other-licenses/atk-1.0/atk/atkobject.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* ATK -  Accessibility Toolkit
     2  * Copyright 2001 Sun Microsystems Inc.
     3  *
     4  * This library is free software; you can redistribute it and/or
     5  * modify it under the terms of the GNU Library General Public
     6  * License as published by the Free Software Foundation; either
     7  * version 2 of the License, or (at your option) any later version.
     8  *
     9  * This library is distributed in the hope that it will be useful,
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    12  * Library General Public License for more details.
    13  *
    14  * You should have received a copy of the GNU Library General Public
    15  * License along with this library; if not, write to the
    16  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    17  * Boston, MA 02111-1307, USA.
    18  */
    20 #ifndef __ATK_OBJECT_H__
    21 #define __ATK_OBJECT_H__
    23 #ifdef __cplusplus
    24 extern "C" {
    25 #endif /* __cplusplus */
    27 #include <glib-object.h>
    28 #include <atk/atkstate.h>
    29 #include <atk/atkrelationtype.h>
    31 /*
    32  * AtkObject represents the minimum information all accessible objects
    33  * return. This information includes accessible name, accessible
    34  * description, role and state of the object, as well information about
    35  * its parent and children. It is also possible to obtain more specific
    36  * accessibility information about a component if it supports one or more
    37  * of the following interfaces:
    38  */
    41 /**
    42  *AtkRole:
    43  *@ATK_ROLE_INVALID: Invalid role
    44  *@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator
    45  *@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive Technologies typically respond to ATK_ROLE_ALERT by reading the entire onscreen contents of containers advertising this role.  Should be used for warning dialogs, etc.
    46  *@ATK_ROLE_ANIMATION: An object which is an animated image
    47  *@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions
    48  *@ATK_ROLE_CALENDAR:  An object that displays a calendar and allows the user to select a date
    49  *@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events
    50  *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a separate indicator for the current state
    51  *@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box
    52  *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a color
    53  *@ATK_ROLE_COLUMN_HEADER: The header for a column of data
    54  *@ATK_ROLE_COMBO_BOX: A collapsible list of choices the user can select from
    55  *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a date
    56  *@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE
    57  *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified versions of those internal frames
    58  *@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value
    59  *@ATK_ROLE_DIALOG: A top level window with title bar and a border
    60  *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and select the contents of a directory
    61  *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface elements
    62  *@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file
    63  *@ATK_ROLE_FILLER: A object that fills up space in a user interface
    64  *@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font
    65  *@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc.
    66  *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all panes beneath it
    67  *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children represent the document content
    68  *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate components
    69  *@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image
    70  *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop pane
    71  *@ATK_ROLE_LABEL: An object used to present an icon or short string in an interface
    72  *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be drawn in layers, providing a form of stacking order
    73  *@ATK_ROLE_LIST: An object that presents a list of objects to the user and allows the user to select one or more of them 
    74  *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list 
    75  *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list of actions the user can choose from
    76  *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from 
    77  *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an action the user can choose
    78  *@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG
    79  *@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list
    80  *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object 
    81  *@ATK_ROLE_PANEL: A generic container that is often used to group objects
    82  *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places where the text content is not shown visibly to the user
    83  *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices
    84  *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been completed
    85  *@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the application to do something
    86  *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked
    87  *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected
    88  *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered pane as its children
    89  *@ATK_ROLE_ROW_HEADER: The header for a row of data
    90  *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally view a large amount of data.
    91  *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a large amount of information
    92  *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a visible and logical separation of the contents in a menu
    93  *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded range
    94  *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at the same time
    95  *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point number from the user
    96  *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to the user
    97  *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and columns
    98  *@ATK_ROLE_TABLE_CELL: A cell in a table
    99  *@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table
   100  *@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table
   101  *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its menu
   102  *@ATK_ROLE_TERMINAL: An object that represents an accessible terminal.  @Since: ATK-0.6
   103  *@ATK_ROLE_TEXT: An object that presents text to the user
   104  *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state
   105  *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or toggle buttons
   106  *@ATK_ROLE_TOOL_TIP: An object that provides information about another object
   107  *@ATK_ROLE_TREE: An object used to represent hierarchical information to the user
   108  *@ATK_ROLE_TREE_TABLE: An object capable of expanding and collapsing rows as well as showing multiple columns of data.   @Since: ATK-0.7
   109  *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its role is not known
   110  *@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane
   111  *@ATK_ROLE_WINDOW: A top level window with no title or border.
   112  *@ATK_ROLE_HEADER: An object that serves as a document header. @Since: ATK-1.1.1
   113  *@ATK_ROLE_FOOTER: An object that serves as a document footer.  @Since: ATK-1.1.1
   114  *@ATK_ROLE_PARAGRAPH: An object which is contains a paragraph of text content.   @Since: ATK-1.1.1
   115  *@ATK_ROLE_RULER: An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such).   @Since: ATK-1.1.1
   116  *@ATK_ROLE_APPLICATION: The object is an application object, which may contain @ATK_ROLE_FRAME objects or other types of accessibles.  The root accessible of any application's ATK hierarchy should have ATK_ROLE_APPLICATION.   @Since: ATK-1.1.4
   117  *@ATK_ROLE_AUTOCOMPLETE: The object is a dialog or list containing items for insertion into an entry widget, for instance a list of words for completion of a text entry.   @Since: ATK-1.3
   118  *@ATK_ROLE_EDITBAR: The object is an editable text object in a toolbar.  @Since: ATK-1.5
   119  *@ATK_ROLE_EMBEDDED: The object is an embedded container within a document or panel.  This role is a grouping "hint" indicating that the contained objects share a context.  @Since: ATK-1.7.2
   120  *@ATK_ROLE_ENTRY: The object is a component whose textual content may be entered or modified by the user, provided @ATK_STATE_EDITABLE is present.   @Since: ATK-1.11
   121  *@ATK_ROLE_CHART: The object is a graphical depiction of quantitative data. It may contain multiple subelements whose attributes and/or description may be queried to obtain both the quantitative data and information about how the data is being presented. The LABELLED_BY relation is particularly important in interpreting objects of this type, as is the accessible-description property.  @Since: ATK-1.11
   122  *@ATK_ROLE_CAPTION: The object contains descriptive information, usually textual, about another user interface element such as a table, chart, or image.  @Since: ATK-1.11
   123  *@ATK_ROLE_DOCUMENT_FRAME: The object is a visual frame or container which contains a view of document content. Document frames may occur within another Document instance, in which case the second document may be said to be embedded in the containing instance. HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should implement the Document interface.  @Since: ATK-1.11
   124  *@ATK_ROLE_HEADING: The object serves as a heading for content which follows it in a document. The 'heading level' of the heading, if availabe, may be obtained by querying the object's attributes.
   125  *@ATK_ROLE_PAGE: The object is a containing instance which encapsulates a page of information. @ATK_ROLE_PAGE is used in documents and content which support a paginated navigation model.  @Since: ATK-1.11
   126  *@ATK_ROLE_SECTION: The object is a containing instance of document content which constitutes a particular 'logical' section of the document. The type of content within a section, and the nature of the section division itself, may be obtained by querying the object's attributes. Sections may be nested. @Since: ATK-1.11
   127  *@ATK_ROLE_REDUNDANT_OBJECT: The object is redundant with another object in the hierarchy, and is exposed for purely technical reasons.  Objects of this role should normally be ignored by clients. @Since: ATK-1.11
   128  *@ATK_ROLE_FORM: The object is a container for form controls, for instance as part of a 
   129  * web form or user-input form within a document.  This role is primarily a tag/convenience for 
   130  * clients when navigating complex documents, it is not expected that ordinary GUI containers will 
   131  * always have ATK_ROLE_FORM. @Since: ATK-1.12.0
   132  *@ATK_ROLE_LINK: The object is a hypertext anchor, i.e. a "link" in a
   133  * hypertext document.  Such objects are distinct from 'inline'
   134  * content which may also use the Hypertext/Hyperlink interfaces
   135  * to indicate the range/location within a text object where
   136  * an inline or embedded object lies.  @Since: ATK-1.12.1
   137  *@ATK_ROLE_INPUT_METHOD_WINDOW: The object is a window or similar viewport 
   138  * which is used to allow composition or input of a 'complex character',
   139  * in other words it is an "input method window." @Since: ATK-1.12.1
   140  *@ATK_ROLE_TABLE_ROW: A row in a table.  @Since: ATK-2.1.0
   141  *@ATK_ROLE_TREE_ITEM: An object that represents an element of a tree.  @Since: ATK-2.1.0
   142  *@ATK_ROLE_DOCUMENT_SPREADSHEET: A document frame which contains a spreadsheet.  @Since: ATK-2.1.0
   143  *@ATK_ROLE_DOCUMENT_PRESENTATION: A document frame which contains a presentation or slide content.  @Since: ATK-2.1.0
   144  *@ATK_ROLE_DOCUMENT_TEXT: A document frame which contains textual content, such as found in a word processing application.  @Since: ATK-2.1.0
   145  *@ATK_ROLE_DOCUMENT_WEB: A document frame which contains HTML or other markup suitable for display in a web browser.  @Since: ATK-2.1.0
   146  *@ATK_ROLE_DOCUMENT_EMAIL: A document frame which contains email content to be displayed or composed either in plain text or HTML.  @Since: ATK-2.1.0
   147  *@ATK_ROLE_COMMENT: An object found within a document and designed to present a comment, note, or other annotation. In some cases, this object might not be visible until activated.  @Since: ATK-2.1.0
   148  *@ATK_ROLE_LIST_BOX: A non-collapsible list of choices the user can select from. @Since: ATK-2.1.0
   149  *@ATK_ROLE_GROUPING: A group of related widgets. This group typically has a label. @Since: ATK-2.1.0
   150  *@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple hotspots, where each hotspot can be activated resulting in the loading of another document or section of a document. @Since: ATK-2.1.0
   151  *@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to the user, typically at the desktop level rather than inside a particular application.  @Since: ATK-2.1.0
   152  *@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within an existing window. @Since: ATK-2.1.0
   153  *@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance, show the strength of a password or the state of a battery.  @Since: ATK-2.7.3
   154  *@ATK_ROLE_TITLE_BAR: A bar that serves as the title of a window or a
   155  * dialog. @Since: ATK-2.12
   156  *@ATK_ROLE_BLOCK_QUOTE: An object which contains a text section
   157  * that is quoted from another source. @Since: ATK-2.12
   158  *@ATK_ROLE_AUDIO: An object which represents an audio element. @Since: ATK-2.12
   159  *@ATK_ROLE_VIDEO: An object which represents a video element. @Since: ATK-2.12
   160  *@ATK_ROLE_DEFINITION: A definition of a term or concept. @Since: ATK-2.12
   161  *@ATK_ROLE_ARTICLE: A section of a page that consists of a
   162  * composition that forms an independent part of a document, page, or
   163  * site. Examples: A blog entry, a news story, a forum post. @Since:
   164  * ATK-2.12
   165  *@ATK_ROLE_LANDMARK: A region of a web page intended as a
   166  * navigational landmark. This is designed to allow Assistive
   167  * Technologies to provide quick navigation among key regions within a
   168  * document. @Since: ATK-2.12
   169  *@ATK_ROLE_LOG: A text widget or container holding log content, such
   170  * as chat history and error logs. In this role there is a
   171  * relationship between the arrival of new items in the log and the
   172  * reading order. The log contains a meaningful sequence and new
   173  * information is added only to the end of the log, not at arbitrary
   174  * points. @Since: ATK-2.12
   175  *@ATK_ROLE_MARQUEE: A container where non-essential information
   176  * changes frequently. Common usages of marquee include stock tickers
   177  * and ad banners. The primary difference between a marquee and a log
   178  * is that logs usually have a meaningful order or sequence of
   179  * important content changes. @Since: ATK-2.12
   180  *@ATK_ROLE_MATH: A text widget or container that holds a mathematical
   181  * expression. @Since: ATK-2.12
   182  *@ATK_ROLE_RATING: A widget whose purpose is to display a rating,
   183  * such as the number of stars associated with a song in a media
   184  * player. Objects of this role should also implement
   185  * AtkValue. @Since: ATK-2.12
   186  *@ATK_ROLE_TIMER: An object containing a numerical counter which
   187  * indicates an amount of elapsed time from a start point, or the time
   188  * remaining until an end point. @Since: ATK-2.12
   189  *@ATK_ROLE_DESCRIPTION_LIST: An object that represents a list of
   190  * term-value groups. A term-value group represents a individual
   191  * description and consist of one or more names
   192  * (ATK_ROLE_DESCRIPTION_TERM) followed by one or more values
   193  * (ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be
   194  * more than one group with the same term name. @Since: ATK-2.12
   195  *@ATK_ROLE_DESCRIPTION_TERM: An object that represents the term, or
   196  * name, part of a term-description group in a description
   197  * list. @Since: ATK-2.12
   198  *@ATK_ROLE_DESCRIPTION_VALUE: An object that represents the
   199  * description, definition or value of a term-description group in a
   200  * description list. The values within a group are alternatives,
   201  * meaning that you can have several ATK_ROLE_DESCRIPTION_VALUE for a
   202  * given ATK_ROLE_DESCRIPTION_TERM. @Since: ATK-2.12
   203  *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the enumeration
   204  *
   205  * Describes the role of an object
   206  *
   207  * These are the built-in enumerated roles that UI components can have in
   208  * ATK.  Other roles may be added at runtime, so an AtkRole >=
   209  * ATK_ROLE_LAST_DEFINED is not necessarily an error.
   210  **/
   211 typedef enum
   212 {
   213   ATK_ROLE_INVALID = 0,
   214   ATK_ROLE_ACCEL_LABEL,      /*<nick=accelerator-label>*/
   215   ATK_ROLE_ALERT,
   216   ATK_ROLE_ANIMATION,
   217   ATK_ROLE_ARROW,
   218   ATK_ROLE_CALENDAR,
   219   ATK_ROLE_CANVAS,
   220   ATK_ROLE_CHECK_BOX,
   221   ATK_ROLE_CHECK_MENU_ITEM,
   222   ATK_ROLE_COLOR_CHOOSER,
   223   ATK_ROLE_COLUMN_HEADER,
   224   ATK_ROLE_COMBO_BOX,
   225   ATK_ROLE_DATE_EDITOR,
   226   ATK_ROLE_DESKTOP_ICON,
   227   ATK_ROLE_DESKTOP_FRAME,
   228   ATK_ROLE_DIAL,
   229   ATK_ROLE_DIALOG,
   230   ATK_ROLE_DIRECTORY_PANE,
   231   ATK_ROLE_DRAWING_AREA,
   232   ATK_ROLE_FILE_CHOOSER,
   233   ATK_ROLE_FILLER,
   234   ATK_ROLE_FONT_CHOOSER,
   235   ATK_ROLE_FRAME,
   236   ATK_ROLE_GLASS_PANE,
   237   ATK_ROLE_HTML_CONTAINER,
   238   ATK_ROLE_ICON,
   239   ATK_ROLE_IMAGE,
   240   ATK_ROLE_INTERNAL_FRAME,
   241   ATK_ROLE_LABEL,
   242   ATK_ROLE_LAYERED_PANE,
   243   ATK_ROLE_LIST,
   244   ATK_ROLE_LIST_ITEM,
   245   ATK_ROLE_MENU,
   246   ATK_ROLE_MENU_BAR,
   247   ATK_ROLE_MENU_ITEM,
   248   ATK_ROLE_OPTION_PANE,
   249   ATK_ROLE_PAGE_TAB,
   250   ATK_ROLE_PAGE_TAB_LIST,
   251   ATK_ROLE_PANEL,
   252   ATK_ROLE_PASSWORD_TEXT,
   253   ATK_ROLE_POPUP_MENU,
   254   ATK_ROLE_PROGRESS_BAR,
   255   ATK_ROLE_PUSH_BUTTON,
   256   ATK_ROLE_RADIO_BUTTON,
   257   ATK_ROLE_RADIO_MENU_ITEM,
   258   ATK_ROLE_ROOT_PANE,
   259   ATK_ROLE_ROW_HEADER,
   260   ATK_ROLE_SCROLL_BAR,
   261   ATK_ROLE_SCROLL_PANE,
   262   ATK_ROLE_SEPARATOR,
   263   ATK_ROLE_SLIDER,
   264   ATK_ROLE_SPLIT_PANE,
   265   ATK_ROLE_SPIN_BUTTON,
   266   ATK_ROLE_STATUSBAR,
   267   ATK_ROLE_TABLE,
   268   ATK_ROLE_TABLE_CELL,
   269   ATK_ROLE_TABLE_COLUMN_HEADER,
   270   ATK_ROLE_TABLE_ROW_HEADER,
   271   ATK_ROLE_TEAR_OFF_MENU_ITEM,
   272   ATK_ROLE_TERMINAL,
   273   ATK_ROLE_TEXT,
   274   ATK_ROLE_TOGGLE_BUTTON,
   275   ATK_ROLE_TOOL_BAR,
   276   ATK_ROLE_TOOL_TIP,
   277   ATK_ROLE_TREE,
   278   ATK_ROLE_TREE_TABLE,
   279   ATK_ROLE_UNKNOWN,
   280   ATK_ROLE_VIEWPORT,
   281   ATK_ROLE_WINDOW,
   282   ATK_ROLE_HEADER,
   283   ATK_ROLE_FOOTER,
   284   ATK_ROLE_PARAGRAPH,
   285   ATK_ROLE_RULER,
   286   ATK_ROLE_APPLICATION,
   287   ATK_ROLE_AUTOCOMPLETE,
   288   ATK_ROLE_EDITBAR,
   289   ATK_ROLE_EMBEDDED,
   290   ATK_ROLE_ENTRY,
   291   ATK_ROLE_CHART,
   292   ATK_ROLE_CAPTION,
   293   ATK_ROLE_DOCUMENT_FRAME,
   294   ATK_ROLE_HEADING,
   295   ATK_ROLE_PAGE,
   296   ATK_ROLE_SECTION,
   297   ATK_ROLE_REDUNDANT_OBJECT,
   298   ATK_ROLE_FORM,
   299   ATK_ROLE_LINK,
   300   ATK_ROLE_INPUT_METHOD_WINDOW,
   301   ATK_ROLE_TABLE_ROW,
   302   ATK_ROLE_TREE_ITEM,
   303   ATK_ROLE_DOCUMENT_SPREADSHEET,
   304   ATK_ROLE_DOCUMENT_PRESENTATION,
   305   ATK_ROLE_DOCUMENT_TEXT,
   306   ATK_ROLE_DOCUMENT_WEB,
   307   ATK_ROLE_DOCUMENT_EMAIL,
   308   ATK_ROLE_COMMENT,
   309   ATK_ROLE_LIST_BOX,
   310   ATK_ROLE_GROUPING,
   311   ATK_ROLE_IMAGE_MAP,
   312   ATK_ROLE_NOTIFICATION,
   313   ATK_ROLE_INFO_BAR,
   314   ATK_ROLE_LEVEL_BAR,
   315   ATK_ROLE_TITLE_BAR,
   316   ATK_ROLE_BLOCK_QUOTE,
   317   ATK_ROLE_AUDIO,
   318   ATK_ROLE_VIDEO,
   319   ATK_ROLE_DEFINITION,
   320   ATK_ROLE_ARTICLE,
   321   ATK_ROLE_LANDMARK,
   322   ATK_ROLE_LOG,
   323   ATK_ROLE_MARQUEE,
   324   ATK_ROLE_MATH,
   325   ATK_ROLE_RATING,
   326   ATK_ROLE_TIMER,
   327   ATK_ROLE_DESCRIPTION_LIST,
   328   ATK_ROLE_DESCRIPTION_TERM,
   329   ATK_ROLE_DESCRIPTION_VALUE,
   330   ATK_ROLE_LAST_DEFINED
   331 } AtkRole;
   333 AtkRole                  atk_role_register        (const gchar *name);
   335 /**
   336  *AtkLayer:
   337  *@ATK_LAYER_INVALID: The object does not have a layer
   338  *@ATK_LAYER_BACKGROUND: This layer is reserved for the desktop background
   339  *@ATK_LAYER_CANVAS: This layer is used for Canvas components
   340  *@ATK_LAYER_WIDGET: This layer is normally used for components
   341  *@ATK_LAYER_MDI: This layer is used for layered components
   342  *@ATK_LAYER_POPUP: This layer is used for popup components, such as menus
   343  *@ATK_LAYER_OVERLAY: This layer is reserved for future use.
   344  *@ATK_LAYER_WINDOW: This layer is used for toplevel windows.
   345  *
   346  * Describes the layer of a component
   347  *
   348  * These enumerated "layer values" are used when determining which UI
   349  * rendering layer a component is drawn into, which can help in making
   350  * determinations of when components occlude one another.
   351  **/
   352 typedef enum
   353 {
   354   ATK_LAYER_INVALID,
   355   ATK_LAYER_BACKGROUND,
   356   ATK_LAYER_CANVAS,
   357   ATK_LAYER_WIDGET,
   358   ATK_LAYER_MDI,
   359   ATK_LAYER_POPUP,
   360   ATK_LAYER_OVERLAY,
   361   ATK_LAYER_WINDOW
   362 } AtkLayer;
   364 /**
   365  * AtkAttributeSet:
   366  *
   367  * This is a singly-linked list (a #GSList) of #AtkAttribute. It is
   368  * used by atk_text_get_run_attributes(), atk_text_get_default_attributes()
   369  * and atk_editable_text_set_run_attributes()
   370  **/
   371 typedef GSList AtkAttributeSet;
   373 /**
   374  * AtkAttribute:
   375  * @name: The attribute name. Call atk_text_attr_get_name()
   376  * @value: the value of the attribute, represented as a string. 
   377  * Call atk_text_attr_get_value() for those which are strings.
   378  * For values which are numbers, the string representation of the number 
   379  * is in value.
   380  *
   381  * A string name/value pair representing a text attribute. 
   382  **/
   383 typedef struct _AtkAttribute AtkAttribute;
   385 struct _AtkAttribute {
   386   gchar* name;
   387   gchar* value;
   388 };
   390 #define ATK_TYPE_OBJECT                           (atk_object_get_type ())
   391 #define ATK_OBJECT(obj)                           (G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_OBJECT, AtkObject))
   392 #define ATK_OBJECT_CLASS(klass)                   (G_TYPE_CHECK_CLASS_CAST ((klass), ATK_TYPE_OBJECT, AtkObjectClass))
   393 #define ATK_IS_OBJECT(obj)                        (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_OBJECT))
   394 #define ATK_IS_OBJECT_CLASS(klass)                (G_TYPE_CHECK_CLASS_TYPE ((klass), ATK_TYPE_OBJECT))
   395 #define ATK_OBJECT_GET_CLASS(obj)                 (G_TYPE_INSTANCE_GET_CLASS ((obj), ATK_TYPE_OBJECT, AtkObjectClass))
   397 #define ATK_TYPE_IMPLEMENTOR                      (atk_implementor_get_type ())
   398 #define ATK_IS_IMPLEMENTOR(obj)                   G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_IMPLEMENTOR)
   399 #define ATK_IMPLEMENTOR(obj)                      G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor)
   400 #define ATK_IMPLEMENTOR_GET_IFACE(obj)            (G_TYPE_INSTANCE_GET_INTERFACE ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementorIface))
   403 typedef struct _AtkImplementor            AtkImplementor; /* dummy typedef */
   404 typedef struct _AtkImplementorIface       AtkImplementorIface;
   407 typedef struct _AtkObject                 AtkObject;
   408 typedef struct _AtkObjectClass            AtkObjectClass;
   409 typedef struct _AtkRelationSet            AtkRelationSet;
   410 typedef struct _AtkStateSet               AtkStateSet;
   412 /**
   413  * AtkPropertyValues:
   414  * @property_name: The name of the ATK property which is being presented or which has been changed.
   415  * @old_value: The old property value, NULL; in some contexts this value is undefined (see note below).
   416  * @new_value: The new value of the named property.
   417  *
   418  * @note: For most properties the old_value field of AtkPropertyValues will
   419  * not contain a valid value.
   420  *
   421  * Currently, the only property for which old_value is used is
   422  * accessible-state; for instance if there is a focus state the
   423  * property change handler will be called for the object which lost the focus
   424  * with the old_value containing an AtkState value corresponding to focused
   425  * and the property change handler will be called for the object which
   426  * received the focus with the new_value containing an AtkState value
   427  * corresponding to focused.
   428  *
   429  **/
   430 struct _AtkPropertyValues
   431 {
   432   const gchar  *property_name;
   433   GValue old_value;
   434   GValue new_value;
   435 };
   437 typedef struct _AtkPropertyValues        AtkPropertyValues;
   439 typedef gboolean (*AtkFunction)          (gpointer data); 
   440 /*
   441  * For most properties the old_value field of AtkPropertyValues will
   442  * not contain a valid value.
   443  *
   444  * Currently, the only property for which old_value is used is
   445  * accessible-state; for instance if there is a focus state the
   446  * property change handler will be called for the object which lost the focus
   447  * with the old_value containing an AtkState value corresponding to focused
   448  * and the property change handler will be called for the object which
   449  * received the focus with the new_value containing an AtkState value
   450  * corresponding to focused.
   451  */
   452 typedef void (*AtkPropertyChangeHandler) (AtkObject*, AtkPropertyValues*);
   455 struct _AtkObject
   456 {
   457   GObject parent;
   459   gchar *description;
   460   gchar *name;
   461   AtkObject *accessible_parent;
   462   AtkRole role;
   463   AtkRelationSet *relation_set;
   464   AtkLayer layer;
   465 };
   467 struct _AtkObjectClass
   468 {
   469   GObjectClass parent;
   471   /*
   472    * Gets the accessible name of the object
   473    */
   474   G_CONST_RETURN gchar*    (* get_name)            (AtkObject                *accessible);
   475   /*
   476    * Gets the accessible description of the object
   477    */
   478   G_CONST_RETURN gchar*    (* get_description)     (AtkObject                *accessible);
   479   /*
   480    * Gets the accessible parent of the object
   481    */
   482   AtkObject*               (*get_parent)           (AtkObject                *accessible);
   484   /*
   485    * Gets the number of accessible children of the object
   486    */
   487   gint                    (* get_n_children)       (AtkObject                *accessible);
   488   /*
   489    * Returns a reference to the specified accessible child of the object.
   490    * The accessible children are 0-based so the first accessible child is
   491    * at index 0, the second at index 1 and so on.
   492    */
   493   AtkObject*              (* ref_child)            (AtkObject                *accessible,
   494                                                     gint                      i);
   495   /*
   496    * Gets the 0-based index of this object in its parent; returns -1 if the
   497    * object does not have an accessible parent.
   498    */
   499   gint                    (* get_index_in_parent) (AtkObject                 *accessible);
   500   /*
   501    * Gets the RelationSet associated with the object
   502    */
   503   AtkRelationSet*         (* ref_relation_set)    (AtkObject                 *accessible);
   504   /*
   505    * Gets the role of the object
   506    */
   507   AtkRole                 (* get_role)            (AtkObject                 *accessible);
   508   AtkLayer                (* get_layer)           (AtkObject                 *accessible);
   509   gint                    (* get_mdi_zorder)      (AtkObject                 *accessible);
   510   /*
   511    * Gets the state set of the object
   512    */
   513   AtkStateSet*            (* ref_state_set)       (AtkObject                 *accessible);
   514   /*
   515    * Sets the accessible name of the object
   516    */
   517   void                    (* set_name)            (AtkObject                 *accessible,
   518                                                    const gchar               *name);
   519   /*
   520    * Sets the accessible description of the object
   521    */
   522   void                    (* set_description)     (AtkObject                 *accessible,
   523                                                    const gchar               *description);
   524   /*
   525    * Sets the accessible parent of the object
   526    */
   527   void                    (* set_parent)          (AtkObject                 *accessible,
   528                                                    AtkObject                 *parent);
   529   /*
   530    * Sets the accessible role of the object
   531    */
   532   void                    (* set_role)            (AtkObject                 *accessible,
   533                                                    AtkRole                   role);
   534   /*
   535    * Specifies a function to be called when a property changes value
   536    */
   537 guint                     (* connect_property_change_handler)    (AtkObject
   538                  *accessible,
   539                                                                   AtkPropertyChangeHandler       *handler);
   540   /*
   541    * Removes a property change handler which was specified using
   542    * connect_property_change_handler
   543    */
   544 void                      (* remove_property_change_handler)     (AtkObject
   545                 *accessible,
   546                                                                   guint
   547                 handler_id);
   548 void                      (* initialize)                         (AtkObject                     *accessible,
   549                                                                   gpointer                      data);
   550   /*
   551    * The signal handler which is executed when there is a change in the
   552    * children of the object
   553    */
   554   void                    (* children_changed)    (AtkObject                  *accessible,
   555                                                    guint                      change_index,
   556                                                    gpointer                   changed_child);
   557   /*
   558    * The signal handler which is executed  when there is a focus event
   559    * for an object.
   560    */
   561   void                    (* focus_event)         (AtkObject                  *accessible,
   562                                                    gboolean                   focus_in);
   563   /*
   564    * The signal handler which is executed  when there is a property_change 
   565    * signal for an object.
   566    */
   567   void                    (* property_change)     (AtkObject                  *accessible,
   568                                                    AtkPropertyValues          *values);
   569   /*
   570    * The signal handler which is executed  when there is a state_change 
   571    * signal for an object.
   572    */
   573   void                    (* state_change)        (AtkObject                  *accessible,
   574                                                    const gchar                *name,
   575                                                    gboolean                   state_set);
   576   /*
   577    * The signal handler which is executed when there is a change in the
   578    * visible data for an object
   579    */
   580   void                    (*visible_data_changed) (AtkObject                  *accessible);
   582   /*
   583    * The signal handler which is executed when there is a change in the
   584    * 'active' child or children of the object, for instance when 
   585    * interior focus changes in a table or list.  This signal should be emitted
   586    * by objects whose state includes ATK_STATE_MANAGES_DESCENDANTS.
   587    */
   588   void                    (*active_descendant_changed) (AtkObject                  *accessible,
   589                                                         gpointer                   *child);
   591   /*    	
   592    * Gets a list of properties applied to this object as a whole, as an #AtkAttributeSet consisting of name-value pairs. 
   593    * Since ATK 1.12
   594    */
   595   AtkAttributeSet* 	  (*get_attributes)            (AtkObject                  *accessible);
   597   const gchar*            (*get_object_locale)         (AtkObject                  *accessible);
   599   AtkFunction             pad1;
   600 };
   602 GType            atk_object_get_type   (void);
   604 struct _AtkImplementorIface
   605 {
   606   GTypeInterface parent;
   608   AtkObject*   (*ref_accessible) (AtkImplementor *implementor);
   609 };
   610 GType atk_implementor_get_type (void);
   612 /*
   613  * This method uses the ref_accessible method in AtkImplementorIface,
   614  * if the object's class implements AtkImplementorIface.
   615  * Otherwise it returns %NULL.
   616  *
   617  * IMPORTANT:
   618  * Note also that because this method may return flyweight objects,
   619  * it increments the returned AtkObject's reference count.
   620  * Therefore it is the responsibility of the calling
   621  * program to unreference the object when no longer needed.
   622  * (c.f. gtk_widget_get_accessible() where this is not the case).
   623  */
   624 AtkObject*              atk_implementor_ref_accessible            (AtkImplementor *implementor);
   626 /*
   627  * Properties directly supported by AtkObject
   628  */
   630 G_CONST_RETURN gchar*   atk_object_get_name                       (AtkObject *accessible);
   631 G_CONST_RETURN gchar*   atk_object_get_description                (AtkObject *accessible);
   632 AtkObject*              atk_object_get_parent                     (AtkObject *accessible);
   633 gint                    atk_object_get_n_accessible_children      (AtkObject *accessible);
   634 AtkObject*              atk_object_ref_accessible_child           (AtkObject *accessible,
   635                                                                    gint        i);
   636 AtkRelationSet*         atk_object_ref_relation_set               (AtkObject *accessible);
   637 AtkRole                 atk_object_get_role                       (AtkObject *accessible);
   638 AtkLayer                atk_object_get_layer                      (AtkObject *accessible);
   639 gint                    atk_object_get_mdi_zorder                 (AtkObject *accessible);
   640 AtkAttributeSet*        atk_object_get_attributes                 (AtkObject *accessible);
   641 AtkStateSet*            atk_object_ref_state_set                  (AtkObject *accessible);
   642 gint                    atk_object_get_index_in_parent            (AtkObject *accessible);
   643 void                    atk_object_set_name                       (AtkObject *accessible,
   644                                                                    const gchar *name);
   645 void                    atk_object_set_description                (AtkObject *accessible,
   646                                                                    const gchar *description);
   647 void                    atk_object_set_parent                     (AtkObject *accessible,
   648                                                                    AtkObject *parent);
   649 void                    atk_object_set_role                       (AtkObject *accessible,
   650                                                                    AtkRole   role);
   653 guint                atk_object_connect_property_change_handler  (AtkObject                      *accessible,
   654                                                                   AtkPropertyChangeHandler       *handler);
   655 void                 atk_object_remove_property_change_handler   (AtkObject                      *accessible,
   656                                                                   guint                          handler_id);
   658 void                 atk_object_notify_state_change              (AtkObject                      *accessible,
   659                                                                   AtkState                       state,
   660                                                                   gboolean                       value);
   661 void                 atk_object_initialize                       (AtkObject                     *accessible,
   662                                                                   gpointer                      data);
   664 G_CONST_RETURN gchar* atk_role_get_name      (AtkRole         role);
   665 AtkRole               atk_role_for_name      (const gchar     *name);
   668 /* NEW in 1.1: convenience API */
   669 gboolean              atk_object_add_relationship              (AtkObject      *object,
   670 								AtkRelationType relationship,
   671 								AtkObject      *target);
   672 gboolean              atk_object_remove_relationship           (AtkObject      *object,
   673 								AtkRelationType relationship,
   674 								AtkObject      *target);
   675 G_CONST_RETURN gchar* atk_role_get_localized_name              (AtkRole     role);
   677 /* */
   680 /*
   681  * Note: the properties which are registered with the GType
   682  *   property registry, for type ATK_TYPE_OBJECT, are as follows:
   683  *
   684  *   "accessible-name"
   685  *   "accessible-description"
   686  *   "accessible-parent"
   687  *   "accessible-role"
   688  *   "accessible-value"
   689  *   "accessible-component-layer"
   690  *   "accessible-component-zorder"
   691  *   "accessible-table-caption"
   692  *   "accessible-table-column-description"
   693  *   "accessible-table-column-header"
   694  *   "accessible-table-row-description"
   695  *   "accessible-table-row-header"
   696  *   "accessible-table-summary"
   697  *   "accessible-model"
   698  *
   699  * accessibility property change listeners should use the
   700  *   normal GObject property interfaces and "property-change"
   701  *   signal handler semantics to interpret the property change
   702  *   information relayed from AtkObject.
   703  *   (AtkObject instances will connect to the "notify"
   704  *   signal in their host objects, and relay the signals when appropriate).
   705  */
   707 /* For other signals, see related interfaces
   708  *
   709  *    AtkActionIface,
   710  *    AtkComponentIface,
   711  *    AtkHypertextIface,
   712  *    AtkImageIface,
   713  *    AtkSelectionIface,
   714  *    AtkTableIface,
   715  *    AtkTextIface,
   716  *    AtkValueIface.
   717  *
   718  *  The usage model for obtaining these interface instances is:
   719  *    ATK_<interfacename>_GET_IFACE(GObject *accessible),
   720  *    where accessible, though specified as a GObject, is
   721  *    the AtkObject instance being queried.
   722  *  More usually, the interface will be used via a cast to the
   723  *    interface's corresponding "type":
   724  *
   725  *    AtkText textImpl = ATK_TEXT(accessible);
   726  *    if (textImpl)
   727  *      {
   728  *        cpos = atk_text_get_caret_position(textImpl);
   729  *      }
   730  *
   731  *  If it's known in advance that accessible implements AtkTextIface,
   732  *    this is shortened to:
   733  *
   734  *    cpos = atk_text_get_caret_position (ATK_TEXT (accessible));
   735  */
   737 #ifdef __cplusplus
   738 }
   739 #endif /* __cplusplus */
   742 #endif /* __ATK_OBJECT_H__ */

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