Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL GLSL Conformance Tests</title>
11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
12 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
13 <script src="../../../resources/js-test-pre.js"></script>
14 <script src="../../resources/webgl-test-utils.js"></script>
15 <script src="../../resources/glsl-conformance-test.js"></script>
16 </head>
17 <body>
18 <div id="description"></div>
19 <div id="console"></div>
20 <script id="vertexShader" type="text/something-not-javascript">
21 // vertex shader uses #include should fail
23 // Sadly I can not force the current path so this could fail beacuse include.vs
24 // does not exist, not because #include is disallowed.
25 #include "include.vs"
26 attribute vec4 vPosition;
27 void main()
28 {
29 gl_Position = vPosition;
30 }
31 </script>
32 <script>
33 GLSLConformanceTester.runTest();
34 successfullyParsed = true;
35 </script>
36 </body>
37 </html>