gfx/2d/SourceSurfaceD2D1.cpp

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #include "SourceSurfaceD2D1.h"
     7 #include "DrawTargetD2D1.h"
     8 #include "Tools.h"
    10 namespace mozilla {
    11 namespace gfx {
    13 SourceSurfaceD2D1::SourceSurfaceD2D1(ID2D1Image *aImage, ID2D1DeviceContext *aDC,
    14                                      SurfaceFormat aFormat, const IntSize &aSize,
    15                                      DrawTargetD2D1 *aDT)
    16   : mImage(aImage)
    17   , mDC(aDC)
    18   , mDrawTarget(aDT)
    19 {
    20   aImage->QueryInterface((ID2D1Bitmap1**)byRef(mRealizedBitmap));
    22   mFormat = aFormat;
    23   mSize = aSize;
    24 }
    26 SourceSurfaceD2D1::~SourceSurfaceD2D1()
    27 {
    28 }
    30 TemporaryRef<DataSourceSurface>
    31 SourceSurfaceD2D1::GetDataSurface()
    32 {
    33   EnsureRealizedBitmap();
    35   RefPtr<ID2D1Bitmap1> softwareBitmap;
    36   D2D1_BITMAP_PROPERTIES1 props;
    37   props.dpiX = 96;
    38   props.dpiY = 96;
    39   props.pixelFormat = D2DPixelFormat(mFormat);
    40   props.colorContext = nullptr;
    41   props.bitmapOptions = D2D1_BITMAP_OPTIONS_CANNOT_DRAW |
    42                         D2D1_BITMAP_OPTIONS_CPU_READ;
    43   mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)byRef(softwareBitmap));
    45   D2D1_POINT_2U point = D2D1::Point2U(0, 0);
    46   D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
    47   softwareBitmap->CopyFromBitmap(&point, mRealizedBitmap, &rect);
    48   return new DataSourceSurfaceD2D1(softwareBitmap, mFormat);
    49 }
    51 void
    52 SourceSurfaceD2D1::EnsureRealizedBitmap()
    53 {
    54   if (mRealizedBitmap) {
    55     return;
    56   }
    58   RefPtr<ID2D1DeviceContext> dc;
    59   Factory::GetD2D1Device()->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_NONE, byRef(dc));
    61   D2D1_BITMAP_PROPERTIES1 props;
    62   props.dpiX = 96;
    63   props.dpiY = 96;
    64   props.pixelFormat = D2DPixelFormat(mFormat);
    65   props.colorContext = nullptr;
    66   props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
    67   dc->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)byRef(mRealizedBitmap));
    69   dc->SetTarget(mRealizedBitmap);
    71   dc->BeginDraw();
    72   dc->DrawImage(mImage);
    73   dc->EndDraw();
    74 }
    76 void
    77 SourceSurfaceD2D1::DrawTargetWillChange()
    78 {
    79   // At this point in time this should always be true here.
    80   MOZ_ASSERT(mRealizedBitmap);
    82   RefPtr<ID2D1Bitmap1> oldBitmap = mRealizedBitmap;
    84   D2D1_BITMAP_PROPERTIES1 props;
    85   props.dpiX = 96;
    86   props.dpiY = 96;
    87   props.pixelFormat = D2DPixelFormat(mFormat);
    88   props.colorContext = nullptr;
    89   props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
    90   mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)byRef(mRealizedBitmap));
    92   D2D1_POINT_2U point = D2D1::Point2U(0, 0);
    93   D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
    94   mRealizedBitmap->CopyFromBitmap(&point, oldBitmap, &rect);
    95   mImage = mRealizedBitmap;
    97   DrawTargetD2D1::mVRAMUsageSS += mSize.width * mSize.height * BytesPerPixel(mFormat);
    98   mDrawTarget = nullptr;
   100   // We now no longer depend on the source surface content remaining the same.
   101   MarkIndependent();
   102 }
   104 void
   105 SourceSurfaceD2D1::MarkIndependent()
   106 {
   107   if (mDrawTarget) {
   108     MOZ_ASSERT(mDrawTarget->mSnapshot == this);
   109     mDrawTarget->mSnapshot = nullptr;
   110     mDrawTarget = nullptr;
   111   }
   112 }
   114 DataSourceSurfaceD2D1::DataSourceSurfaceD2D1(ID2D1Bitmap1 *aMappableBitmap, SurfaceFormat aFormat)
   115   : mBitmap(aMappableBitmap)
   116   , mFormat(aFormat)
   117   , mMapped(false)
   118 {
   119 }
   121 DataSourceSurfaceD2D1::~DataSourceSurfaceD2D1()
   122 {
   123   if (mMapped) {
   124     mBitmap->Unmap();
   125   }
   126 }
   128 IntSize
   129 DataSourceSurfaceD2D1::GetSize() const
   130 {
   131   D2D1_SIZE_F size = mBitmap->GetSize();
   133   return IntSize(int32_t(size.width), int32_t(size.height));
   134 }
   136 uint8_t*
   137 DataSourceSurfaceD2D1::GetData()
   138 {
   139   EnsureMapped();
   141   return mMap.bits;
   142 }
   144 bool
   145 DataSourceSurfaceD2D1::Map(MapType aMapType, MappedSurface *aMappedSurface)
   146 {
   147   // DataSourceSurfaces used with the new Map API should not be used with GetData!!
   148   MOZ_ASSERT(!mMapped);
   149   MOZ_ASSERT(!mIsMapped);
   151   D2D1_MAP_OPTIONS options;
   152   if (aMapType == MapType::READ) {
   153     options = D2D1_MAP_OPTIONS_READ;
   154   } else {
   155     MOZ_CRASH("No support for Write maps on D2D1 DataSourceSurfaces yet!");
   156   }
   158   D2D1_MAPPED_RECT map;
   159   mBitmap->Map(D2D1_MAP_OPTIONS_READ, &map);
   160   aMappedSurface->mData = map.bits;
   161   aMappedSurface->mStride = map.pitch;
   163   mIsMapped = true;
   164   return true;
   165 }
   167 void
   168 DataSourceSurfaceD2D1::Unmap()
   169 {
   170   MOZ_ASSERT(mIsMapped);
   172   mIsMapped = false;
   173   mBitmap->Unmap();
   174 }
   176 int32_t
   177 DataSourceSurfaceD2D1::Stride()
   178 {
   179   EnsureMapped();
   181   return mMap.pitch;
   182 }
   184 void
   185 DataSourceSurfaceD2D1::EnsureMapped()
   186 {
   187   // Do not use GetData() after having used Map!
   188   MOZ_ASSERT(!mIsMapped);
   189   if (mMapped) {
   190     return;
   191   }
   192   mBitmap->Map(D2D1_MAP_OPTIONS_READ, &mMap);
   193   mMapped = true;
   194 }
   196 }
   197 }

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