gfx/angle/src/libGLESv2/renderer/ShaderExecutable9.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 //
     2 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
     3 // Use of this source code is governed by a BSD-style license that can be
     4 // found in the LICENSE file.
     5 //
     7 // ShaderExecutable9.h: Defines a D3D9-specific class to contain shader
     8 // executable implementation details.
    10 #ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
    11 #define LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
    13 #include "libGLESv2/renderer/ShaderExecutable.h"
    15 namespace rx
    16 {
    18 class ShaderExecutable9 : public ShaderExecutable
    19 {
    20   public:
    21     ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable);
    22     ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable);
    23     virtual ~ShaderExecutable9();
    25     static ShaderExecutable9 *makeShaderExecutable9(ShaderExecutable *executable);
    27     IDirect3DPixelShader9 *getPixelShader() const;
    28     IDirect3DVertexShader9 *getVertexShader() const;
    30   private:
    31     DISALLOW_COPY_AND_ASSIGN(ShaderExecutable9);
    33     IDirect3DPixelShader9 *mPixelExecutable;
    34     IDirect3DVertexShader9 *mVertexExecutable;
    35 };
    37 }
    39 #endif // LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_

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