image/test/mochitest/test_animSVGImage.html

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 <!DOCTYPE HTML>
     2 <html>
     3 <!--
     4 https://bugzilla.mozilla.org/show_bug.cgi?id=610419
     5 -->
     6 <head>
     7   <title>Test for Bug 610419</title>
     8   <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
     9   <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/WindowSnapshot.js"></script>
    10   <script type="application/javascript" src="imgutils.js"></script>
    11   <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css" />
    12 </head>
    13 <body>
    14 <a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=610419">Mozilla Bug 610419</a>
    15 <p id="display"></p>
    16 <div id="content">
    17   <div id="referenceDiv" style="height: 100px; width: 100px;
    18                                 display: none; background: lime"></div>
    19   <img>
    20 </div>
    21 <pre id="test">
    22 <script type="application/javascript;version=1.8">
    23 /** Test for Bug 610419**/
    25 SimpleTest.waitForExplicitFinish();
    27 const FAILURE_TIMEOUT = 120000; // Fail early after 120 seconds (2 minutes)
    29 const Cc = Components.classes;
    30 const Ci = Components.interfaces;
    31 const gImg = document.getElementsByTagName("img")[0];
    33 var gMyDecoderObserver; // value will be set in main()
    34 var gReferenceSnapshot; // value will be set in takeReferenceSnapshot()
    35 var gOnStopFrameCounter = 0;
    36 var gIsTestFinished = false;
    39 function takeReferenceSnapshot() {
    40   // Take a snapshot of the initial (essentially blank) page
    41   let blankSnapshot = snapshotWindow(window, false);
    43   // Show reference div, & take a snapshot
    44   let referenceDiv = document.getElementById("referenceDiv");
    45   referenceDiv.style.display = "block";
    46   gReferenceSnapshot = snapshotWindow(window, false);
    47   ok(compareSnapshots(blankSnapshot, gReferenceSnapshot, false)[0],
    48      "reference snapshot shouldn't match blank page snapshot");
    50   // Re-hide reference div, and take another snapshot to be sure it's gone
    51   referenceDiv.style.display = "none";
    52   let blankSnapshot2 = snapshotWindow(window, false);
    53   ok(compareSnapshots(blankSnapshot, blankSnapshot2, true)[0],
    54      "reference div should disappear when it becomes display:none");
    55 }
    57 function myOnStopFrame() {
    58   gOnStopFrameCounter++;
    59   ok(true, "myOnStopFrame called");
    60   let currentSnapshot = snapshotWindow(window, false);
    61   if (compareSnapshots(currentSnapshot, gReferenceSnapshot, true)[0]) {
    62     // SUCCESS!
    63     ok(true, "Animated image looks correct, " +
    64              "at call #" + gOnStopFrameCounter + " to onStopFrame");
    65     cleanUpAndFinish();
    66   }
    67   else
    68     setTimeout(myOnStopFrame, 1);
    69 }
    71 function failTest() {
    72   ok(false, "timing out after " + FAILURE_TIMEOUT + "ms.  " +
    73             "Animated image still doesn't look correct, " +
    74             "after call #" + gOnStopFrameCounter + " to onStopFrame");
    75   cleanUpAndFinish();
    76 }
    78 function cleanUpAndFinish() {
    79   // On the off chance that failTest and myOnStopFrame are triggered
    80   // back-to-back, use a flag to prevent multiple calls to SimpleTest.finish.
    81   if (gIsTestFinished) {
    82     return;
    83   }
    84   SimpleTest.finish();
    85   gIsTestFinished = true;
    86 }
    88 function main() {
    89   takeReferenceSnapshot();
    91   // We want to test the cold loading behavior, so clear cache in case an
    92   // earlier test got our image in there already.
    93   clearImageCache();
    95   setTimeout(myOnStopFrame, 1);
    97   // kick off image-loading! myOnStopFrame handles the rest.
    98   gImg.setAttribute("src", "lime-anim-100x100.svg");
   100   // In case something goes wrong, fail earlier than mochitest timeout,
   101   // and with more information.
   102   setTimeout(failTest, FAILURE_TIMEOUT);
   103 }
   105 window.onload = main;
   107 </script>
   108 </pre>
   109 </body>
   110 </html>

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