Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
1 /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 [Pref="dom.gamepad.enabled"]
7 interface GamepadButton {
8 readonly attribute boolean pressed;
9 readonly attribute double value;
10 };
12 [Pref="dom.gamepad.enabled"]
13 interface Gamepad {
14 /**
15 * An identifier, unique per type of device.
16 */
17 readonly attribute DOMString id;
19 /**
20 * The game port index for the device. Unique per device
21 * attached to this system.
22 */
23 readonly attribute unsigned long index;
25 /**
26 * The mapping in use for this device. The empty string
27 * indicates that no mapping is in use.
28 */
29 readonly attribute DOMString mapping;
31 /**
32 * true if this gamepad is currently connected to the system.
33 */
34 readonly attribute boolean connected;
36 /**
37 * The current state of all buttons on the device, an
38 * array of GamepadButton.
39 */
40 [Pure, Cached, Frozen]
41 readonly attribute sequence<GamepadButton> buttons;
43 /**
44 * The current position of all axes on the device, an
45 * array of doubles.
46 */
47 [Pure, Cached, Frozen]
48 readonly attribute sequence<double> axes;
49 };