intl/icu/source/i18n/bocsu.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 /*
     2 *******************************************************************************
     3 *   Copyright (C) 2001-2011, International Business Machines
     4 *   Corporation and others.  All Rights Reserved.
     5 *******************************************************************************
     6 *   file name:  bocsu.c
     7 *   encoding:   US-ASCII
     8 *   tab size:   8 (not used)
     9 *   indentation:4
    10 *
    11 *   Author: Markus W. Scherer
    12 *
    13 *   Modification history:
    14 *   05/18/2001  weiv    Made into separate module
    15 */
    17 #ifndef BOCSU_H
    18 #define BOCSU_H
    20 #include "unicode/utypes.h"
    22 #if !UCONFIG_NO_COLLATION
    24 U_NAMESPACE_BEGIN
    26 class ByteSink;
    28 U_NAMESPACE_END
    30 /*
    31  * "BOCSU"
    32  * Binary Ordered Compression Scheme for Unicode
    33  *
    34  * Specific application:
    35  *
    36  * Encode a Unicode string for the identical level of a sort key.
    37  * Restrictions:
    38  * - byte stream (unsigned 8-bit bytes)
    39  * - lexical order of the identical-level run must be
    40  *   the same as code point order for the string
    41  * - avoid byte values 0, 1, 2
    42  *
    43  * Method: Slope Detection
    44  * Remember the previous code point (initial 0).
    45  * For each cp in the string, encode the difference to the previous one.
    46  *
    47  * With a compact encoding of differences, this yields good results for
    48  * small scripts and UTF-like results otherwise.
    49  *
    50  * Encoding of differences:
    51  * - Similar to a UTF, encoding the length of the byte sequence in the lead bytes.
    52  * - Does not need to be friendly for decoding or random access
    53  *   (trail byte values may overlap with lead/single byte values).
    54  * - The signedness must be encoded as the most significant part.
    55  *
    56  * We encode differences with few bytes if their absolute values are small.
    57  * For correct ordering, we must treat the entire value range -10ffff..+10ffff
    58  * in ascending order, which forbids encoding the sign and the absolute value separately.
    59  * Instead, we split the lead byte range in the middle and encode non-negative values
    60  * going up and negative values going down.
    61  *
    62  * For very small absolute values, the difference is added to a middle byte value
    63  * for single-byte encoded differences.
    64  * For somewhat larger absolute values, the difference is divided by the number
    65  * of byte values available, the modulo is used for one trail byte, and the remainder
    66  * is added to a lead byte avoiding the single-byte range.
    67  * For large absolute values, the difference is similarly encoded in three bytes.
    68  *
    69  * This encoding does not use byte values 0, 1, 2, but uses all other byte values
    70  * for lead/single bytes so that the middle range of single bytes is as large
    71  * as possible.
    72  * Note that the lead byte ranges overlap some, but that the sequences as a whole
    73  * are well ordered. I.e., even if the lead byte is the same for sequences of different
    74  * lengths, the trail bytes establish correct order.
    75  * It would be possible to encode slightly larger ranges for each length (>1) by
    76  * subtracting the lower bound of the range. However, that would also slow down the
    77  * calculation.
    78  *
    79  * For the actual string encoding, an optimization moves the previous code point value
    80  * to the middle of its Unicode script block to minimize the differences in
    81  * same-script text runs.
    82  */
    84 /* Do not use byte values 0, 1, 2 because they are separators in sort keys. */
    85 #define SLOPE_MIN           3
    86 #define SLOPE_MAX           0xff
    87 #define SLOPE_MIDDLE        0x81
    89 #define SLOPE_TAIL_COUNT    (SLOPE_MAX-SLOPE_MIN+1)
    91 #define SLOPE_MAX_BYTES     4
    93 /*
    94  * Number of lead bytes:
    95  * 1        middle byte for 0
    96  * 2*80=160 single bytes for !=0
    97  * 2*42=84  for double-byte values
    98  * 2*3=6    for 3-byte values
    99  * 2*1=2    for 4-byte values
   100  *
   101  * The sum must be <=SLOPE_TAIL_COUNT.
   102  *
   103  * Why these numbers?
   104  * - There should be >=128 single-byte values to cover 128-blocks
   105  *   with small scripts.
   106  * - There should be >=20902 single/double-byte values to cover Unihan.
   107  * - It helps CJK Extension B some if there are 3-byte values that cover
   108  *   the distance between them and Unihan.
   109  *   This also helps to jump among distant places in the BMP.
   110  * - Four-byte values are necessary to cover the rest of Unicode.
   111  *
   112  * Symmetrical lead byte counts are for convenience.
   113  * With an equal distribution of even and odd differences there is also
   114  * no advantage to asymmetrical lead byte counts.
   115  */
   116 #define SLOPE_SINGLE        80
   117 #define SLOPE_LEAD_2        42
   118 #define SLOPE_LEAD_3        3
   119 #define SLOPE_LEAD_4        1
   121 /* The difference value range for single-byters. */
   122 #define SLOPE_REACH_POS_1   SLOPE_SINGLE
   123 #define SLOPE_REACH_NEG_1   (-SLOPE_SINGLE)
   125 /* The difference value range for double-byters. */
   126 #define SLOPE_REACH_POS_2   (SLOPE_LEAD_2*SLOPE_TAIL_COUNT+(SLOPE_LEAD_2-1))
   127 #define SLOPE_REACH_NEG_2   (-SLOPE_REACH_POS_2-1)
   129 /* The difference value range for 3-byters. */
   130 #define SLOPE_REACH_POS_3   (SLOPE_LEAD_3*SLOPE_TAIL_COUNT*SLOPE_TAIL_COUNT+(SLOPE_LEAD_3-1)*SLOPE_TAIL_COUNT+(SLOPE_TAIL_COUNT-1))
   131 #define SLOPE_REACH_NEG_3   (-SLOPE_REACH_POS_3-1)
   133 /* The lead byte start values. */
   134 #define SLOPE_START_POS_2   (SLOPE_MIDDLE+SLOPE_SINGLE+1)
   135 #define SLOPE_START_POS_3   (SLOPE_START_POS_2+SLOPE_LEAD_2)
   137 #define SLOPE_START_NEG_2   (SLOPE_MIDDLE+SLOPE_REACH_NEG_1)
   138 #define SLOPE_START_NEG_3   (SLOPE_START_NEG_2-SLOPE_LEAD_2)
   140 /*
   141  * Integer division and modulo with negative numerators
   142  * yields negative modulo results and quotients that are one more than
   143  * what we need here.
   144  */
   145 #define NEGDIVMOD(n, d, m) { \
   146     (m)=(n)%(d); \
   147     (n)/=(d); \
   148     if((m)<0) { \
   149         --(n); \
   150         (m)+=(d); \
   151     } \
   152 }
   154 U_CFUNC void
   155 u_writeIdenticalLevelRun(const UChar *s, int32_t length, icu::ByteSink &sink);
   157 U_CFUNC int32_t
   158 u_writeIdenticalLevelRunTwoChars(UChar32 first, UChar32 second, uint8_t *p);
   160 U_CFUNC uint8_t *
   161 u_writeDiff(int32_t diff, uint8_t *p);
   163 #endif /* #if !UCONFIG_NO_COLLATION */
   165 #endif

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