gfx/2d/SourceSurfaceD2D.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef MOZILLA_GFX_SOURCESURFACED2D_H_
     7 #define MOZILLA_GFX_SOURCESURFACED2D_H_
     9 #include "2D.h"
    10 #include "HelpersD2D.h"
    11 #include <vector>
    13 namespace mozilla {
    14 namespace gfx {
    16 class DataSourceSurfaceD2D;
    18 class SourceSurfaceD2D : public SourceSurface
    19 {
    20 public:
    21   MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2D)
    22   SourceSurfaceD2D();
    23   ~SourceSurfaceD2D();
    25   virtual SurfaceType GetType() const { return SurfaceType::D2D1_BITMAP; }
    26   virtual IntSize GetSize() const;
    27   virtual SurfaceFormat GetFormat() const;
    28   virtual bool IsValid() const;
    30   virtual TemporaryRef<DataSourceSurface> GetDataSurface();
    32   ID2D1Bitmap *GetBitmap() { return mBitmap; }
    34   bool InitFromData(unsigned char *aData,
    35                     const IntSize &aSize,
    36                     int32_t aStride,
    37                     SurfaceFormat aFormat,
    38                     ID2D1RenderTarget *aRT);
    39   bool InitFromTexture(ID3D10Texture2D *aTexture,
    40                        SurfaceFormat aFormat,
    41                        ID2D1RenderTarget *aRT);
    42 private:
    43   friend class DrawTargetD2D;
    44   friend class DataSourceSurfaceD2D;
    46   uint32_t GetByteSize() const;
    48   RefPtr<ID2D1Bitmap> mBitmap;
    49   // We need to keep this pointer here to check surface validity.
    50   RefPtr<ID3D10Device> mDevice;
    51   SurfaceFormat mFormat;
    52   IntSize mSize;
    53 };
    56 class DataSourceSurfaceD2D : public DataSourceSurface
    57 {
    58 public:
    59   MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2D)
    60   DataSourceSurfaceD2D(SourceSurfaceD2D* aSourceSurface);
    61   virtual ~DataSourceSurfaceD2D();
    63   virtual unsigned char* GetData();
    64   virtual int32_t Stride();
    65   virtual IntSize GetSize() const;
    66   virtual SurfaceFormat GetFormat() const;
    67   virtual bool Map(MapType, MappedSurface *aMappedSurface);
    68   virtual void Unmap();
    70   bool IsValid()
    71   {
    72     return mTexture;
    73   }
    75 private:
    76   void EnsureMappedTexture();
    78   RefPtr<ID3D10Texture2D> mTexture;
    80   D3D10_MAPPED_TEXTURE2D mData;
    82   SurfaceFormat mFormat;
    83   IntSize mSize;
    84   bool mMapped;
    85 };
    87 }
    88 }
    90 #endif /* MOZILLA_GFX_SOURCESURFACED2D_H_ */

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