Tue, 06 Jan 2015 21:39:09 +0100
Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include <initguid.h>
7 #include "DrawTargetD2D1.h"
8 #include "DrawTargetD2D.h"
9 #include "FilterNodeSoftware.h"
10 #include "GradientStopsD2D.h"
11 #include "SourceSurfaceD2D1.h"
12 #include "SourceSurfaceD2D.h"
13 #include "RadialGradientEffectD2D1.h"
15 #include "HelpersD2D.h"
16 #include "FilterNodeD2D1.h"
17 #include "Tools.h"
19 using namespace std;
21 namespace mozilla {
22 namespace gfx {
24 uint64_t DrawTargetD2D1::mVRAMUsageDT;
25 uint64_t DrawTargetD2D1::mVRAMUsageSS;
26 ID2D1Factory1* DrawTargetD2D1::mFactory = nullptr;
28 ID2D1Factory1 *D2DFactory1()
29 {
30 return DrawTargetD2D1::factory();
31 }
33 DrawTargetD2D1::DrawTargetD2D1()
34 : mClipsArePushed(false)
35 {
36 }
38 DrawTargetD2D1::~DrawTargetD2D1()
39 {
40 PopAllClips();
42 mDC->EndDraw();
43 }
45 TemporaryRef<SourceSurface>
46 DrawTargetD2D1::Snapshot()
47 {
48 if (mSnapshot) {
49 return mSnapshot;
50 }
51 PopAllClips();
53 mDC->Flush();
55 mSnapshot = new SourceSurfaceD2D1(mBitmap, mDC, mFormat, mSize, this);
57 return mSnapshot;
58 }
60 void
61 DrawTargetD2D1::Flush()
62 {
63 mDC->Flush();
64 }
66 void
67 DrawTargetD2D1::DrawSurface(SourceSurface *aSurface,
68 const Rect &aDest,
69 const Rect &aSource,
70 const DrawSurfaceOptions &aSurfOptions,
71 const DrawOptions &aOptions)
72 {
73 RefPtr<ID2D1Image> image = GetImageForSurface(aSurface, ExtendMode::CLAMP);
75 if (!image) {
76 gfxWarning() << *this << ": Unable to get D2D image for surface.";
77 return;
78 }
80 PrepareForDrawing(aOptions.mCompositionOp, ColorPattern(Color()));
82 D2D1_RECT_F samplingBounds;
84 if (aSurfOptions.mSamplingBounds == SamplingBounds::BOUNDED) {
85 samplingBounds = D2DRect(aSource);
86 } else {
87 samplingBounds = D2D1::RectF(0, 0, Float(aSurface->GetSize().width), Float(aSurface->GetSize().height));
88 }
90 Float xScale = aDest.width / aSource.width;
91 Float yScale = aDest.height / aSource.height;
93 RefPtr<ID2D1ImageBrush> brush;
95 // Here we scale the source pattern up to the size and position where we want
96 // it to be.
97 Matrix transform;
98 transform.Translate(aDest.x, aDest.y);
99 transform.Scale(xScale, yScale);
101 mDC->CreateImageBrush(image, D2D1::ImageBrushProperties(samplingBounds),
102 D2D1::BrushProperties(aOptions.mAlpha, D2DMatrix(transform)),
103 byRef(brush));
104 mDC->FillRectangle(D2DRect(aDest), brush);
106 FinalizeDrawing(aOptions.mCompositionOp, ColorPattern(Color()));
107 }
109 void
110 DrawTargetD2D1::DrawFilter(FilterNode *aNode,
111 const Rect &aSourceRect,
112 const Point &aDestPoint,
113 const DrawOptions &aOptions)
114 {
115 if (aNode->GetBackendType() != FILTER_BACKEND_DIRECT2D1_1) {
116 gfxWarning() << *this << ": Incompatible filter passed to DrawFilter.";
117 return;
118 }
120 PrepareForDrawing(aOptions.mCompositionOp, ColorPattern(Color()));
122 mDC->DrawImage(static_cast<FilterNodeD2D1*>(aNode)->OutputEffect(), D2DPoint(aDestPoint), D2DRect(aSourceRect));
123 }
125 void
126 DrawTargetD2D1::DrawSurfaceWithShadow(SourceSurface *aSurface,
127 const Point &aDest,
128 const Color &aColor,
129 const Point &aOffset,
130 Float aSigma,
131 CompositionOp aOperator)
132 {
133 MarkChanged();
134 mDC->SetTransform(D2D1::IdentityMatrix());
135 mTransformDirty = true;
137 Matrix mat;
138 RefPtr<ID2D1Image> image = GetImageForSurface(aSurface, mat, ExtendMode::CLAMP);
140 if (!mat.IsIdentity()) {
141 gfxDebug() << *this << ": At this point complex partial uploads are not supported for Shadow surfaces.";
142 return;
143 }
145 // Step 1, create the shadow effect.
146 RefPtr<ID2D1Effect> shadowEffect;
147 mDC->CreateEffect(CLSID_D2D1Shadow, byRef(shadowEffect));
148 shadowEffect->SetInput(0, image);
149 shadowEffect->SetValue(D2D1_SHADOW_PROP_BLUR_STANDARD_DEVIATION, aSigma);
150 D2D1_VECTOR_4F color = { aColor.r, aColor.g, aColor.b, aColor.a };
151 shadowEffect->SetValue(D2D1_SHADOW_PROP_COLOR, color);
153 // Step 2, move the shadow effect into place.
154 RefPtr<ID2D1Effect> affineTransformEffect;
155 mDC->CreateEffect(CLSID_D2D12DAffineTransform, byRef(affineTransformEffect));
156 affineTransformEffect->SetInputEffect(0, shadowEffect);
157 D2D1_MATRIX_3X2_F matrix = D2D1::Matrix3x2F::Translation(aOffset.x, aOffset.y);
158 affineTransformEffect->SetValue(D2D1_2DAFFINETRANSFORM_PROP_TRANSFORM_MATRIX, matrix);
160 // Step 3, create an effect that combines shadow and bitmap in one image.
161 RefPtr<ID2D1Effect> compositeEffect;
162 mDC->CreateEffect(CLSID_D2D1Composite, byRef(compositeEffect));
163 compositeEffect->SetInputEffect(0, affineTransformEffect);
164 compositeEffect->SetInput(1, image);
165 compositeEffect->SetValue(D2D1_COMPOSITE_PROP_MODE, D2DCompositionMode(aOperator));
167 D2D1_POINT_2F surfPoint = D2DPoint(aDest);
168 mDC->DrawImage(compositeEffect, &surfPoint, nullptr, D2D1_INTERPOLATION_MODE_LINEAR, D2DCompositionMode(aOperator));
169 }
171 void
172 DrawTargetD2D1::ClearRect(const Rect &aRect)
173 {
174 MarkChanged();
176 mDC->PushAxisAlignedClip(D2DRect(aRect), D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
177 mDC->Clear();
178 mDC->PopAxisAlignedClip();
179 }
181 void
182 DrawTargetD2D1::MaskSurface(const Pattern &aSource,
183 SourceSurface *aMask,
184 Point aOffset,
185 const DrawOptions &aOptions)
186 {
187 RefPtr<ID2D1Bitmap> bitmap;
189 RefPtr<ID2D1Image> image = GetImageForSurface(aMask, ExtendMode::CLAMP);
191 PrepareForDrawing(aOptions.mCompositionOp, aSource);
193 // FillOpacityMask only works if the antialias mode is MODE_ALIASED
194 mDC->SetAntialiasMode(D2D1_ANTIALIAS_MODE_ALIASED);
196 IntSize size = aMask->GetSize();
197 Rect maskRect = Rect(0.f, 0.f, Float(size.width), Float(size.height));
198 image->QueryInterface((ID2D1Bitmap**)&bitmap);
199 if (!bitmap) {
200 gfxWarning() << "FillOpacityMask only works with Bitmap source surfaces.";
201 return;
202 }
204 Rect dest = Rect(aOffset.x, aOffset.y, Float(size.width), Float(size.height));
205 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aSource, aOptions.mAlpha);
206 mDC->FillOpacityMask(bitmap, brush, D2D1_OPACITY_MASK_CONTENT_GRAPHICS, D2DRect(dest), D2DRect(maskRect));
208 mDC->SetAntialiasMode(D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
210 FinalizeDrawing(aOptions.mCompositionOp, aSource);
211 }
213 void
214 DrawTargetD2D1::CopySurface(SourceSurface *aSurface,
215 const IntRect &aSourceRect,
216 const IntPoint &aDestination)
217 {
218 MarkChanged();
220 mDC->SetTransform(D2D1::IdentityMatrix());
221 mTransformDirty = true;
223 Matrix mat;
224 RefPtr<ID2D1Image> image = GetImageForSurface(aSurface, mat, ExtendMode::CLAMP);
226 if (!mat.IsIdentity()) {
227 gfxDebug() << *this << ": At this point complex partial uploads are not supported for CopySurface.";
228 return;
229 }
231 mDC->DrawImage(image, D2D1::Point2F(Float(aDestination.x), Float(aDestination.y)),
232 D2D1::RectF(Float(aSourceRect.x), Float(aSourceRect.y),
233 Float(aSourceRect.XMost()), Float(aSourceRect.YMost())),
234 D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR, D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY);
235 }
237 void
238 DrawTargetD2D1::FillRect(const Rect &aRect,
239 const Pattern &aPattern,
240 const DrawOptions &aOptions)
241 {
242 PrepareForDrawing(aOptions.mCompositionOp, aPattern);
244 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aPattern, aOptions.mAlpha);
245 mDC->FillRectangle(D2DRect(aRect), brush);
247 FinalizeDrawing(aOptions.mCompositionOp, aPattern);
248 }
250 void
251 DrawTargetD2D1::StrokeRect(const Rect &aRect,
252 const Pattern &aPattern,
253 const StrokeOptions &aStrokeOptions,
254 const DrawOptions &aOptions)
255 {
256 PrepareForDrawing(aOptions.mCompositionOp, aPattern);
258 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aPattern, aOptions.mAlpha);
259 RefPtr<ID2D1StrokeStyle> strokeStyle = CreateStrokeStyleForOptions(aStrokeOptions);
261 mDC->DrawRectangle(D2DRect(aRect), brush, aStrokeOptions.mLineWidth, strokeStyle);
263 FinalizeDrawing(aOptions.mCompositionOp, aPattern);
264 }
266 void
267 DrawTargetD2D1::StrokeLine(const Point &aStart,
268 const Point &aEnd,
269 const Pattern &aPattern,
270 const StrokeOptions &aStrokeOptions,
271 const DrawOptions &aOptions)
272 {
273 PrepareForDrawing(aOptions.mCompositionOp, aPattern);
275 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aPattern, aOptions.mAlpha);
276 RefPtr<ID2D1StrokeStyle> strokeStyle = CreateStrokeStyleForOptions(aStrokeOptions);
278 mDC->DrawLine(D2DPoint(aStart), D2DPoint(aEnd), brush, aStrokeOptions.mLineWidth, strokeStyle);
280 FinalizeDrawing(aOptions.mCompositionOp, aPattern);
281 }
283 void
284 DrawTargetD2D1::Stroke(const Path *aPath,
285 const Pattern &aPattern,
286 const StrokeOptions &aStrokeOptions,
287 const DrawOptions &aOptions)
288 {
289 if (aPath->GetBackendType() != BackendType::DIRECT2D) {
290 gfxDebug() << *this << ": Ignoring drawing call for incompatible path.";
291 return;
292 }
293 const PathD2D *d2dPath = static_cast<const PathD2D*>(aPath);
295 PrepareForDrawing(aOptions.mCompositionOp, aPattern);
297 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aPattern, aOptions.mAlpha);
298 RefPtr<ID2D1StrokeStyle> strokeStyle = CreateStrokeStyleForOptions(aStrokeOptions);
300 mDC->DrawGeometry(d2dPath->mGeometry, brush, aStrokeOptions.mLineWidth, strokeStyle);
302 FinalizeDrawing(aOptions.mCompositionOp, aPattern);
303 }
305 void
306 DrawTargetD2D1::Fill(const Path *aPath,
307 const Pattern &aPattern,
308 const DrawOptions &aOptions)
309 {
310 if (aPath->GetBackendType() != BackendType::DIRECT2D) {
311 gfxDebug() << *this << ": Ignoring drawing call for incompatible path.";
312 return;
313 }
314 const PathD2D *d2dPath = static_cast<const PathD2D*>(aPath);
316 PrepareForDrawing(aOptions.mCompositionOp, aPattern);
318 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aPattern, aOptions.mAlpha);
320 mDC->FillGeometry(d2dPath->mGeometry, brush);
322 FinalizeDrawing(aOptions.mCompositionOp, aPattern);
323 }
325 void
326 DrawTargetD2D1::FillGlyphs(ScaledFont *aFont,
327 const GlyphBuffer &aBuffer,
328 const Pattern &aPattern,
329 const DrawOptions &aOptions,
330 const GlyphRenderingOptions *aRenderingOptions)
331 {
332 if (aFont->GetType() != FontType::DWRITE) {
333 gfxDebug() << *this << ": Ignoring drawing call for incompatible font.";
334 return;
335 }
337 ScaledFontDWrite *font = static_cast<ScaledFontDWrite*>(aFont);
339 IDWriteRenderingParams *params = nullptr;
340 if (aRenderingOptions) {
341 if (aRenderingOptions->GetType() != FontType::DWRITE) {
342 gfxDebug() << *this << ": Ignoring incompatible GlyphRenderingOptions.";
343 // This should never happen.
344 MOZ_ASSERT(false);
345 } else {
346 params = static_cast<const GlyphRenderingOptionsDWrite*>(aRenderingOptions)->mParams;
347 }
348 }
350 AntialiasMode aaMode = font->GetDefaultAAMode();
352 if (aOptions.mAntialiasMode != AntialiasMode::DEFAULT) {
353 aaMode = aOptions.mAntialiasMode;
354 }
356 PrepareForDrawing(aOptions.mCompositionOp, aPattern);
358 bool forceClearType = false;
359 if (mFormat == SurfaceFormat::B8G8R8A8 && mPermitSubpixelAA &&
360 aOptions.mCompositionOp == CompositionOp::OP_OVER && aaMode == AntialiasMode::SUBPIXEL) {
361 forceClearType = true;
362 }
365 D2D1_TEXT_ANTIALIAS_MODE d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
367 switch (aaMode) {
368 case AntialiasMode::NONE:
369 d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
370 break;
371 case AntialiasMode::GRAY:
372 d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
373 break;
374 case AntialiasMode::SUBPIXEL:
375 d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
376 break;
377 default:
378 d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
379 }
381 if (d2dAAMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE &&
382 mFormat != SurfaceFormat::B8G8R8X8 && !forceClearType) {
383 d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
384 }
386 mDC->SetTextAntialiasMode(d2dAAMode);
388 if (params != mTextRenderingParams) {
389 mDC->SetTextRenderingParams(params);
390 mTextRenderingParams = params;
391 }
393 RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aPattern, aOptions.mAlpha);
395 AutoDWriteGlyphRun autoRun;
396 DWriteGlyphRunFromGlyphs(aBuffer, font, &autoRun);
398 if (brush) {
399 mDC->DrawGlyphRun(D2D1::Point2F(), &autoRun, brush);
400 }
402 FinalizeDrawing(aOptions.mCompositionOp, aPattern);
403 }
405 void
406 DrawTargetD2D1::Mask(const Pattern &aSource,
407 const Pattern &aMask,
408 const DrawOptions &aOptions)
409 {
410 PrepareForDrawing(aOptions.mCompositionOp, aSource);
412 RefPtr<ID2D1Brush> source = CreateBrushForPattern(aSource, aOptions.mAlpha);
413 RefPtr<ID2D1Brush> mask = CreateBrushForPattern(aMask, 1.0f);
414 mDC->PushLayer(D2D1::LayerParameters(D2D1::InfiniteRect(), nullptr,
415 D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
416 D2D1::IdentityMatrix(),
417 1.0f, mask),
418 nullptr);
420 Rect rect(0, 0, (Float)mSize.width, (Float)mSize.height);
421 Matrix mat = mTransform;
422 mat.Invert();
424 mDC->FillRectangle(D2DRect(mat.TransformBounds(rect)), source);
426 mDC->PopLayer();
428 FinalizeDrawing(aOptions.mCompositionOp, aSource);
429 }
431 void
432 DrawTargetD2D1::PushClip(const Path *aPath)
433 {
434 if (aPath->GetBackendType() != BackendType::DIRECT2D) {
435 gfxDebug() << *this << ": Ignoring clipping call for incompatible path.";
436 return;
437 }
439 RefPtr<PathD2D> pathD2D = static_cast<PathD2D*>(const_cast<Path*>(aPath));
441 PushedClip clip;
442 clip.mTransform = D2DMatrix(mTransform);
443 clip.mPath = pathD2D;
445 pathD2D->mGeometry->GetBounds(clip.mTransform, &clip.mBounds);
447 mPushedClips.push_back(clip);
449 // The transform of clips is relative to the world matrix, since we use the total
450 // transform for the clips, make the world matrix identity.
451 mDC->SetTransform(D2D1::IdentityMatrix());
452 mTransformDirty = true;
454 if (mClipsArePushed) {
455 PushD2DLayer(mDC, pathD2D->mGeometry, clip.mTransform);
456 }
457 }
459 void
460 DrawTargetD2D1::PushClipRect(const Rect &aRect)
461 {
462 if (!mTransform.IsRectilinear()) {
463 // Whoops, this isn't a rectangle in device space, Direct2D will not deal
464 // with this transform the way we want it to.
465 // See remarks: http://msdn.microsoft.com/en-us/library/dd316860%28VS.85%29.aspx
467 RefPtr<PathBuilder> pathBuilder = CreatePathBuilder();
468 pathBuilder->MoveTo(aRect.TopLeft());
469 pathBuilder->LineTo(aRect.TopRight());
470 pathBuilder->LineTo(aRect.BottomRight());
471 pathBuilder->LineTo(aRect.BottomLeft());
472 pathBuilder->Close();
473 RefPtr<Path> path = pathBuilder->Finish();
474 return PushClip(path);
475 }
477 PushedClip clip;
478 Rect rect = mTransform.TransformBounds(aRect);
479 IntRect intRect;
480 clip.mIsPixelAligned = rect.ToIntRect(&intRect);
482 // Do not store the transform, just store the device space rectangle directly.
483 clip.mBounds = D2DRect(rect);
485 mPushedClips.push_back(clip);
487 mDC->SetTransform(D2D1::IdentityMatrix());
488 mTransformDirty = true;
490 if (mClipsArePushed) {
491 mDC->PushAxisAlignedClip(clip.mBounds, clip.mIsPixelAligned ? D2D1_ANTIALIAS_MODE_ALIASED : D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
492 }
493 }
495 void
496 DrawTargetD2D1::PopClip()
497 {
498 if (mClipsArePushed) {
499 if (mPushedClips.back().mPath) {
500 mDC->PopLayer();
501 } else {
502 mDC->PopAxisAlignedClip();
503 }
504 }
505 mPushedClips.pop_back();
506 }
508 TemporaryRef<SourceSurface>
509 DrawTargetD2D1::CreateSourceSurfaceFromData(unsigned char *aData,
510 const IntSize &aSize,
511 int32_t aStride,
512 SurfaceFormat aFormat) const
513 {
514 RefPtr<ID2D1Bitmap1> bitmap;
516 HRESULT hr = mDC->CreateBitmap(D2DIntSize(aSize), aData, aStride,
517 D2D1::BitmapProperties1(D2D1_BITMAP_OPTIONS_NONE, D2DPixelFormat(aFormat)),
518 byRef(bitmap));
520 if (!bitmap) {
521 return nullptr;
522 }
524 return new SourceSurfaceD2D1(bitmap.get(), mDC, aFormat, aSize);
525 }
527 TemporaryRef<DrawTarget>
528 DrawTargetD2D1::CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const
529 {
530 RefPtr<DrawTargetD2D1> dt = new DrawTargetD2D1();
532 if (!dt->Init(aSize, aFormat)) {
533 return nullptr;
534 }
536 return dt;
537 }
539 TemporaryRef<PathBuilder>
540 DrawTargetD2D1::CreatePathBuilder(FillRule aFillRule) const
541 {
542 RefPtr<ID2D1PathGeometry> path;
543 HRESULT hr = factory()->CreatePathGeometry(byRef(path));
545 if (FAILED(hr)) {
546 gfxWarning() << *this << ": Failed to create Direct2D Path Geometry. Code: " << hr;
547 return nullptr;
548 }
550 RefPtr<ID2D1GeometrySink> sink;
551 hr = path->Open(byRef(sink));
552 if (FAILED(hr)) {
553 gfxWarning() << *this << ": Failed to access Direct2D Path Geometry. Code: " << hr;
554 return nullptr;
555 }
557 if (aFillRule == FillRule::FILL_WINDING) {
558 sink->SetFillMode(D2D1_FILL_MODE_WINDING);
559 }
561 return new PathBuilderD2D(sink, path, aFillRule);
562 }
564 TemporaryRef<GradientStops>
565 DrawTargetD2D1::CreateGradientStops(GradientStop *rawStops, uint32_t aNumStops, ExtendMode aExtendMode) const
566 {
567 D2D1_GRADIENT_STOP *stops = new D2D1_GRADIENT_STOP[aNumStops];
569 for (uint32_t i = 0; i < aNumStops; i++) {
570 stops[i].position = rawStops[i].offset;
571 stops[i].color = D2DColor(rawStops[i].color);
572 }
574 RefPtr<ID2D1GradientStopCollection> stopCollection;
576 HRESULT hr =
577 mDC->CreateGradientStopCollection(stops, aNumStops,
578 D2D1_GAMMA_2_2, D2DExtend(aExtendMode),
579 byRef(stopCollection));
580 delete [] stops;
582 if (FAILED(hr)) {
583 gfxWarning() << *this << ": Failed to create GradientStopCollection. Code: " << hr;
584 return nullptr;
585 }
587 return new GradientStopsD2D(stopCollection);
588 }
590 TemporaryRef<FilterNode>
591 DrawTargetD2D1::CreateFilter(FilterType aType)
592 {
593 return FilterNodeD2D1::Create(this, mDC, aType);
594 }
596 bool
597 DrawTargetD2D1::Init(const IntSize &aSize, SurfaceFormat aFormat)
598 {
599 HRESULT hr;
601 hr = Factory::GetD2D1Device()->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS, byRef(mDC));
603 if (FAILED(hr)) {
604 gfxWarning() << *this << ": Error " << hr << " failed to initialize new DeviceContext.";
605 return false;
606 }
608 D2D1_BITMAP_PROPERTIES1 props;
609 props.dpiX = 96;
610 props.dpiY = 96;
611 props.pixelFormat = D2DPixelFormat(aFormat);
612 props.colorContext = nullptr;
613 props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
614 mDC->CreateBitmap(D2DIntSize(aSize), nullptr, 0, props, (ID2D1Bitmap1**)byRef(mBitmap));
616 if (FAILED(hr)) {
617 gfxWarning() << *this << ": Error " << hr << " failed to create new CommandList.";
618 return false;
619 }
621 mDC->CreateBitmap(D2DIntSize(aSize), nullptr, 0, props, (ID2D1Bitmap1**)byRef(mTempBitmap));
623 mDC->SetTarget(mBitmap);
625 mDC->BeginDraw();
627 mFormat = aFormat;
628 mSize = aSize;
630 return true;
631 }
633 /**
634 * Private helpers.
635 */
636 uint32_t
637 DrawTargetD2D1::GetByteSize() const
638 {
639 return mSize.width * mSize.height * BytesPerPixel(mFormat);
640 }
642 ID2D1Factory1*
643 DrawTargetD2D1::factory()
644 {
645 if (mFactory) {
646 return mFactory;
647 }
649 HRESULT hr = D2DFactory()->QueryInterface((ID2D1Factory1**)&mFactory);
651 if (FAILED(hr)) {
652 return nullptr;
653 }
655 RadialGradientEffectD2D1::Register(mFactory);
657 return mFactory;
658 }
660 void
661 DrawTargetD2D1::MarkChanged()
662 {
663 if (mSnapshot) {
664 if (mSnapshot->hasOneRef()) {
665 // Just destroy it, since no-one else knows about it.
666 mSnapshot = nullptr;
667 } else {
668 mSnapshot->DrawTargetWillChange();
669 // The snapshot will no longer depend on this target.
670 MOZ_ASSERT(!mSnapshot);
671 }
672 }
673 if (mDependentTargets.size()) {
674 // Copy mDependentTargets since the Flush()es below will modify it.
675 TargetSet tmpTargets = mDependentTargets;
676 for (TargetSet::iterator iter = tmpTargets.begin();
677 iter != tmpTargets.end(); iter++) {
678 (*iter)->Flush();
679 }
680 // The Flush() should have broken all dependencies on this target.
681 MOZ_ASSERT(!mDependentTargets.size());
682 }
683 }
685 void
686 DrawTargetD2D1::PrepareForDrawing(CompositionOp aOp, const Pattern &aPattern)
687 {
688 MarkChanged();
690 // It's important to do this before FlushTransformToDC! As this will cause
691 // the transform to become dirty.
692 if (!mClipsArePushed) {
693 mClipsArePushed = true;
694 PushClipsToDC(mDC);
695 }
697 FlushTransformToDC();
699 if (aOp == CompositionOp::OP_OVER && IsPatternSupportedByD2D(aPattern)) {
700 return;
701 }
703 mDC->SetTarget(mTempBitmap);
704 mDC->Clear(D2D1::ColorF(0, 0));
705 }
707 void
708 DrawTargetD2D1::FinalizeDrawing(CompositionOp aOp, const Pattern &aPattern)
709 {
710 bool patternSupported = IsPatternSupportedByD2D(aPattern);
712 if (aOp == CompositionOp::OP_OVER && patternSupported) {
713 return;
714 }
716 RefPtr<ID2D1Image> image;
717 mDC->GetTarget(byRef(image));
719 mDC->SetTarget(mBitmap);
721 if (patternSupported) {
722 mDC->DrawImage(image, D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR, D2DCompositionMode(aOp));
723 return;
724 }
726 mDC->SetTransform(D2D1::IdentityMatrix());
727 mTransformDirty = true;
729 RefPtr<ID2D1Effect> radialGradientEffect;
731 mDC->CreateEffect(CLSID_RadialGradientEffect, byRef(radialGradientEffect));
732 const RadialGradientPattern *pat = static_cast<const RadialGradientPattern*>(&aPattern);
734 radialGradientEffect->SetValue(RADIAL_PROP_STOP_COLLECTION,
735 static_cast<const GradientStopsD2D*>(pat->mStops.get())->mStopCollection);
736 radialGradientEffect->SetValue(RADIAL_PROP_CENTER_1, D2D1::Vector2F(pat->mCenter1.x, pat->mCenter1.y));
737 radialGradientEffect->SetValue(RADIAL_PROP_CENTER_2, D2D1::Vector2F(pat->mCenter2.x, pat->mCenter2.y));
738 radialGradientEffect->SetValue(RADIAL_PROP_RADIUS_1, pat->mRadius1);
739 radialGradientEffect->SetValue(RADIAL_PROP_RADIUS_2, pat->mRadius2);
740 radialGradientEffect->SetValue(RADIAL_PROP_RADIUS_2, pat->mRadius2);
741 radialGradientEffect->SetValue(RADIAL_PROP_TRANSFORM, D2DMatrix(pat->mMatrix * mTransform));
742 radialGradientEffect->SetInput(0, image);
744 mDC->DrawImage(radialGradientEffect, D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR, D2DCompositionMode(aOp));
745 }
747 void
748 DrawTargetD2D1::AddDependencyOnSource(SourceSurfaceD2D1* aSource)
749 {
750 if (aSource->mDrawTarget && !mDependingOnTargets.count(aSource->mDrawTarget)) {
751 aSource->mDrawTarget->mDependentTargets.insert(this);
752 mDependingOnTargets.insert(aSource->mDrawTarget);
753 }
754 }
756 void
757 DrawTargetD2D1::PopAllClips()
758 {
759 if (mClipsArePushed) {
760 PopClipsFromDC(mDC);
762 mClipsArePushed = false;
763 }
764 }
766 void
767 DrawTargetD2D1::PushClipsToDC(ID2D1DeviceContext *aDC)
768 {
769 mDC->SetTransform(D2D1::IdentityMatrix());
770 mTransformDirty = true;
772 for (std::vector<PushedClip>::iterator iter = mPushedClips.begin();
773 iter != mPushedClips.end(); iter++) {
774 if (iter->mPath) {
775 PushD2DLayer(aDC, iter->mPath->mGeometry, iter->mTransform);
776 } else {
777 mDC->PushAxisAlignedClip(iter->mBounds, iter->mIsPixelAligned ? D2D1_ANTIALIAS_MODE_ALIASED : D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
778 }
779 }
780 }
782 void
783 DrawTargetD2D1::PopClipsFromDC(ID2D1DeviceContext *aDC)
784 {
785 for (int i = mPushedClips.size() - 1; i >= 0; i--) {
786 if (mPushedClips[i].mPath) {
787 aDC->PopLayer();
788 } else {
789 aDC->PopAxisAlignedClip();
790 }
791 }
792 }
794 TemporaryRef<ID2D1Brush>
795 DrawTargetD2D1::CreateBrushForPattern(const Pattern &aPattern, Float aAlpha)
796 {
797 if (!IsPatternSupportedByD2D(aPattern)) {
798 RefPtr<ID2D1SolidColorBrush> colBrush;
799 mDC->CreateSolidColorBrush(D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f), byRef(colBrush));
800 return colBrush;
801 }
803 if (aPattern.GetType() == PatternType::COLOR) {
804 RefPtr<ID2D1SolidColorBrush> colBrush;
805 Color color = static_cast<const ColorPattern*>(&aPattern)->mColor;
806 mDC->CreateSolidColorBrush(D2D1::ColorF(color.r, color.g,
807 color.b, color.a),
808 D2D1::BrushProperties(aAlpha),
809 byRef(colBrush));
810 return colBrush;
811 } else if (aPattern.GetType() == PatternType::LINEAR_GRADIENT) {
812 RefPtr<ID2D1LinearGradientBrush> gradBrush;
813 const LinearGradientPattern *pat =
814 static_cast<const LinearGradientPattern*>(&aPattern);
816 GradientStopsD2D *stops = static_cast<GradientStopsD2D*>(pat->mStops.get());
818 if (!stops) {
819 gfxDebug() << "No stops specified for gradient pattern.";
820 return nullptr;
821 }
823 if (pat->mBegin == pat->mEnd) {
824 RefPtr<ID2D1SolidColorBrush> colBrush;
825 uint32_t stopCount = stops->mStopCollection->GetGradientStopCount();
826 vector<D2D1_GRADIENT_STOP> d2dStops(stopCount);
827 stops->mStopCollection->GetGradientStops(&d2dStops.front(), stopCount);
828 mDC->CreateSolidColorBrush(d2dStops.back().color,
829 D2D1::BrushProperties(aAlpha),
830 byRef(colBrush));
831 return colBrush;
832 }
834 mDC->CreateLinearGradientBrush(D2D1::LinearGradientBrushProperties(D2DPoint(pat->mBegin),
835 D2DPoint(pat->mEnd)),
836 D2D1::BrushProperties(aAlpha, D2DMatrix(pat->mMatrix)),
837 stops->mStopCollection,
838 byRef(gradBrush));
839 return gradBrush;
840 } else if (aPattern.GetType() == PatternType::RADIAL_GRADIENT) {
841 RefPtr<ID2D1RadialGradientBrush> gradBrush;
842 const RadialGradientPattern *pat =
843 static_cast<const RadialGradientPattern*>(&aPattern);
845 GradientStopsD2D *stops = static_cast<GradientStopsD2D*>(pat->mStops.get());
847 if (!stops) {
848 gfxDebug() << "No stops specified for gradient pattern.";
849 return nullptr;
850 }
852 // This will not be a complex radial gradient brush.
853 mDC->CreateRadialGradientBrush(
854 D2D1::RadialGradientBrushProperties(D2DPoint(pat->mCenter2),
855 D2DPoint(pat->mCenter1 - pat->mCenter2),
856 pat->mRadius2, pat->mRadius2),
857 D2D1::BrushProperties(aAlpha, D2DMatrix(pat->mMatrix)),
858 stops->mStopCollection,
859 byRef(gradBrush));
861 return gradBrush;
862 } else if (aPattern.GetType() == PatternType::SURFACE) {
863 const SurfacePattern *pat =
864 static_cast<const SurfacePattern*>(&aPattern);
866 if (!pat->mSurface) {
867 gfxDebug() << "No source surface specified for surface pattern";
868 return nullptr;
869 }
872 Matrix mat = pat->mMatrix;
874 RefPtr<ID2D1ImageBrush> imageBrush;
875 RefPtr<ID2D1Image> image = GetImageForSurface(pat->mSurface, mat, pat->mExtendMode);
876 mDC->CreateImageBrush(image,
877 D2D1::ImageBrushProperties(D2D1::RectF(0, 0,
878 Float(pat->mSurface->GetSize().width),
879 Float(pat->mSurface->GetSize().height)),
880 D2DExtend(pat->mExtendMode), D2DExtend(pat->mExtendMode),
881 D2DInterpolationMode(pat->mFilter)),
882 D2D1::BrushProperties(aAlpha, D2DMatrix(mat)),
883 byRef(imageBrush));
884 return imageBrush;
885 }
887 gfxWarning() << "Invalid pattern type detected.";
888 return nullptr;
889 }
891 TemporaryRef<ID2D1Image>
892 DrawTargetD2D1::GetImageForSurface(SourceSurface *aSurface, Matrix &aSourceTransform,
893 ExtendMode aExtendMode)
894 {
895 RefPtr<ID2D1Image> image;
897 switch (aSurface->GetType()) {
898 case SurfaceType::D2D1_1_IMAGE:
899 {
900 SourceSurfaceD2D1 *surf = static_cast<SourceSurfaceD2D1*>(aSurface);
901 image = surf->GetImage();
902 AddDependencyOnSource(surf);
903 }
904 break;
905 default:
906 {
907 RefPtr<DataSourceSurface> dataSurf = aSurface->GetDataSurface();
908 if (!dataSurf) {
909 gfxWarning() << "Invalid surface type.";
910 return nullptr;
911 }
913 image = CreatePartialBitmapForSurface(dataSurf, mTransform, mSize, aExtendMode,
914 aSourceTransform, mDC);
916 return image;
917 }
918 break;
919 }
921 return image;
922 }
924 TemporaryRef<SourceSurface>
925 DrawTargetD2D1::OptimizeSourceSurface(SourceSurface* aSurface) const
926 {
927 if (aSurface->GetType() == SurfaceType::D2D1_1_IMAGE) {
928 return aSurface;
929 }
931 RefPtr<DataSourceSurface> data = aSurface->GetDataSurface();
933 DataSourceSurface::MappedSurface map;
934 if (!data->Map(DataSourceSurface::MapType::READ, &map)) {
935 return nullptr;
936 }
938 RefPtr<ID2D1Bitmap1> bitmap;
939 HRESULT hr = mDC->CreateBitmap(D2DIntSize(data->GetSize()), map.mData, map.mStride,
940 D2D1::BitmapProperties1(D2D1_BITMAP_OPTIONS_NONE, D2DPixelFormat(data->GetFormat())),
941 byRef(bitmap));
943 data->Unmap();
945 if (!bitmap) {
946 return data;
947 }
949 return new SourceSurfaceD2D1(bitmap.get(), mDC, data->GetFormat(), data->GetSize());
950 }
952 void
953 DrawTargetD2D1::PushD2DLayer(ID2D1DeviceContext *aDC, ID2D1Geometry *aGeometry, const D2D1_MATRIX_3X2_F &aTransform)
954 {
955 D2D1_LAYER_OPTIONS1 options = D2D1_LAYER_OPTIONS1_NONE;
957 if (aDC->GetPixelFormat().alphaMode == D2D1_ALPHA_MODE_IGNORE) {
958 options = D2D1_LAYER_OPTIONS1_IGNORE_ALPHA | D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND;
959 }
961 mDC->PushLayer(D2D1::LayerParameters1(D2D1::InfiniteRect(), aGeometry,
962 D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, aTransform,
963 1.0, nullptr, options), nullptr);
964 }
966 }
967 }