gfx/skia/trunk/include/gpu/GrPaint.h

Thu, 15 Jan 2015 15:55:04 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 15:55:04 +0100
branch
TOR_BUG_9701
changeset 9
a63d609f5ebe
permissions
-rw-r--r--

Back out 97036ab72558 which inappropriately compared turds to third parties.

     2 /*
     3  * Copyright 2011 Google Inc.
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
    10 #ifndef GrPaint_DEFINED
    11 #define GrPaint_DEFINED
    13 #include "GrColor.h"
    14 #include "GrEffectStage.h"
    16 #include "SkXfermode.h"
    18 /**
    19  * The paint describes how color and coverage are computed at each pixel by GrContext draw
    20  * functions and the how color is blended with the destination pixel.
    21  *
    22  * The paint allows installation of custom color and coverage stages. New types of stages are
    23  * created by subclassing GrEffect.
    24  *
    25  * The primitive color computation starts with the color specified by setColor(). This color is the
    26  * input to the first color stage. Each color stage feeds its output to the next color stage. The
    27  * final color stage's output color is input to the color filter specified by
    28  * setXfermodeColorFilter which produces the final source color, S.
    29  *
    30  * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified
    31  * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained
    32  * together in the same manner as color stages. The output of the last stage is modulated by any
    33  * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C.
    34  *
    35  * setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value
    36  * of the destination pixel, labeled Bs and Bd respectively. The final value of the destination
    37  * pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S).
    38  *
    39  * Note that the coverage is applied after the blend. This is why they are computed as distinct
    40  * values.
    41  *
    42  * TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint.
    43  */
    44 class GrPaint {
    45 public:
    46     GrPaint() { this->reset(); }
    48     GrPaint(const GrPaint& paint) { *this = paint; }
    50     ~GrPaint() {}
    52     /**
    53      * Sets the blending coefficients to use to blend the final primitive color with the
    54      * destination color. Defaults to kOne for src and kZero for dst (i.e. src mode).
    55      */
    56     void setBlendFunc(GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff) {
    57         fSrcBlendCoeff = srcCoeff;
    58         fDstBlendCoeff = dstCoeff;
    59     }
    60     GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlendCoeff; }
    61     GrBlendCoeff getDstBlendCoeff() const { return fDstBlendCoeff; }
    63     /**
    64      * The initial color of the drawn primitive. Defaults to solid white.
    65      */
    66     void setColor(GrColor color) { fColor = color; }
    67     GrColor getColor() const { return fColor; }
    69     /**
    70      * Applies fractional coverage to the entire drawn primitive. Defaults to 0xff.
    71      */
    72     void setCoverage(uint8_t coverage) { fCoverage = coverage; }
    73     uint8_t getCoverage() const { return fCoverage; }
    75     /**
    76      * Should primitives be anti-aliased or not. Defaults to false.
    77      */
    78     void setAntiAlias(bool aa) { fAntiAlias = aa; }
    79     bool isAntiAlias() const { return fAntiAlias; }
    81     /**
    82      * Should dithering be applied. Defaults to false.
    83      */
    84     void setDither(bool dither) { fDither = dither; }
    85     bool isDither() const { return fDither; }
    87     /**
    88      * Appends an additional color effect to the color computation.
    89      */
    90     const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
    91         SkASSERT(NULL != effect);
    92         if (!(*effect)->willUseInputColor()) {
    93             fColorStages.reset();
    94         }
    95         SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1));
    96         return effect;
    97     }
    99     /**
   100      * Appends an additional coverage effect to the coverage computation.
   101      */
   102     const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
   103         SkASSERT(NULL != effect);
   104         if (!(*effect)->willUseInputColor()) {
   105             fCoverageStages.reset();
   106         }
   107         SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrEffectStage, (effect, attr0, attr1));
   108         return effect;
   109     }
   111     /**
   112      * Helpers for adding color or coverage effects that sample a texture. The matrix is applied
   113      * to the src space position to compute texture coordinates.
   114      */
   115     void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix);
   116     void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix);
   118     void addColorTextureEffect(GrTexture* texture,
   119                                const SkMatrix& matrix,
   120                                const GrTextureParams& params);
   121     void addCoverageTextureEffect(GrTexture* texture,
   122                                   const SkMatrix& matrix,
   123                                   const GrTextureParams& params);
   125     int numColorStages() const { return fColorStages.count(); }
   126     int numCoverageStages() const { return fCoverageStages.count(); }
   127     int numTotalStages() const { return this->numColorStages() + this->numCoverageStages(); }
   129     const GrEffectStage& getColorStage(int s) const { return fColorStages[s]; }
   130     const GrEffectStage& getCoverageStage(int s) const { return fCoverageStages[s]; }
   132     GrPaint& operator=(const GrPaint& paint) {
   133         fSrcBlendCoeff = paint.fSrcBlendCoeff;
   134         fDstBlendCoeff = paint.fDstBlendCoeff;
   135         fAntiAlias = paint.fAntiAlias;
   136         fDither = paint.fDither;
   138         fColor = paint.fColor;
   139         fCoverage = paint.fCoverage;
   141         fColorStages = paint.fColorStages;
   142         fCoverageStages = paint.fCoverageStages;
   144         return *this;
   145     }
   147     /**
   148      * Resets the paint to the defaults.
   149      */
   150     void reset() {
   151         this->resetBlend();
   152         this->resetOptions();
   153         this->resetColor();
   154         this->resetCoverage();
   155         this->resetStages();
   156     }
   158     /**
   159      * Determines whether the drawing with this paint is opaque with respect to both color blending
   160      * and fractional coverage. It does not consider whether AA has been enabled on the paint or
   161      * not. Depending upon whether multisampling or coverage-based AA is in use, AA may make the
   162      * result only apply to the interior of primitives.
   163      *
   164      */
   165     bool isOpaque() const;
   167     /**
   168      * Returns true if isOpaque would return true and the paint represents a solid constant color
   169      * draw. If the result is true, constantColor will be updated to contain the constant color.
   170      */
   171     bool isOpaqueAndConstantColor(GrColor* constantColor) const;
   173 private:
   175     /**
   176      * Helper for isOpaque and isOpaqueAndConstantColor.
   177      */
   178     bool getOpaqueAndKnownColor(GrColor* solidColor, uint32_t* solidColorKnownComponents) const;
   180     /**
   181      * Called when the source coord system from which geometry is rendered changes. It ensures that
   182      * the local coordinates seen by effects remains unchanged. oldToNew gives the transformation
   183      * from the previous coord system to the new coord system.
   184      */
   185     void localCoordChange(const SkMatrix& oldToNew) {
   186         for (int i = 0; i < fColorStages.count(); ++i) {
   187             fColorStages[i].localCoordChange(oldToNew);
   188         }
   189         for (int i = 0; i < fCoverageStages.count(); ++i) {
   190             fCoverageStages[i].localCoordChange(oldToNew);
   191         }
   192     }
   194     bool localCoordChangeInverse(const SkMatrix& newToOld) {
   195         SkMatrix oldToNew;
   196         bool computed = false;
   197         for (int i = 0; i < fColorStages.count(); ++i) {
   198             if (!computed && !newToOld.invert(&oldToNew)) {
   199                 return false;
   200             } else {
   201                 computed = true;
   202             }
   203             fColorStages[i].localCoordChange(oldToNew);
   204         }
   205         for (int i = 0; i < fCoverageStages.count(); ++i) {
   206             if (!computed && !newToOld.invert(&oldToNew)) {
   207                 return false;
   208             } else {
   209                 computed = true;
   210             }
   211             fCoverageStages[i].localCoordChange(oldToNew);
   212         }
   213         return true;
   214     }
   216     friend class GrContext; // To access above two functions
   218     SkSTArray<4, GrEffectStage> fColorStages;
   219     SkSTArray<2, GrEffectStage> fCoverageStages;
   221     GrBlendCoeff                fSrcBlendCoeff;
   222     GrBlendCoeff                fDstBlendCoeff;
   223     bool                        fAntiAlias;
   224     bool                        fDither;
   226     GrColor                     fColor;
   227     uint8_t                     fCoverage;
   229     void resetBlend() {
   230         fSrcBlendCoeff = kOne_GrBlendCoeff;
   231         fDstBlendCoeff = kZero_GrBlendCoeff;
   232     }
   234     void resetOptions() {
   235         fAntiAlias = false;
   236         fDither = false;
   237     }
   239     void resetColor() {
   240         fColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff);
   241     }
   243     void resetCoverage() {
   244         fCoverage = 0xff;
   245     }
   247     void resetStages() {
   248         fColorStages.reset();
   249         fCoverageStages.reset();
   250     }
   251 };
   253 #endif

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