layout/xul/nsMenuFrame.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 //
     7 // nsMenuFrame
     8 //
    10 #ifndef nsMenuFrame_h__
    11 #define nsMenuFrame_h__
    13 #include "nsIAtom.h"
    14 #include "nsCOMPtr.h"
    16 #include "nsBoxFrame.h"
    17 #include "nsFrameList.h"
    18 #include "nsGkAtoms.h"
    19 #include "nsMenuParent.h"
    20 #include "nsXULPopupManager.h"
    21 #include "nsITimer.h"
    22 #include "mozilla/Attributes.h"
    24 nsIFrame* NS_NewMenuFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
    25 nsIFrame* NS_NewMenuItemFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
    27 class nsIContent;
    28 class nsMenuBarFrame;
    30 #define NS_STATE_ACCELTEXT_IS_DERIVED  NS_STATE_BOX_CHILD_RESERVED
    32 // the type of menuitem
    33 enum nsMenuType {
    34   // a normal menuitem where a command is carried out when activated
    35   eMenuType_Normal = 0,
    36   // a menuitem with a checkmark that toggles when activated
    37   eMenuType_Checkbox = 1,
    38   // a radio menuitem where only one of it and its siblings with the same
    39   // name attribute can be checked at a time
    40   eMenuType_Radio = 2
    41 };
    43 enum nsMenuListType {
    44   eNotMenuList,      // not a menulist
    45   eReadonlyMenuList, // <menulist/>
    46   eEditableMenuList  // <menulist editable="true"/>
    47 };
    49 class nsMenuFrame;
    51 /**
    52  * nsMenuTimerMediator is a wrapper around an nsMenuFrame which can be safely
    53  * passed to timers. The class is reference counted unlike the underlying
    54  * nsMenuFrame, so that it will exist as long as the timer holds a reference
    55  * to it. The callback is delegated to the contained nsMenuFrame as long as
    56  * the contained nsMenuFrame has not been destroyed.
    57  */
    58 class nsMenuTimerMediator MOZ_FINAL : public nsITimerCallback
    59 {
    60 public:
    61   nsMenuTimerMediator(nsMenuFrame* aFrame);
    62   ~nsMenuTimerMediator();
    64   NS_DECL_ISUPPORTS
    65   NS_DECL_NSITIMERCALLBACK
    67   void ClearFrame();
    69 private:
    71   // Pointer to the wrapped frame.
    72   nsMenuFrame* mFrame;
    73 };
    75 class nsMenuFrame : public nsBoxFrame
    76 {
    77 public:
    78   nsMenuFrame(nsIPresShell* aShell, nsStyleContext* aContext);
    80   NS_DECL_QUERYFRAME_TARGET(nsMenuFrame)
    81   NS_DECL_QUERYFRAME
    82   NS_DECL_FRAMEARENA_HELPERS
    84   NS_IMETHOD DoLayout(nsBoxLayoutState& aBoxLayoutState) MOZ_OVERRIDE;
    85   virtual nsSize GetMinSize(nsBoxLayoutState& aBoxLayoutState) MOZ_OVERRIDE;
    86   virtual nsSize GetPrefSize(nsBoxLayoutState& aBoxLayoutState) MOZ_OVERRIDE;
    88   virtual void Init(nsIContent*      aContent,
    89                     nsIFrame*        aParent,
    90                     nsIFrame*        aPrevInFlow) MOZ_OVERRIDE;
    92 #ifdef DEBUG_LAYOUT
    93   virtual nsresult SetDebug(nsBoxLayoutState& aState, bool aDebug) MOZ_OVERRIDE;
    94 #endif
    96   // The following methods are all overridden so that the menupopup
    97   // can be stored in a separate list, so that it doesn't impact reflow of the
    98   // actual menu item at all.
    99   virtual const nsFrameList& GetChildList(ChildListID aList) const MOZ_OVERRIDE;
   100   virtual void GetChildLists(nsTArray<ChildList>* aLists) const MOZ_OVERRIDE;
   101   virtual nsresult SetInitialChildList(ChildListID  aListID,
   102                                        nsFrameList& aChildList) MOZ_OVERRIDE;
   103   virtual void DestroyFrom(nsIFrame* aDestructRoot) MOZ_OVERRIDE;
   105   // Overridden to prevent events from going to children of the menu.
   106   virtual void BuildDisplayListForChildren(nsDisplayListBuilder*   aBuilder,
   107                                            const nsRect&           aDirtyRect,
   108                                            const nsDisplayListSet& aLists) MOZ_OVERRIDE;
   110   // this method can destroy the frame
   111   virtual nsresult HandleEvent(nsPresContext* aPresContext,
   112                                mozilla::WidgetGUIEvent* aEvent,
   113                                nsEventStatus* aEventStatus) MOZ_OVERRIDE;
   115   virtual nsresult  AppendFrames(ChildListID     aListID,
   116                                  nsFrameList&    aFrameList) MOZ_OVERRIDE;
   118   virtual nsresult  InsertFrames(ChildListID     aListID,
   119                                  nsIFrame*       aPrevFrame,
   120                                  nsFrameList&    aFrameList) MOZ_OVERRIDE;
   122   virtual nsresult  RemoveFrame(ChildListID     aListID,
   123                                 nsIFrame*       aOldFrame) MOZ_OVERRIDE;
   125   virtual nsIAtom* GetType() const MOZ_OVERRIDE { return nsGkAtoms::menuFrame; }
   127   NS_IMETHOD SelectMenu(bool aActivateFlag);
   129   virtual nsIScrollableFrame* GetScrollTargetFrame() MOZ_OVERRIDE;
   131   // Retrieve the element that the menu should be anchored to. By default this is
   132   // the menu itself. However, the anchor attribute may refer to the value of an
   133   // anonid within the menu's binding, or, if not found, the id of an element in
   134   // the document.
   135   nsIContent* GetAnchor();
   137   /**
   138    * NOTE: OpenMenu will open the menu asynchronously.
   139    */
   140   void OpenMenu(bool aSelectFirstItem);
   141   // CloseMenu closes the menu asynchronously
   142   void CloseMenu(bool aDeselectMenu);
   144   bool IsChecked() { return mChecked; }
   146   NS_IMETHOD GetActiveChild(nsIDOMElement** aResult);
   147   NS_IMETHOD SetActiveChild(nsIDOMElement* aChild);
   149   // called when the Enter key is pressed while the menuitem is the current
   150   // one in its parent popup. This will carry out the command attached to
   151   // the menuitem. If the menu should be opened, this frame will be returned,
   152   // otherwise null will be returned.
   153   nsMenuFrame* Enter(mozilla::WidgetGUIEvent* aEvent);
   155   virtual void SetParent(nsIFrame* aParent) MOZ_OVERRIDE;
   157   virtual nsMenuParent *GetMenuParent() { return mMenuParent; }
   158   const nsAString& GetRadioGroupName() { return mGroupName; }
   159   nsMenuType GetMenuType() { return mType; }
   160   nsMenuPopupFrame* GetPopup();
   162   /**
   163    * @return true if this frame has a popup child frame.
   164    */
   165   bool HasPopup() const
   166   {
   167     return (GetStateBits() & NS_STATE_MENU_HAS_POPUP_LIST) != 0;
   168   }
   171   // nsMenuFrame methods 
   173   bool IsOnMenuBar() { return mMenuParent && mMenuParent->IsMenuBar(); }
   174   bool IsOnActiveMenuBar() { return IsOnMenuBar() && mMenuParent->IsActive(); }
   175   virtual bool IsOpen();
   176   virtual bool IsMenu();
   177   nsMenuListType GetParentMenuListType();
   178   bool IsDisabled();
   179   void ToggleMenuState();
   181   // indiciate that the menu's popup has just been opened, so that the menu
   182   // can update its open state. This method modifies the open attribute on
   183   // the menu, so the frames could be gone after this call.
   184   void PopupOpened();
   185   // indiciate that the menu's popup has just been closed, so that the menu
   186   // can update its open state. The menu should be unhighlighted if
   187   // aDeselectedMenu is true. This method modifies the open attribute on
   188   // the menu, so the frames could be gone after this call.
   189   void PopupClosed(bool aDeselectMenu);
   191   // returns true if this is a menu on another menu popup. A menu is a submenu
   192   // if it has a parent popup or menupopup.
   193   bool IsOnMenu() { return mMenuParent && mMenuParent->IsMenu(); }
   194   void SetIsMenu(bool aIsMenu) { mIsMenu = aIsMenu; }
   196 #ifdef DEBUG_FRAME_DUMP
   197   virtual nsresult GetFrameName(nsAString& aResult) const MOZ_OVERRIDE
   198   {
   199       return MakeFrameName(NS_LITERAL_STRING("Menu"), aResult);
   200   }
   201 #endif
   203   static bool IsSizedToPopup(nsIContent* aContent, bool aRequireAlways);
   205 protected:
   206   friend class nsMenuTimerMediator;
   207   friend class nsASyncMenuInitialization;
   208   friend class nsMenuAttributeChangedEvent;
   210   /**
   211    * Initialize the popup list to the first popup frame within
   212    * aChildList. Removes the popup, if any, from aChildList.
   213    */
   214   void SetPopupFrame(nsFrameList& aChildList);
   216   /**
   217    * Get the popup frame list from the frame property.
   218    * @return the property value if it exists, nullptr otherwise.
   219    */
   220   nsFrameList* GetPopupList() const;
   222   /**
   223    * Destroy the popup list property.  The list must exist and be empty.
   224    */
   225   void DestroyPopupList();
   227   // set mMenuParent to the nearest enclosing menu bar or menupopup frame of
   228   // aParent (or aParent itself). This is called when initializing the frame,
   229   // so aParent should be the expected parent of this frame.
   230   void InitMenuParent(nsIFrame* aParent);
   232   // Update the menu's type (normal, checkbox, radio).
   233   // This method can destroy the frame.
   234   void UpdateMenuType(nsPresContext* aPresContext);
   235   // Update the checked state of the menu, and for radios, clear any other
   236   // checked items. This method can destroy the frame.
   237   void UpdateMenuSpecialState(nsPresContext* aPresContext);
   239   // Examines the key node and builds the accelerator.
   240   void BuildAcceleratorText(bool aNotify);
   242   // Called to execute our command handler. This method can destroy the frame.
   243   void Execute(mozilla::WidgetGUIEvent *aEvent);
   245   // This method can destroy the frame
   246   virtual nsresult AttributeChanged(int32_t aNameSpaceID,
   247                                     nsIAtom* aAttribute,
   248                                     int32_t aModType) MOZ_OVERRIDE;
   249   virtual ~nsMenuFrame() { }
   251   bool SizeToPopup(nsBoxLayoutState& aState, nsSize& aSize);
   253   bool ShouldBlink();
   254   void StartBlinking(mozilla::WidgetGUIEvent* aEvent, bool aFlipChecked);
   255   void StopBlinking();
   256   void CreateMenuCommandEvent(mozilla::WidgetGUIEvent* aEvent,
   257                               bool aFlipChecked);
   258   void PassMenuCommandEventToPopupManager();
   260 protected:
   261 #ifdef DEBUG_LAYOUT
   262   nsresult SetDebug(nsBoxLayoutState& aState, nsIFrame* aList, bool aDebug);
   263 #endif
   264   NS_HIDDEN_(nsresult) Notify(nsITimer* aTimer);
   266   bool mIsMenu; // Whether or not we can even have children or not.
   267   bool mChecked;              // are we checked?
   268   bool mIgnoreAccelTextChange; // temporarily set while determining the accelerator key
   269   nsMenuType mType;
   271   nsMenuParent* mMenuParent; // Our parent menu.
   273   // Reference to the mediator which wraps this frame.
   274   nsRefPtr<nsMenuTimerMediator> mTimerMediator;
   276   nsCOMPtr<nsITimer> mOpenTimer;
   277   nsCOMPtr<nsITimer> mBlinkTimer;
   279   uint8_t mBlinkState; // 0: not blinking, 1: off, 2: on
   280   nsRefPtr<nsXULMenuCommandEvent> mDelayedMenuCommandEvent;
   282   nsString mGroupName;
   284 }; // class nsMenuFrame
   286 #endif

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