Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
1 /* Any copyright is dedicated to the Public Domain.
2 * http://creativecommons.org/publicdomain/zero/1.0/ */
4 MARIONETTE_TIMEOUT = 60000;
5 MARIONETTE_HEAD_JS = 'head.js';
7 let inNumber = "5555551111";
8 let incomingCall;
10 function simulateIncoming() {
11 log("Simulating an incoming call.");
13 telephony.onincoming = function onincoming(event) {
14 log("Received 'incoming' call event.");
15 incomingCall = event.call;
16 ok(incomingCall);
17 is(incomingCall.number, inNumber);
18 is(incomingCall.state, "incoming");
20 is(telephony.calls.length, 1);
21 is(telephony.calls[0], incomingCall);
23 emulator.run("gsm list", function(result) {
24 log("Call list is now: " + result);
25 is(result[0], "inbound from " + inNumber + " : incoming");
26 is(result[1], "OK");
27 answerIncoming();
28 });
29 };
30 emulator.run("gsm call " + inNumber);
31 }
33 function answerIncoming() {
34 log("Answering the incoming call.");
36 incomingCall.onconnecting = function onconnecting(event) {
37 log("Received 'connecting' call event.");
38 is(incomingCall, event.call);
39 is(incomingCall.state, "connecting");
40 // Now hang-up the call before it is fully connected
42 // Bug 784429: Hang-up while connecting, call is not terminated
43 // If hang-up between 'connecting' and 'connected' states, receive the
44 // 'disconnecting' event but then a 'connected' event, and the call is
45 // never terminated; this test times out waiting for 'disconnected', and
46 // will leave the emulator in a bad state (with an active incoming call).
47 // For now, hangUp after the 'connected' event so this test doesn't
48 // timeout; once the bug is fixed then update and remove the setTimeout
50 //hangUp();
51 log("==> Waiting one second, remove wait once bug 784429 is fixed <==");
52 setTimeout(hangUp, 1000);
53 };
55 incomingCall.onconnected = function onconnected(event) {
56 log("Received 'connected' call event.");
57 };
58 incomingCall.answer();
59 }
61 function hangUp() {
62 log("Hanging up the incoming call before fully connected.");
64 let gotDisconnecting = false;
65 incomingCall.ondisconnecting = function ondisconnecting(event) {
66 log("Received 'disconnecting' call event.");
67 is(incomingCall, event.call);
68 is(incomingCall.state, "disconnecting");
69 gotDisconnecting = true;
70 };
72 incomingCall.ondisconnected = function ondisconnected(event) {
73 log("Received 'disconnected' call event.");
74 is(incomingCall, event.call);
75 is(incomingCall.state, "disconnected");
76 ok(gotDisconnecting);
78 is(telephony.active, null);
79 is(telephony.calls.length, 0);
81 emulator.run("gsm list", function(result) {
82 log("Call list is now: " + result);
83 is(result[0], "OK");
84 cleanUp();
85 });
86 };
87 incomingCall.hangUp();
88 }
90 function cleanUp() {
91 telephony.onincoming = null;
92 finish();
93 }
95 startTest(function() {
96 simulateIncoming();
97 });