netwerk/base/public/nsIServerSocket.idl

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 /* vim:set ts=4 sw=4 et cindent: */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #include "nsISupports.idl"
     8 interface nsIFile;
     9 interface nsIServerSocketListener;
    10 interface nsISocketTransport;
    12 native PRNetAddr(union PRNetAddr);
    13 [ptr] native PRNetAddrPtr(union PRNetAddr);
    15 typedef unsigned long nsServerSocketFlag;
    17 /**
    18  * nsIServerSocket
    19  *
    20  * An interface to a server socket that can accept incoming connections.
    21  */
    22 [scriptable, uuid(7a9c39cb-a13f-4eef-9bdf-a74301628742)]
    23 interface nsIServerSocket : nsISupports
    24 {
    25     /**
    26      * @name Server Socket Flags
    27      * These flags define various socket options.
    28      * @{
    29      */
    30     /// The server socket will only respond to connections on the
    31     /// local loopback interface.  Otherwise, it will accept connections
    32     /// from any interface.  To specify a particular network interface,
    33     /// use initWithAddress.
    34     const nsServerSocketFlag LoopbackOnly = 0x00000001;
    35     /// The server socket will not be closed when Gecko is set
    36     /// offline.
    37     const nsServerSocketFlag KeepWhenOffline = 0x00000002;
    38     /** @} */
    40     /**
    41      * init
    42      *
    43      * This method initializes a server socket.
    44      *
    45      * @param aPort
    46      *        The port of the server socket.  Pass -1 to indicate no preference,
    47      *        and a port will be selected automatically.
    48      * @param aLoopbackOnly
    49      *        If true, the server socket will only respond to connections on the
    50      *        local loopback interface.  Otherwise, it will accept connections
    51      *        from any interface.  To specify a particular network interface,
    52      *        use initWithAddress.
    53      * @param aBackLog
    54      *        The maximum length the queue of pending connections may grow to.
    55      *        This parameter may be silently limited by the operating system.
    56      *        Pass -1 to use the default value.
    57      */
    58     void init(in long aPort,
    59               in boolean aLoopbackOnly,
    60               in long aBackLog);
    62     /**
    63      * initSpecialConnection
    64      *
    65      * This method initializes a server socket and offers the ability to have
    66      * that socket not get terminated if Gecko is set offline.
    67      *
    68      * @param aPort
    69      *        The port of the server socket.  Pass -1 to indicate no preference,
    70      *        and a port will be selected automatically.
    71      * @param aFlags
    72      *        Flags for the socket.
    73      * @param aBackLog
    74      *        The maximum length the queue of pending connections may grow to.
    75      *        This parameter may be silently limited by the operating system.
    76      *        Pass -1 to use the default value.
    77      */
    78     void initSpecialConnection(in long aPort,
    79                                in nsServerSocketFlag aFlags,
    80                                in long aBackLog);
    83     /**
    84      * initWithAddress
    85      *
    86      * This method initializes a server socket, and binds it to a particular
    87      * local address (and hence a particular local network interface).
    88      *
    89      * @param aAddr
    90      *        The address to which this server socket should be bound.
    91      * @param aBackLog
    92      *        The maximum length the queue of pending connections may grow to.
    93      *        This parameter may be silently limited by the operating system.
    94      *        Pass -1 to use the default value.
    95      */
    96     [noscript] void initWithAddress([const] in PRNetAddrPtr aAddr, in long aBackLog);
    98     /**
    99      * initWithFilename
   100      *
   101      * This method initializes a Unix domain or "local" server socket. Such
   102      * a socket has a name in the filesystem, like an ordinary file. To
   103      * connect, a client supplies the socket's filename, and the usual
   104      * permission checks on socket apply.
   105      *
   106      * This makes Unix domain sockets useful for communication between the
   107      * programs being run by a specific user on a single machine: the
   108      * operating system takes care of authentication, and the user's home
   109      * directory or profile directory provide natural per-user rendezvous
   110      * points.
   111      *
   112      * Since Unix domain sockets are always local to the machine, they are
   113      * not affected by the nsIIOService's 'offline' flag.
   114      *
   115      * The system-level socket API may impose restrictions on the length of
   116      * the filename that are stricter than those of the underlying
   117      * filesystem. If the file name is too long, this returns
   118      * NS_ERROR_FILE_NAME_TOO_LONG.
   119      *
   120      * All components of the path prefix of |aPath| must name directories;
   121      * otherwise, this returns NS_ERROR_FILE_NOT_DIRECTORY.
   122      *
   123      * This call requires execute permission on all directories containing
   124      * the one in which the socket is to be created, and write and execute
   125      * permission on the directory itself. Otherwise, this returns
   126      * NS_ERROR_CONNECTION_REFUSED.
   127      *
   128      * This call creates the socket's directory entry. There must not be
   129      * any existing entry with the given name. If there is, this returns
   130      * NS_ERROR_SOCKET_ADDRESS_IN_USE.
   131      *
   132      * On systems that don't support Unix domain sockets at all, this
   133      * returns NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED.
   134      *
   135      * @param aPath nsIFile
   136      *        The file name at which the socket should be created.
   137      *
   138      * @param aPermissions unsigned long
   139      *        Unix-style permission bits to be applied to the new socket.
   140      *
   141      * Note about permissions: Linux's unix(7) man page claims that some
   142      * BSD-derived systems ignore permissions on UNIX-domain sockets;
   143      * NetBSD's bind(2) man page agrees, but says it does check now (dated
   144      * 2005). POSIX has required 'connect' to fail if write permission on
   145      * the socket itself is not granted since 2003 (Issue 6). NetBSD says
   146      * that the permissions on the containing directory (execute) have
   147      * always applied, so creating sockets in appropriately protected
   148      * directories should be secure on both old and new systems.
   149      */
   150     void initWithFilename(in nsIFile aPath, in unsigned long aPermissions,
   151                           in long aBacklog);
   153     /**
   154      * close
   155      *
   156      * This method closes a server socket.  This does not affect already
   157      * connected client sockets (i.e., the nsISocketTransport instances
   158      * created from this server socket).  This will cause the onStopListening
   159      * event to asynchronously fire with a status of NS_BINDING_ABORTED.
   160      */
   161     void close();
   163     /**
   164      * asyncListen
   165      *
   166      * This method puts the server socket in the listening state.  It will
   167      * asynchronously listen for and accept client connections.  The listener
   168      * will be notified once for each client connection that is accepted.  The
   169      * listener's onSocketAccepted method will be called on the same thread
   170      * that called asyncListen (the calling thread must have a nsIEventTarget).
   171      *
   172      * The listener will be passed a reference to an already connected socket
   173      * transport (nsISocketTransport).  See below for more details.
   174      *
   175      * @param aListener
   176      *        The listener to be notified when client connections are accepted.
   177      */
   178     void asyncListen(in nsIServerSocketListener aListener);
   180     /**
   181      * Returns the port of this server socket.
   182      */
   183     readonly attribute long port;
   185     /**
   186      * Returns the address to which this server socket is bound.  Since a
   187      * server socket may be bound to multiple network devices, this address
   188      * may not necessarily be specific to a single network device.  In the
   189      * case of an IP socket, the IP address field would be zerod out to
   190      * indicate a server socket bound to all network devices.  Therefore,
   191      * this method cannot be used to determine the IP address of the local
   192      * system.  See nsIDNSService::myHostName if this is what you need.
   193      */
   194     [noscript] PRNetAddr getAddress();
   195 };
   197 /**
   198  * nsIServerSocketListener
   199  *
   200  * This interface is notified whenever a server socket accepts a new connection.
   201  * The transport is in the connected state, and read/write streams can be opened
   202  * using the normal nsITransport API.  The address of the client can be found by
   203  * calling the nsISocketTransport::GetAddress method or by inspecting
   204  * nsISocketTransport::GetHost, which returns a string representation of the
   205  * client's IP address (NOTE: this may be an IPv4 or IPv6 string literal).
   206  */
   207 [scriptable, uuid(836d98ec-fee2-4bde-b609-abd5e966eabd)]
   208 interface nsIServerSocketListener : nsISupports
   209 {
   210     /**
   211      * onSocketAccepted
   212      *
   213      * This method is called when a client connection is accepted.
   214      *
   215      * @param aServ
   216      *        The server socket.
   217      * @param aTransport
   218      *        The connected socket transport.
   219      */
   220     void onSocketAccepted(in nsIServerSocket aServ,
   221                           in nsISocketTransport aTransport);
   223     /**
   224      * onStopListening
   225      *
   226      * This method is called when the listening socket stops for some reason.
   227      * The server socket is effectively dead after this notification.
   228      *
   229      * @param aServ
   230      *        The server socket.
   231      * @param aStatus
   232      *        The reason why the server socket stopped listening.  If the
   233      *        server socket was manually closed, then this value will be
   234      *        NS_BINDING_ABORTED.
   235      */
   236     void onStopListening(in nsIServerSocket aServ, in nsresult aStatus);
   237 };

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