dom/webidl/AudioChannel.webidl

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
     5  */
     7 // AudioChannels are used by:
     8 // * HTMLMediaElement
     9 // * AudioContext (WebAudio)
    10 // When used, it has to throw an exception if the app tries to change the audio
    11 // channel type without the permission (manifest file for B2G apps).
    12 // The supported values are:
    13 // * normal (default value)
    14 //   Automatically paused if "notification" or higher priority channel
    15 //   is played
    16 //   Use case: normal applications
    17 // * content
    18 //   Automatically paused if "notification" or higher priority channel
    19 //   is played. Also paused if another app starts using "content"
    20 //   channel. Using this channel never affects applications using
    21 //   the "normal" channel.
    22 //   Use case: video/audio players
    23 // * notification
    24 //   Automatically paused if "alarm" or higher priority channel is played.
    25 //   Use case: New email, incoming SMS
    26 // * alarm
    27 //   Automatically paused if "telephony" or higher priority channel is
    28 //   played.
    29 //   User case: Alarm clock, calendar alarms
    30 // * telephony
    31 //   Automatically paused if "ringer" or higher priority
    32 //   channel is played.
    33 //   Use case: dialer, voip
    34 // * ringer
    35 //   Automatically paused if "publicnotification" or higher priority
    36 //   channel is played.
    37 //   Use case: dialer, voip
    38 // * publicnotification
    39 //   Always plays in speaker, even when headphones are plugged in.
    40 //   Use case: Camera shutter sound.
    41 enum AudioChannel {
    42   "normal",
    43   "content",
    44   "notification",
    45   "alarm",
    46   "telephony",
    47   "ringer",
    48   "publicnotification",
    49 };

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