content/media/mediasource/SourceBufferResource.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
     3 /* This Source Code Form is subject to the terms of the Mozilla Public
     4  * License, v. 2.0. If a copy of the MPL was not distributed with this
     5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     7 #ifndef MOZILLA_SOURCEBUFFERRESOURCE_H_
     8 #define MOZILLA_SOURCEBUFFERRESOURCE_H_
    10 #include <algorithm>
    11 #include "MediaCache.h"
    12 #include "MediaResource.h"
    13 #include "mozilla/Attributes.h"
    14 #include "mozilla/ReentrantMonitor.h"
    15 #include "nsCOMPtr.h"
    16 #include "nsError.h"
    17 #include "nsIPrincipal.h"
    18 #include "nsStringGlue.h"
    19 #include "nsTArray.h"
    20 #include "nsDeque.h"
    21 #include "nscore.h"
    23 class nsIStreamListener;
    25 namespace mozilla {
    27 class MediaDecoder;
    29 namespace dom {
    31 class SourceBuffer;
    33 }  // namespace dom
    35 class SourceBufferResource MOZ_FINAL : public MediaResource
    36 {
    37 private:
    38   // A SourceBufferResource has a queue containing the data
    39   // that is appended to it. The queue holds instances of
    40   // ResourceItem which is an array of the bytes. Appending
    41   // data to the SourceBufferResource pushes this onto the
    42   // queue. As items are played they are taken off the front
    43   // of the queue.
    44   // Data is evicted once it reaches a size threshold. This
    45   // pops the items off the front of the queue and deletes it.
    46   // If an eviction happens then the MediaSource is notified
    47   // (done in SourceBuffer::AppendData) which then requests
    48   // all SourceBuffers to evict data up to approximately
    49   // the same timepoint.
    50   struct ResourceItem {
    51     ResourceItem(uint8_t const* aData, uint32_t aSize) {
    52       mData.AppendElements(aData, aSize);
    53     }
    54     nsTArray<uint8_t> mData;
    56     size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
    57       // size including this
    58       size_t size = aMallocSizeOf(this);
    60       // size excluding this
    61       size += mData.SizeOfExcludingThis(aMallocSizeOf);
    63       return size;
    64     }
    65   };
    67   class ResourceQueueDeallocator : public nsDequeFunctor {
    68     virtual void* operator() (void* anObject) {
    69       delete static_cast<ResourceItem*>(anObject);
    70       return nullptr;
    71     }
    72   };
    74   class ResourceQueue : private nsDeque {
    75   private:
    76     // Logical offset into the resource of the first element
    77     // in the queue.
    78     uint64_t mOffset;
    80   public:
    81     ResourceQueue() :
    82       nsDeque(new ResourceQueueDeallocator()),
    83       mOffset(0)
    84     {
    85     }
    87     // Clears all items from the queue
    88     inline void Clear() {
    89       return nsDeque::Erase();
    90     }
    92     // Returns the number of items in the queue
    93     inline uint32_t GetSize() {
    94       return nsDeque::GetSize();
    95     }
    97     // Returns the logical byte offset of the start of the data.
    98     inline uint64_t GetOffset() {
    99       return mOffset;
   100     }
   102     inline ResourceItem* ResourceAt(uint32_t aIndex) {
   103       return static_cast<ResourceItem*>(nsDeque::ObjectAt(aIndex));
   104     }
   106     // Returns the length of all items in the queue plus the offset.
   107     // This is the logical length of the resource.
   108     inline uint64_t GetLength() {
   109       uint64_t s = mOffset;
   110       for (uint32_t i = 0; i < GetSize(); ++i) {
   111         ResourceItem* item = ResourceAt(i);
   112         s += item->mData.Length();
   113       }
   114       return s;
   115     }
   117     // Returns the index of the resource that contains the given
   118     // logical offset. aResourceOffset will contain the offset into
   119     // the resource at the given index returned if it is not null.  If
   120     // no such resource exists, returns GetSize() and aOffset is
   121     // untouched.
   122     inline uint32_t GetAtOffset(uint64_t aOffset, uint32_t *aResourceOffset) {
   123       MOZ_ASSERT(aOffset >= mOffset);
   124       uint64_t offset = mOffset;
   125       for (uint32_t i = 0; i < GetSize(); ++i) {
   126         ResourceItem* item = ResourceAt(i);
   127         // If the item contains the start of the offset we want to
   128         // break out of the loop.
   129         if (item->mData.Length() + offset > aOffset) {
   130           if (aResourceOffset) {
   131             *aResourceOffset = aOffset - offset;
   132           }
   133           return i;
   134         }
   135         offset += item->mData.Length();
   136       }
   137       return GetSize();
   138     }
   140     // Copies aCount bytes from aOffset in the queue into aDest.
   141     inline void CopyData(uint64_t aOffset, uint32_t aCount, char* aDest) {
   142       uint32_t offset = 0;
   143       uint32_t start = GetAtOffset(aOffset, &offset);
   144       uint32_t end = std::min(GetAtOffset(aOffset + aCount, nullptr) + 1, GetSize());
   145       for (uint32_t i = start; i < end; ++i) {
   146         ResourceItem* item = ResourceAt(i);
   147         uint32_t bytes = std::min(aCount, item->mData.Length() - offset);
   148         if (bytes != 0) {
   149           memcpy(aDest, &item->mData[offset], bytes);
   150           offset = 0;
   151           aCount -= bytes;
   152           aDest += bytes;
   153         }
   154       }
   155     }
   157     inline void PushBack(ResourceItem* aItem) {
   158       nsDeque::Push(aItem);
   159     }
   161     inline void PushFront(ResourceItem* aItem) {
   162       nsDeque::PushFront(aItem);
   163     }
   165     inline ResourceItem* PopBack() {
   166       return static_cast<ResourceItem*>(nsDeque::Pop());
   167     }
   169     inline ResourceItem* PopFront() {
   170       return static_cast<ResourceItem*>(nsDeque::PopFront());
   171     }
   173     // Evict data in queue if the total queue size is greater than
   174     // aThreshold past the offset. Returns true if some data was
   175     // actually evicted.
   176     inline bool Evict(uint64_t aOffset, uint32_t aThreshold) {
   177       bool evicted = false;
   178       while (GetLength() - mOffset > aThreshold) {
   179         ResourceItem* item = ResourceAt(0);
   180         if (item->mData.Length() + mOffset > aOffset) {
   181           break;
   182         }
   183         mOffset += item->mData.Length();
   184         delete PopFront();
   185         evicted = true;
   186       }
   187       return evicted;
   188     }
   190     size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
   191       // Calculate the size of the internal deque.
   192       size_t size = nsDeque::SizeOfExcludingThis(aMallocSizeOf);
   194       // Sum the ResourceItems.
   195       for (int32_t i = 0; i < nsDeque::GetSize(); ++i) {
   196         const ResourceItem* item =
   197             static_cast<const ResourceItem*>(nsDeque::ObjectAt(i));
   198         size += item->SizeOfIncludingThis(aMallocSizeOf);
   199       }
   201       return size;
   202     }
   203   };
   205 public:
   206   SourceBufferResource(nsIPrincipal* aPrincipal,
   207                        const nsACString& aType);
   208   ~SourceBufferResource();
   210   virtual nsresult Close() MOZ_OVERRIDE;
   211   virtual void Suspend(bool aCloseImmediately) MOZ_OVERRIDE {}
   212   virtual void Resume() MOZ_OVERRIDE {}
   214   virtual already_AddRefed<nsIPrincipal> GetCurrentPrincipal() MOZ_OVERRIDE
   215   {
   216     return nsCOMPtr<nsIPrincipal>(mPrincipal).forget();
   217   }
   219   virtual already_AddRefed<MediaResource> CloneData(MediaDecoder* aDecoder) MOZ_OVERRIDE
   220   {
   221     return nullptr;
   222   }
   224   virtual void SetReadMode(MediaCacheStream::ReadMode aMode) MOZ_OVERRIDE {}
   225   virtual void SetPlaybackRate(uint32_t aBytesPerSecond) MOZ_OVERRIDE {}
   226   virtual nsresult Read(char* aBuffer, uint32_t aCount, uint32_t* aBytes) MOZ_OVERRIDE;
   227   virtual nsresult ReadAt(int64_t aOffset, char* aBuffer, uint32_t aCount, uint32_t* aBytes) MOZ_OVERRIDE;
   228   virtual nsresult Seek(int32_t aWhence, int64_t aOffset) MOZ_OVERRIDE;
   229   virtual void StartSeekingForMetadata() MOZ_OVERRIDE { }
   230   virtual void EndSeekingForMetadata() MOZ_OVERRIDE {}
   231   virtual int64_t Tell() MOZ_OVERRIDE { return mOffset; }
   232   virtual void Pin() MOZ_OVERRIDE {}
   233   virtual void Unpin() MOZ_OVERRIDE {}
   234   virtual double GetDownloadRate(bool* aIsReliable) MOZ_OVERRIDE { return 0; }
   235   virtual int64_t GetLength() MOZ_OVERRIDE { return mInputBuffer.GetLength(); }
   236   virtual int64_t GetNextCachedData(int64_t aOffset) MOZ_OVERRIDE { return aOffset; }
   237   virtual int64_t GetCachedDataEnd(int64_t aOffset) MOZ_OVERRIDE { return GetLength(); }
   238   virtual bool IsDataCachedToEndOfResource(int64_t aOffset) MOZ_OVERRIDE { return false; }
   239   virtual bool IsSuspendedByCache() MOZ_OVERRIDE { return false; }
   240   virtual bool IsSuspended() MOZ_OVERRIDE { return false; }
   241   virtual nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount) MOZ_OVERRIDE;
   242   virtual bool IsTransportSeekable() MOZ_OVERRIDE { return true; }
   243   virtual nsresult Open(nsIStreamListener** aStreamListener) MOZ_OVERRIDE { return NS_ERROR_FAILURE; }
   245   virtual nsresult GetCachedRanges(nsTArray<MediaByteRange>& aRanges) MOZ_OVERRIDE
   246   {
   247     aRanges.AppendElement(MediaByteRange(mInputBuffer.GetOffset(),
   248                                          mInputBuffer.GetLength()));
   249     return NS_OK;
   250   }
   252   virtual const nsCString& GetContentType() const MOZ_OVERRIDE { return mType; }
   254   virtual size_t SizeOfExcludingThis(
   255                       MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE
   256   {
   257     ReentrantMonitorAutoEnter mon(mMonitor);
   259     // Not owned:
   260     // - mPrincipal
   261     size_t size = MediaResource::SizeOfExcludingThis(aMallocSizeOf);
   262     size += mType.SizeOfExcludingThisIfUnshared(aMallocSizeOf);
   263     size += mInputBuffer.SizeOfExcludingThis(aMallocSizeOf);
   265     return size;
   266   }
   268   virtual size_t SizeOfIncludingThis(
   269                       MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE
   270   {
   271     return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
   272   }
   274   // Used by SourceBuffer.
   275   void AppendData(const uint8_t* aData, uint32_t aLength);
   276   void Ended();
   277   // Remove data from resource if it holds more than the threshold
   278   // number of bytes. Returns true if some data was evicted.
   279   bool EvictData(uint32_t aThreshold);
   281   // Remove data from resource before the given offset.
   282   void EvictBefore(uint64_t aOffset);
   284 private:
   285   nsCOMPtr<nsIPrincipal> mPrincipal;
   286   const nsAutoCString mType;
   288   // Provides synchronization between SourceBuffers and InputAdapters.
   289   // Protects all of the member variables below.  Read() will await a
   290   // Notify() (from Seek, AppendData, Ended, or Close) when insufficient
   291   // data is available in mData.
   292   mutable ReentrantMonitor mMonitor;
   294   // The buffer holding resource data is a queue of ResourceItem's.
   295   ResourceQueue mInputBuffer;
   297   uint64_t mOffset;
   298   bool mClosed;
   299   bool mEnded;
   300 };
   302 } // namespace mozilla
   303 #endif /* MOZILLA_SOURCEBUFFERRESOURCE_H_ */

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