intl/icu/source/common/propname.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 /*
     2 **********************************************************************
     3 * Copyright (c) 2002-2011, International Business Machines
     4 * Corporation and others.  All Rights Reserved.
     5 **********************************************************************
     6 * Author: Alan Liu
     7 * Created: October 30 2002
     8 * Since: ICU 2.4
     9 * 2010nov19 Markus Scherer  Rewrite for formatVersion 2.
    10 **********************************************************************
    11 */
    12 #ifndef PROPNAME_H
    13 #define PROPNAME_H
    15 #include "unicode/utypes.h"
    16 #include "unicode/bytestrie.h"
    17 #include "unicode/uchar.h"
    18 #include "udataswp.h"
    19 #include "uprops.h"
    21 /*
    22  * This header defines the in-memory layout of the property names data
    23  * structure representing the UCD data files PropertyAliases.txt and
    24  * PropertyValueAliases.txt.  It is used by:
    25  *   propname.cpp - reads data
    26  *   genpname     - creates data
    27  */
    29 /* low-level char * property name comparison -------------------------------- */
    31 U_CDECL_BEGIN
    33 /**
    34  * \var uprv_comparePropertyNames
    35  * Unicode property names and property value names are compared "loosely".
    36  *
    37  * UCD.html 4.0.1 says:
    38  *   For all property names, property value names, and for property values for
    39  *   Enumerated, Binary, or Catalog properties, use the following
    40  *   loose matching rule:
    41  *
    42  *   LM3. Ignore case, whitespace, underscore ('_'), and hyphens.
    43  *
    44  * This function does just that, for (char *) name strings.
    45  * It is almost identical to ucnv_compareNames() but also ignores
    46  * C0 White_Space characters (U+0009..U+000d, and U+0085 on EBCDIC).
    47  *
    48  * @internal
    49  */
    51 U_CAPI int32_t U_EXPORT2
    52 uprv_compareASCIIPropertyNames(const char *name1, const char *name2);
    54 U_CAPI int32_t U_EXPORT2
    55 uprv_compareEBCDICPropertyNames(const char *name1, const char *name2);
    57 #if U_CHARSET_FAMILY==U_ASCII_FAMILY
    58 #   define uprv_comparePropertyNames uprv_compareASCIIPropertyNames
    59 #elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
    60 #   define uprv_comparePropertyNames uprv_compareEBCDICPropertyNames
    61 #else
    62 #   error U_CHARSET_FAMILY is not valid
    63 #endif
    65 U_CDECL_END
    67 /* UDataMemory structure and signatures ------------------------------------- */
    69 #define PNAME_DATA_NAME "pnames"
    70 #define PNAME_DATA_TYPE "icu"
    72 /* Fields in UDataInfo: */
    74 /* PNAME_SIG[] is encoded as numeric literals for compatibility with the HP compiler */
    75 #define PNAME_SIG_0 ((uint8_t)0x70) /* p */
    76 #define PNAME_SIG_1 ((uint8_t)0x6E) /* n */
    77 #define PNAME_SIG_2 ((uint8_t)0x61) /* a */
    78 #define PNAME_SIG_3 ((uint8_t)0x6D) /* m */
    80 U_NAMESPACE_BEGIN
    82 class PropNameData {
    83 public:
    84     enum {
    85         // Byte offsets from the start of the data, after the generic header.
    86         IX_VALUE_MAPS_OFFSET,
    87         IX_BYTE_TRIES_OFFSET,
    88         IX_NAME_GROUPS_OFFSET,
    89         IX_RESERVED3_OFFSET,
    90         IX_RESERVED4_OFFSET,
    91         IX_TOTAL_SIZE,
    93         // Other values.
    94         IX_MAX_NAME_LENGTH,
    95         IX_RESERVED7,
    96         IX_COUNT
    97     };
    99     static const char *getPropertyName(int32_t property, int32_t nameChoice);
   100     static const char *getPropertyValueName(int32_t property, int32_t value, int32_t nameChoice);
   102     static int32_t getPropertyEnum(const char *alias);
   103     static int32_t getPropertyValueEnum(int32_t property, const char *alias);
   105 private:
   106     static int32_t findProperty(int32_t property);
   107     static int32_t findPropertyValueNameGroup(int32_t valueMapIndex, int32_t value);
   108     static const char *getName(const char *nameGroup, int32_t nameIndex);
   109     static UBool containsName(BytesTrie &trie, const char *name);
   111     static int32_t getPropertyOrValueEnum(int32_t bytesTrieOffset, const char *alias);
   113     static const int32_t indexes[];
   114     static const int32_t valueMaps[];
   115     static const uint8_t bytesTries[];
   116     static const char nameGroups[];
   117 };
   119 /*
   120  * pnames.icu formatVersion 2
   121  *
   122  * formatVersion 2 is new in ICU 4.8.
   123  * In ICU 4.8, the pnames.icu data file is used only in ICU4J.
   124  * ICU4C 4.8 has the same data structures hardcoded in source/common/propname_data.h.
   125  *
   126  * For documentation of pnames.icu formatVersion 1 see ICU4C 4.6 (2010-dec-01)
   127  * or earlier versions of this header file (source/common/propname.h).
   128  *
   129  * The pnames.icu begins with the standard ICU DataHeader/UDataInfo.
   130  * After that:
   131  *
   132  * int32_t indexes[8];
   133  *
   134  *      (See the PropNameData::IX_... constants.)
   135  *
   136  *      The first 6 indexes are byte offsets from the beginning of the data
   137  *      (beginning of indexes[]) to following structures.
   138  *      The length of each structure is the difference between its offset
   139  *      and the next one.
   140  *      All offsets are filled in: Where there is no data between two offsets,
   141  *      those two offsets are the same.
   142  *      The last offset (indexes[PropNameData::IX_TOTAL_SIZE]) indicates the
   143  *      total number of bytes in the file. (Not counting the standard headers.)
   144  *
   145  *      The sixth index (indexes[PropNameData::IX_MAX_NAME_LENGTH]) has the
   146  *      maximum length of any Unicode property (or property value) alias.
   147  *      (Without normalization, that is, including underscores etc.)
   148  *
   149  * int32_t valueMaps[];
   150  *
   151  *      The valueMaps[] begins with a map from UProperty enums to properties,
   152  *      followed by the per-property value maps from property values to names,
   153  *      for those properties that have named values.
   154  *      (Binary & enumerated, plus General_Category_Mask.)
   155  *
   156  *      valueMaps[0] contains the number of UProperty enum ranges.
   157  *      For each range:
   158  *        int32_t start, limit -- first and last+1 UProperty enum of a dense range
   159  *        Followed by (limit-start) pairs of
   160  *          int32_t nameGroupOffset;
   161  *            Offset into nameGroups[] for the property's names/aliases.
   162  *          int32_t valueMapIndex;
   163  *            Offset of the property's value map in the valueMaps[] array.
   164  *            If the valueMapIndex is 0, then the property does not have named values.
   165  *
   166  *      For each property's value map:
   167  *      int32_t bytesTrieOffset; -- Offset into bytesTries[] for name->value mapping.
   168  *      int32_t numRanges;
   169  *        If numRanges is in the range 1..15, then that many ranges of values follow.
   170  *        Per range:
   171  *          int32_t start, limit -- first and last+1 UProperty enum of a range
   172  *          Followed by (limit-start) entries of
   173  *            int32_t nameGroupOffset;
   174  *              Offset into nameGroups[] for the property value's names/aliases.
   175  *              If the nameGroupOffset is 0, then this is not a named value for this property.
   176  *              (That is, the ranges need not be dense.)
   177  *        If numRanges is >=0x10, then (numRanges-0x10) sorted values
   178  *        and then (numRanges-0x10) corresponding nameGroupOffsets follow.
   179  *        Values are sorted as signed integers.
   180  *        In this case, the set of values is dense; no nameGroupOffset will be 0.
   181  *
   182  *      For both properties and property values, ranges are sorted by their start/limit values.
   183  *
   184  * uint8_t bytesTries[];
   185  *
   186  *      This is a sequence of BytesTrie structures, byte-serialized tries for
   187  *      mapping from names/aliases to values.
   188  *      The first one maps from property names/aliases to UProperty enum constants.
   189  *      The following ones are indexed by property value map bytesTrieOffsets
   190  *      for mapping each property's names/aliases to their property values.
   191  *
   192  * char nameGroups[];
   193  *
   194  *      This is a sequence of property name groups.
   195  *      Each group is a list of names/aliases (invariant-character strings) for
   196  *      one property or property value, in the order of UCharNameChoice.
   197  *      The first byte of each group is the number of names in the group.
   198  *      It is followed by that many NUL-terminated strings.
   199  *      The first string is for the short name; if there is no short name,
   200  *      then the first string is empty.
   201  *      The second string is the long name. Further strings are additional aliases.
   202  *
   203  *      The first name group is for a property rather than a property value,
   204  *      so that a nameGroupOffset of 0 can be used to indicate "no value"
   205  *      in a property's sparse value ranges.
   206  */
   208 U_NAMESPACE_END
   210 #endif

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