gfx/layers/composite/TextRenderer.cpp

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #include "TextRenderer.h"
     7 #include "FontData.h"
     8 #include "png.h"
     9 #include "mozilla/Base64.h"
    10 #include "mozilla/layers/Compositor.h"
    11 #include "mozilla/layers/TextureHost.h"
    12 #include "mozilla/layers/Effects.h"
    14 namespace mozilla {
    15 namespace layers {
    17 using namespace gfx;
    18 using namespace std;
    20 const Float sBackgroundOpacity = 0.6f;
    21 const SurfaceFormat sTextureFormat = SurfaceFormat::B8G8R8A8;
    23 static void PNGAPI info_callback(png_structp png_ptr, png_infop info_ptr)
    24 {
    25   png_read_update_info(png_ptr, info_ptr);
    26 }
    28 static void PNGAPI row_callback(png_structp png_ptr, png_bytep new_row, png_uint_32 row_num, int pass)
    29 {
    30   MOZ_ASSERT(sTextureFormat == SurfaceFormat::B8G8R8A8);
    32   DataSourceSurface::MappedSurface map = static_cast<TextRenderer*>(png_get_progressive_ptr(png_ptr))->GetSurfaceMap();
    34   uint32_t* dst = (uint32_t*)(map.mData + map.mStride * row_num);
    36   for (uint32_t x = 0; x < sTextureWidth; x++) {
    37     // We blend to a transparent white background, this will make text readable
    38     // even if it's on a dark background. Without hurting our ability to
    39     // interact with the content behind the text.
    40     Float alphaValue = Float(0xFF - new_row[x]) / 255.0f;
    41     Float baseValue = sBackgroundOpacity * (1.0f - alphaValue);
    42     Color pixelColor(baseValue, baseValue, baseValue, baseValue + alphaValue);
    43     dst[x] = pixelColor.ToABGR();
    44   }
    45 }
    47 TextRenderer::~TextRenderer()
    48 {
    49   if (mGlyphBitmaps) {
    50     mGlyphBitmaps->Unmap();
    51   }
    52 }
    54 void
    55 TextRenderer::RenderText(const string& aText, const IntPoint& aOrigin,
    56                          const Matrix4x4& aTransform, uint32_t aTextSize,
    57                          uint32_t aTargetPixelWidth)
    58 {
    59   EnsureInitialized();
    61   // For now we only have a bitmap font with a 16px cell size, so we just
    62   // scale it up if the user wants larger text.
    63   Float scaleFactor = Float(aTextSize) / Float(sCellHeight);
    65   aTargetPixelWidth /= scaleFactor;
    67   uint32_t numLines = 1;
    68   uint32_t maxWidth = 0;
    69   uint32_t lineWidth = 0;
    70   // Calculate the size of the surface needed to draw all the glyphs.
    71   for (uint32_t i = 0; i < aText.length(); i++) {
    72     // Insert a line break if we go past the TargetPixelWidth.
    73     // XXX - this has the downside of overrunning the intended width, causing
    74     // things at the edge of a window to be cut off.
    75     if (aText[i] == '\n' || (aText[i] == ' ' && lineWidth > aTargetPixelWidth)) {
    76       numLines++;
    77       lineWidth = 0;
    78       continue;
    79     }
    81     lineWidth += sGlyphWidths[uint32_t(aText[i])];
    82     maxWidth = std::max(lineWidth, maxWidth);
    83   }
    85   // Create a surface to draw our glyphs to.
    86   RefPtr<DataSourceSurface> textSurf =
    87     Factory::CreateDataSourceSurface(IntSize(maxWidth, numLines * sCellHeight), sTextureFormat);
    89   DataSourceSurface::MappedSurface map;
    90   textSurf->Map(DataSourceSurface::MapType::READ_WRITE, &map);
    92   // Initialize the surface to transparent white.
    93   memset(map.mData, uint8_t(sBackgroundOpacity * 255.0f),
    94          numLines * sCellHeight * map.mStride);
    96   uint32_t currentXPos = 0;
    97   uint32_t currentYPos = 0;
    99   // Copy our glyphs onto the surface.
   100   for (uint32_t i = 0; i < aText.length(); i++) {
   101     if (aText[i] == '\n' || (aText[i] == ' ' && currentXPos > aTargetPixelWidth)) {
   102       currentYPos += sCellHeight;
   103       currentXPos = 0;
   104       continue;
   105     }
   107     uint32_t glyphXOffset = aText[i] % (sTextureWidth / sCellWidth) * sCellWidth * BytesPerPixel(sTextureFormat);
   108     uint32_t truncatedLine = aText[i] / (sTextureWidth / sCellWidth);
   109     uint32_t glyphYOffset =  truncatedLine * sCellHeight * mMap.mStride;
   111     for (int y = 0; y < 16; y++) {
   112       memcpy(map.mData + (y + currentYPos) * map.mStride + currentXPos * BytesPerPixel(sTextureFormat),
   113              mMap.mData + glyphYOffset + y * mMap.mStride + glyphXOffset,
   114              sGlyphWidths[uint32_t(aText[i])] * BytesPerPixel(sTextureFormat));
   115     }
   117     currentXPos += sGlyphWidths[uint32_t(aText[i])];
   118   }
   120   textSurf->Unmap();
   122   RefPtr<DataTextureSource> src = mCompositor->CreateDataTextureSource();
   124   if (!src->Update(textSurf)) {
   125     // Upload failed.
   126     return;
   127   }
   129   RefPtr<EffectRGB> effect = new EffectRGB(src, true, Filter::LINEAR);
   130   EffectChain chain;
   131   chain.mPrimaryEffect = effect;
   133   Matrix4x4 transform = aTransform;
   134   transform.Scale(scaleFactor, scaleFactor, 1.0f);
   135   mCompositor->DrawQuad(Rect(aOrigin.x, aOrigin.y, maxWidth, numLines * 16),
   136                         Rect(-10000, -10000, 20000, 20000), chain, 1.0f, transform);
   137 }
   139 void
   140 TextRenderer::EnsureInitialized()
   141 {
   142   if (mGlyphBitmaps) {
   143     return;
   144   }
   146   mGlyphBitmaps = Factory::CreateDataSourceSurface(IntSize(sTextureWidth, sTextureHeight), sTextureFormat);
   148   mGlyphBitmaps->Map(DataSourceSurface::MapType::READ_WRITE, &mMap);
   150   png_structp png_ptr = NULL;
   151   png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
   153   png_set_progressive_read_fn(png_ptr, this, info_callback, row_callback, nullptr);
   154   png_infop info_ptr = NULL;
   155   info_ptr = png_create_info_struct(png_ptr);
   157   png_process_data(png_ptr, info_ptr, (uint8_t*)sFontPNG, sizeof(sFontPNG));
   159   png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
   160 }
   162 }
   163 }

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