Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "WebGLContext.h"
7 #include "WebGLUniformLocation.h"
8 #include "WebGLShader.h"
9 #include "WebGLProgram.h"
10 #include "mozilla/dom/WebGLRenderingContextBinding.h"
12 using namespace mozilla;
14 JSObject*
15 WebGLUniformLocation::WrapObject(JSContext *cx)
16 {
17 return dom::WebGLUniformLocationBinding::Wrap(cx, this);
18 }
20 WebGLUniformLocation::WebGLUniformLocation(WebGLContext *context, WebGLProgram *program, GLint location, const WebGLUniformInfo& info)
21 : WebGLContextBoundObject(context)
22 , mProgram(program)
23 , mProgramGeneration(program->Generation())
24 , mLocation(location)
25 , mInfo(info)
26 {
27 mElementSize = info.ElementSize();
28 }
30 NS_IMPL_CYCLE_COLLECTION(WebGLUniformLocation, mProgram)
32 NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLUniformLocation, AddRef)
33 NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLUniformLocation, Release)