gfx/graphite2/src/inc/Code.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 /*  GRAPHITE2 LICENSING
     3     Copyright 2010, SIL International
     4     All rights reserved.
     6     This library is free software; you can redistribute it and/or modify
     7     it under the terms of the GNU Lesser General Public License as published
     8     by the Free Software Foundation; either version 2.1 of License, or
     9     (at your option) any later version.
    11     This program is distributed in the hope that it will be useful,
    12     but WITHOUT ANY WARRANTY; without even the implied warranty of
    13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    14     Lesser General Public License for more details.
    16     You should also have received a copy of the GNU Lesser General Public
    17     License along with this library in the file named "LICENSE".
    18     If not, write to the Free Software Foundation, 51 Franklin Street, 
    19     Suite 500, Boston, MA 02110-1335, USA or visit their web page on the 
    20     internet at http://www.fsf.org/licenses/lgpl.html.
    22 Alternatively, the contents of this file may be used under the terms of the
    23 Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
    24 License, as published by the Free Software Foundation, either version 2
    25 of the License or (at your option) any later version.
    26 */
    27 // This class represents loaded graphite stack machine code.  It performs 
    28 // basic sanity checks, on the incoming code to prevent more obvious problems
    29 // from crashing graphite.
    30 // Author: Tim Eves
    32 #pragma once
    34 #include <cassert>
    35 #include <graphite2/Types.h>
    36 #include "inc/Main.h"
    37 #include "inc/Machine.h"
    39 namespace graphite2 {
    41 class Silf;
    42 class Face;
    44 namespace vm {
    46 class Machine::Code
    47 {
    48 public:
    49     enum status_t 
    50     {
    51         loaded,
    52         alloc_failed, 
    53         invalid_opcode, 
    54         unimplemented_opcode_used,
    55         out_of_range_data,
    56         jump_past_end,
    57         arguments_exhausted,
    58         missing_return,
    59         nested_context_item
    60     };
    62 private:
    63     class decoder;
    65     instr *     _code;
    66     byte  *     _data;
    67     size_t      _data_size,
    68                 _instr_count;
    69     byte        _max_ref;
    70     mutable status_t _status;
    71     bool        _constraint,
    72                 _modify,
    73                 _delete;
    74     mutable bool _own;
    76     void release_buffers() throw ();
    77     void failure(const status_t) throw();
    79 public:
    80     Code() throw();
    81     Code(bool is_constraint, const byte * bytecode_begin, const byte * const bytecode_end,
    82          uint8 pre_context, uint16 rule_length, const Silf &, const Face &);
    83     Code(const Machine::Code &) throw();
    84     ~Code() throw();
    86     Code & operator=(const Code &rhs) throw();
    87     operator bool () const throw();
    88     status_t      status() const throw();
    89     bool          constraint() const throw();
    90     size_t        dataSize() const throw();
    91     size_t        instructionCount() const throw();
    92     bool          immutable() const throw();
    93     bool          deletes() const throw();
    94     size_t        maxRef() const throw();
    96     int32 run(Machine &m, slotref * & map) const;
    98     CLASS_NEW_DELETE;
    99 };
   101 inline Machine::Code::Code() throw()
   102 : _code(0), _data(0), _data_size(0), _instr_count(0), _max_ref(0),
   103   _status(loaded), _constraint(false), _modify(false),_delete(false),
   104   _own(false)
   105 {
   106 }
   108 inline Machine::Code::Code(const Machine::Code &obj) throw ()
   109  :  _code(obj._code), 
   110     _data(obj._data), 
   111     _data_size(obj._data_size), 
   112     _instr_count(obj._instr_count),
   113     _max_ref(obj._max_ref),
   114     _status(obj._status), 
   115     _constraint(obj._constraint),
   116     _modify(obj._modify),
   117     _delete(obj._delete),
   118     _own(obj._own) 
   119 {
   120     obj._own = false;
   121 }
   123 inline Machine::Code & Machine::Code::operator=(const Machine::Code &rhs) throw() {
   124     if (_instr_count > 0)
   125         release_buffers();
   126     _code        = rhs._code; 
   127     _data        = rhs._data;
   128     _data_size   = rhs._data_size; 
   129     _instr_count = rhs._instr_count;
   130     _status      = rhs._status; 
   131     _constraint  = rhs._constraint;
   132     _modify      = rhs._modify;
   133     _delete      = rhs._delete;
   134     _own         = rhs._own; 
   135     rhs._own = false;
   136     return *this;
   137 }
   139 inline Machine::Code::operator bool () const throw () {
   140     return _code && status() == loaded;
   141 }
   143 inline Machine::Code::status_t Machine::Code::status() const throw() {
   144     return _status;
   145 }
   147 inline bool Machine::Code::constraint() const throw() {
   148     return _constraint;
   149 }
   151 inline size_t Machine::Code::dataSize() const throw() {
   152     return _data_size;
   153 }
   155 inline size_t Machine::Code::instructionCount() const throw() {
   156     return _instr_count;
   157 }
   159 inline bool Machine::Code::immutable() const throw()
   160 {
   161   return !(_delete || _modify);
   162 }
   164 inline bool Machine::Code::deletes() const throw()
   165 {
   166   return _delete;
   167 }
   169 inline size_t Machine::Code::maxRef() const throw()
   170 {
   171     return _max_ref;
   172 }
   174 } // namespace vm
   175 } // namespace graphite2

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