Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
1 //
2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
7 // SwapChain.h: Defines a back-end specific class that hides the details of the
8 // implementation-specific swapchain.
10 #ifndef LIBGLESV2_RENDERER_SWAPCHAIN_H_
11 #define LIBGLESV2_RENDERER_SWAPCHAIN_H_
13 #include "common/angleutils.h"
15 namespace rx
16 {
18 class SwapChain
19 {
20 public:
21 SwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat)
22 : mWindow(window), mShareHandle(shareHandle), mBackBufferFormat(backBufferFormat), mDepthBufferFormat(depthBufferFormat)
23 {
24 }
26 virtual ~SwapChain() {};
28 virtual EGLint resize(EGLint backbufferWidth, EGLint backbufferSize) = 0;
29 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0;
30 virtual EGLint swapRect(EGLint x, EGLint y, EGLint width, EGLint height) = 0;
31 virtual void recreate() = 0;
33 virtual HANDLE getShareHandle() {return mShareHandle;};
35 protected:
36 const HWND mWindow; // Window that the surface is created for.
37 const GLenum mBackBufferFormat;
38 const GLenum mDepthBufferFormat;
40 HANDLE mShareHandle;
41 };
43 }
44 #endif // LIBGLESV2_RENDERER_SWAPCHAIN_H_