gfx/layers/d3d10/ColorLayerD3D10.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef GFX_COLORLAYERD3D10_H
     7 #define GFX_COLORLAYERD3D10_H
     9 #include "LayerManagerD3D10.h"
    11 namespace mozilla {
    12 namespace layers {
    14 class ColorLayerD3D10 : public ColorLayer,
    15                         public LayerD3D10
    16 {
    17 public:
    18   ColorLayerD3D10(LayerManagerD3D10 *aManager);
    20   /* LayerD3D10 implementation */
    21   virtual Layer* GetLayer();
    22   virtual void RenderLayer();
    23 };
    25 } /* layers */
    26 } /* mozilla */
    27 #endif /* GFX_THEBESLAYERD3D10_H */

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