaDataDecoder when a sample has been decoded. Callee is
122 // responsibile for deleting aData.
123 virtual void Output(MediaData* aData) = 0;
125 // Denotes an error in the decoding process. The reader will stop calling
126 // the decoder.
127 virtual void Error() = 0;
129 // Denotes that the last input sample has been inserted into the decoder,
130 // and no more output can be produced unless more input is sent.
131 virtual void InputExhausted() = 0;
132 };
134 // MediaDataDecoder is the interface exposed by decoders created by the
135 // PlatformDecoderModule's Create*Decoder() functions. The type of
136 // media data that the decoder accepts as valid input and produces as
137 // output is determined when the MediaDataDecoder is created.
138 //
139 // All functions must be threadsafe, and be able to be called on an
140 // arbitrary thread.
141 //
142 // Decoding is done asynchronously. Any async work can be done on the
143 // MediaTaskQueue passed into the PlatformDecoderModules's Create*Decoder()
144 // function. This may not be necessary for platforms with async APIs
145 // for decoding.
146 class MediaDataDecoder {
147 protected:
148 virtual ~MediaDataDecoder() {};
150 public:
151 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaDataDecoder)
153 // Initialize the decoder. The decoder should be ready to decode after
154 // this returns. The decoder should do any initialization here, rather
155 // than in its constructor or PlatformDecoderModule::Create*Decoder(),
156 // so that if the MP4Reader needs to shutdown during initialization,
157 // it can call Shutdown() to cancel this operation. Any initialization
158 // that requires blocking the calling thread in this function *must*
159 // be done here so that it can be canceled by calling Shutdown()!
160 virtual nsresult Init() = 0;
162 // Inserts a sample into the decoder's decode pipeline. The decoder must
163 // delete the sample once its been decoded. If Input() returns an error,
164 // aSample will be deleted by the caller.
165 virtual nsresult Input(mp4_demuxer::MP4Sample* aSample) = 0;
167 // Causes all samples in the decoding pipeline to be discarded. When
168 // this function returns, the decoder must be ready to accept new input
169 // for decoding. This function is called when the demuxer seeks, before
170 // decoding resumes after the seek.
171 // While the reader calls Flush(), it ignores all output sent to it;
172 // it is safe (but pointless) to send output while Flush is called.
173 // The MP4Reader will not call Input() while it's calling Flush().
174 virtual nsresult Flush() = 0;
176 // Causes all complete samples in the pipeline that can be decoded to be
177 // output. If the decoder can't produce samples from the current output,
178 // it drops the input samples. The decoder may be holding onto samples
179 // that are required to decode samples that it expects to get in future.
180 // This is called when the demuxer reaches end of stream.
181 // The MP4Reader will not call Input() while it's calling Drain().
182 virtual nsresult Drain() = 0;
184 // Cancels all init/input/drain operations, and shuts down the
185 // decoder. The platform decoder should clean up any resources it's using
186 // and release memory etc. Shutdown() must block until the decoder has
187 // completed shutdown. The reader calls Flush() before calling Shutdown().
188 // The reader will delete the decoder once Shutdown() returns.
189 // The MediaDataDecoderCallback *must* not be called after Shutdown() has
190 // returned.
191 virtual nsresult Shutdown() = 0;
193 };
195 } // namespace mozilla
197 #endif